If you were torn from where and what you knew and were familiar with, then thrust into somewhere strange and unknown... What would you do, and how would you respond, I wonder? Let's find out, shall we~? -- Mysterious Voice.
Synopsis:
It was a day like any other, or perhaps it wasn't. Perhaps you had just had the very best time of your life, or mayhaps you'd just suffered the darkest hour of your entire existence so far. It may have even been just another unremarkable, mundane day with nothing to set it apart from any other. In the end, that isn't relevant at all. It doesn't matter if you were awake or asleep, at home or outdoors or even visiting someone or somewhere else. It didn't matter if you were in the middle of doing anything or doing nothing at all, for in the end, the last thing you can recall is hearing that strange, disembodied voice seemingly out of nowhere... And then everything went black.
... But then it got bright again. Too bright in fact.
You woke up. On your back. Staring into a pretty, cloudless sky. A soft breeze was blowing and you could smell the fragrant scent of ... A forest? Wait a minute... As you sit upright you find that you're in a clearing of some kind... In a forest or woods you don't recognize at all... Also, there're other people along with you, also on the ground... But what are they wearing!? ... Wait... What're you wearing?! When did you put this thing on!? More importanntly, where the heck did it come from?! You're pretty sure this wasn't part of your existing wardrobe and it sure as hell wasn't what you were wearing before you conched out into a drunken blackness a while back.
But for better or worse, it seems you're now stuck in some random place, wearing ... Whatever this is.... Surrounded by a bunch of strangers in equally bizarre or outrageous outfits... And, of course, you don't have your phone, your wallet or... Heck, even the clothes you were wearing just a moment ago. All you've got is whatever this ridiculous get-up is... And questions... So many questions...
But one question is more important than all the rest:
What the hell do you do next? Introduction:
Welcome to MICA, friend.
This RP is based on the series 'Kuma Kuma Kuma Bear', a fantasy adventure comedy series about a girl who gets transported to another world and ends up with an overpowered and blatantly broken bear-costume... But her abilities and powers are all tied to that one costume, and without it, she's actually quite helpless. And that's what this story is going to be all about as well. You, the players, are going to be playing as humans from our time-period and earth, who get spirited away to another world completely unfamiliar to you, and get stuck with nothing but a bizarre, strange, embarrassing and/or outrageous costume or outfit of your own.
Now, unlike the story this RP is based on, your outfits aren't broken or overpowered from the very beginning - because if they were, it'd just be silly and boring. No, instead, you - as outsiders from this world - don't possess the innate abilities and biology of the natural residents, which means that you can't really do stuff like use magic or perform super-human feats of speed, stregth and/or endurance... But thanks to your costumes, you can bridge the gap between yourselves and the various floral, fauna and natives of this new and strange place. But remember, just like the series its based on, all your powers and abilities are linked to whatever costume or get-up you're wearing. And they're personalized, so nobody else can use 'em! Well, I mean, anyone can wear them, but they don't get access to do stuff you do when you put it on.
This is going to be a mostly adventure and comedy-based RP, with elements of dungeon-crawling, monster-hunting, JRPG tropes, over-the-top battle sequences and a tiny bit of drama and mystery. But just a pinch. For the most part, it'll be about silly, fun and light-hearted excursions and interactions, both between yourselves as players and the local inhabitants you run into. It won't be fun and games and shennanigans all the time, but if you're looking for grimdark, super-serious and bittersweet storytelling, this probably isn't going to be what you're looking for.
With that, let's get on with the stuff you'll actually need to know in order to participate! Basic Information:
The world you'll be going to is one of a medieval fantasy setting. There is magic and monsters, the feudal system is very much still in effect and things like firearms or anything even remotely resembling modern technology just doesn't exist. Things that we, in our modern society, take for granted or consider common knowledge may in fact be things that the sentient people of this new world are completely unaware of, such as how atoms work. Also be aware that it doesn't matter what you were holding or carrying with you before coming to the new plane of existence, as the only thing you'll have on you when we start is the costume you were bestowed.
Other then that, the enviroment and nature of where we'll be starting is similar enough to central/western european standards. it'll be summer, or early summer/late spring and the time of day at the very beginning will be slightly before noon. You've all also been given the innate ability to speak, read and write the common language of the new world, even without your outfits on - as otherwise you wouldn't be able to communicate. But this is the only ability and power that isn't directly linked to your get-up, so keep that in mind.
While you're free to talk and interact with other player characters as much as you want, you're only allowed to make one post regarding any NPCs or enemies each posting-round. As an exmaple, if you attack a wolf and then another player posts about attacking the same wolf, you can't post again about further attacking that wolf - or any other nearby enemies - until the next GM post. Likewise, once you've said something to an NPC, you can't add more conversation just bcause someone else talks to them as well. If you want to expedite conversations, interactions or fights, I suggest you request doing a collab-post. I will post an update every sunday, so each posting-round will be one week, unless everyone else has already posted, in which case I'll post as soon as I can.
Oh, and in case you were thinking of making a serial killer or person whoo'd commit war-crimes or something... Just no. Whatever power or entity decided to isekai your character to this new world made sure to transport only people who wouldn't actively/willingly want to cause harm or destruction, nor be misanhropic or callous and malign. YOu don't have to be a saint or generic anime protagonist who screams and shouts about friendship and getting along, but you also can't be a total ass who abuses their potential new sweet powers.
The RP will start off by you all just having woken up in the clearing/glen described in the synopsis. From there, your adventures in this new, strange and exciting world can begin.
0. As the GM, I reserve tthe right to add, edit or remove rules to this list as I see fit,, whenever or if-ever I so desire.
1. When I make a ruling or decision as the GM, it is to be respected and followed. You are free to voice your opposition, but please do so in a PM.
2. Unless specifically mentioned in a post, do not auto-hit or insta-kill any creature or person in the RP.
3. If you engage in PvP with another player, I will decide who wins or loses, or if its a draw, based on your individual posts and actions.
4. Do not take actions, force reactions or choose responses for other players' characters. You may interact or do whatever you want, but you'll let the person controlling that character decide what to do.
5. No meta-gaming. Knowledge, information or things your character shouldn't/couldn't know about in-character is not to be exploited or acted upon. If you, as a player know that someone is lying, but youer charcter is naive and gullible, you shouldnm't realistically be able to tell or know that something's wrong. Nor should you know about things your character hasn't learned about.
6. Be respectful and cordial with each other. I'm not telling you to be all PC and love one another, but be polite and have some manners when interacting, even if you have disagreements.
7. No flame wars or OOC drama. If you want to argue, take it to PMs or ask me to resolve it. Continued or repeat offenses wil lead to being kicked out of the RP.
8. No R18 material please. It's fine if you want to implicate things or do a bit of fan-service, but nothing explicitly ... Explicit... That'll get the RP shut down and everyone invovled banned just 'cuz you were feeling thirsty. If you have to do the lewds, do them in PMs.
9. This RP will update once every sunday, regardless of who has and hasn't posted. If you miss posting after 2 updates, you'll be considered inactive and be kicked out. Characters who are kicked from the story will be treated as if they were never there to begin with, and all other players and characters will lose any recollection or memory of ever having interacted with that person. 10. If you need time off from the RP, contact me, either in PM or in the OOC. Do not assume I'm going to check your personal page or status, because I won't.
11. Have fun and enjoy your time, both with the story and each other. :)
12. You may only ever have one active character at any one point in the story.
13. Post your character applications in the OOC, and never in the Characters Tab of the thread. Only I will be posting in that section.
14. To make sure you've read the rules, put the name of your favorite candy-bar at the bottom of your CS.
Use the provided character sheet below. Do not change any of, or use your own, structure and version of this template. Only characters using the provided CS template will be eligible for approval.
Picture and/or description, of both your character and, if they're not wearing it in an image, their costume. Also, due to my eyes, please fill in the below bits as well.
Height: Eye Color: Hair Color:
Name:Age: 14 - 45 Nationality:Which country on our Earth your character is from Occupation:What did you do for a living back on earth? Gender:
Personality: Tell us what your character is like, how they act, what they value, what they (dis)like, their mannerisms and quirks,e tc. Also make sure to include how they feel about their costume.
Background: Where your character comes from, grew up, maybe a little bit about their family or personal life. If they have a job or go to school. Remember to include where they were and what they were doing right before being snatched from our world.
Costume Overview:
Type:Warrior, Rogue, Caster, Artificer or Hybrid - The types and what they do are explained further down. Source: Where or from what does your costume draw its inspiration/motifs/design? Imagery:For example, if you're wearing a clown-costume, your imagery would be 'Circus' or 'gags'. Basically, what is the primary theme associated with your costume. This has a direct impact on what you'll want to center your skills/spells around to maximize their potential.
Powers/Abilities/Spells: - Auto-Cleaning: Your costume somehow washes itself daily, meaning you never need to worry about stains or bad smell! - Auto-Repair: Should your costume ever become torn or damaged, don't worry! It somehow restores and repairs itself daily, meaning maintenance is a non-issue! ... Unless you're in a still on-going fight. - Pajama Party: Your costume has the ability to engage an alternative mode, which changes it into nightwear. If this is a pair of large boxers or a neglige or camisole, or a full set of garter-belt frilly black naughty nightstuff, that's for you to decide! Once you've picked a design though, it cannot be changed. - Stat Boost (minor):Depending on which type of costume you picked, you gain a small passive boost to the correlating primary attributes. Do not touch this section though, the GM will fill it in once your sheet is accepted and posted in the characters tab. - Your First Skill/Spell: This is where you get to name and describe your very first costume-related active ability. It can be anything you want! Well, anything within reason. You can't just start dropping meteors or summoning dragons at the very start of the story. But you can decide if you want it to be themed to your costume or something entirely different. Note that the GM may make changes to your skill in case of it being too much... Of course, you'll be informed before your sheet is finalized so you can discuss the matter.
Don't forget to read the Rules. :)
Types:
Types are what your costume will mainly focus on and excel at. While not making it impossible to make skills or spells that would be more thematically appropriate for other types, this will determine what passives or general skills/spells/abilities your costume will get as you grow. I.E. the abilities and powers you'll get from the GM. It also impacts how strong your various skills/spells will be. For example, a Warrior who casts a fireball will always be worse at, and do less damage, than a Caster would - even if the fireball is properly themed to their costume.
Anyway, on to the actual types!
Warrior: This one focuses on physical attributes such as strength, endurance, stamina, toughness and etc. Its the best class for people who want to either take a lot of physical punishment or dish out big physical damage. If your costume uses a physical ranged weapon, such as a gun or bow or likewise, this is also the proper type for that.
Rogue: This type focuses on dexterity, finesse, hand-eye-coordination, agility, speed and reflexes. This is the type for people who want to zip around, darting in and out, performing acrobatics and parkour, doing lots of jumping and such. If you like mobility, this is for you.
Caster: This type foregoes most physical attributes in favor of spellcraft. It focuses on magic power, magic resistance, elemental manipulation, concentration, magic recovery, esper/psionic abilities and so on. If you've ever wanted to be a wizard or spellcaster who flings lightning bolts and magic missiles around, this is the type you'll want.
Artificer: This type is not so much built for fighting, but instead for crafting. This class focuses on the many aspects of creation, such as carpentry, masonry, alchemy, smithing, engineering, jewelcrafting, cooking, tailoring, leatherworking and so forth. Its perfect for those of you who want to become a master craftsman... Of every craft! EVER!
Hybrid: The hybrid is a type that combines two of the above classes. Depending on what you want to focus most on, you'll need to be careful how you list it. For example, if you want something like a Spellblade who can use both magic and martial skills, you'd want to make something like a Warrior/Caster. However, the first class in the name is the primary class, and is what your costume will focus around. So, if you want to be a fighter who can cast some spells, then Warrior/Caster is fine, but if you want to be a wizard who can do some fighting in case of an emergency, like a battle-mage, you'd want to be a Caster/Warrior instead. Remember, the first class is always the primary/focal type. You may not have a hybrid that's three or more types though, only two.
Also, please be aware that once you've chosen a type and your CS is accepted, you cannot change it. Unless you make a brand new character and discard the previous one.
Likewise, you cannot remove or replace existing skills/spells/abilities, so make sure that when you get prompted to make a new one, you pick and make something you like.
Growing:
To grow stronger and get new abilities if, mechanically, very simple. Doing all the typical game-y things like slaying monsters/defeating enemies, exploring unknown areas and doing chores/errands/quests for the locals will all count towards your costume growing stronger. When a certain (arbitrary) threhold is met, you'll be prompted in the OOC to make one (or more) new skills/spells for your CS - which will then be added by me, along with new passives/misc. abilities that are in line with your outfit's type, and sometimes themed or geared towards your character.
Note that your costume only grows stronger if you're wearing it, so if you thought you were just gonna walk around a hidden dungeon in normal clothes and only put on your outfit when the need arises, think again! Not using it means no delicious EXP for you!
The Cast:
Here's the currently active cast of the story and links to their respective character sheets.
I don't use Discord myself, but if you want to set one up, feel free to do so. Just leave me a link and I'll add it to this first post.
Likewise, I don't use Google-docs, on account of my bad eyes, but if you want to set something up with that, just let me know and I'll link it as well.
If you want to get in touch with me, the best way to do so is either by posting in the OOC; PM'ing me or adding me on Steam. My username is, unexpectedly, Xaltwind.
"What? What is this ridiculous outfit? This… this short skirt… these wolf ears… this is completely embarrassing! I haven't worn a skirt since I was in elementary school and now I have to run around in a stupid, cutesy, cosplay costume! Not to mention those ears… they twitch on their own, can you believe it? And to think I'm stuck wearing it if I want to survive in this world… Garghhh, it's so infuriating!"
In short, she's a tomboy who "hates" cutesy things.
Other than that, she's a direct and honest person to the point of being somewhat of an asshole at times. She hates liars and schemers. She also hates being teased for her young and petite appearance.
Background:
She grew up just like any ordinary high school girl, with only the caveat being that her parents were mostly absent, leaving her to live on her own in her apartment. Something she was perfectly fine with, as she enjoyed the freedom she had.
She was sleeping in class when she was teleported into this newfound world. She hated school and she was pretty much a delinquent with bad grades. She never bullied anyone though. In fact, she hated bullies. She slapped a girl for bullying another once so hard she made her cry.
Costume Overview:
Type: Warrior
Source: Little Red Riding Hood
Imagery: Fairy Tale
Powers/Abilities/Spells:
- Auto-Cleaning: Your costume somehow washes itself daily, meaning you never need to worry about stains or bad smell!
- Auto-Repair: Should your costume ever become torn or damaged, don't worry! It somehow restores and repairs itself daily, meaning maintenance is a non-issue! ... Unless you're in a still on-going fight.
- Pajama Party: A simple translucent white negligee that reaches down to her upper thighs.
- Stat Boost (minor):
- Your First Skill/Spell: Rampaging Wolf. Using claws jutting out from her knuckles, she would tear the enemy to shreds.
Oh god, it's WOLVERINE! but about 100x cuter. There are no issues with the CS and it'll be accepted. :)
Welcome~
EDIT:
And there we go, Sayu's been added to the character tab. I've also added ehr stat boost and how protective her costume is, so go have a look at that wheenver.
Height: 5'6" Eye Color: Blue Hair Color: Chestnut Brown Name: Aria Everhart Age: 16 Nationality: United States Occupation: High School Student Gender: Female
Personality: Aria is a curious and determined individual, driven by her insatiable thirst for knowledge and discovery. Her analytical mind is balanced by a kind and empathetic nature. She values logic and reason but also recognizes the importance of compassion. Aria is also patient and methodical, often approaching problems with a calm demeanor. Her love for stargazing and astronomy has instilled in her a sense of wonder and awe for the universe. While she can be reserved at times, she's quick to open up to those who share her interests and passions.
Her costume makes her feel ridiculous and she can't shake the feeling that she's playing a part in some bizarre theatrical performance.
Background: Aria is a high school student known for her curiosity and dedication. Growing up near a university observatory, she spent countless nights stargazing with her father. Her passion for astronomy led her to excel in school, and she often impressed her teachers and peers with her knowledge. Despite her academic prowess, Aria faced the same challenges as any other high school student—balancing homework, extracurricular activities, and friendships.
One evening, while studying for her final exams, Aria noticed a strange phenomenon in the sky. She couldn't tear her eyes away from the celestial display, and as the voice beckoned her, she found herself transported to a fantastical world.
Powers/Abilities/Spells: • Auto-Cleaning: Aria's costume cleans itself daily, ensuring she always appears pristine. • Auto-Repair: The costume repairs itself daily, ensuring it remains intact during battles. • Pajama Party: Consists of a soft, silky white nightgown with a V-neckline and short, fluttery sleeves. The same blue bow from her original costume is still tied around her waist. The gown also falls to her ankles, and the fabric is adorned with silver star patterns. • Stat Boost (minor): • First Skill/Spell: Moonbeam Barrage Aria gathers moonlight into her hands, shaping it into shimmering spheres. She launches these spheres at her enemies, inflicting minor magical damage and possibly causing a temporary daze or confusion effect.
Ah, the classic magical girl. I was wondering if we'd get any of these. :)
Sadly, there are a few issues with your current character sheet, and I'll break the points down to make it easy to address:
1. Your CS isn't using the full, provided CS template, as your character's name isn't listed above her age.
2. Your character seems to actually like or enjoy her costume, which is a direct contradiction to the setting of the RP. As characters are meant to either find their outfits embarrassing, awkward or would just prefer not to have to parade around in it. You don't have to despise or hate your costume, but it shouldn't be something you're "excited" about either.
3. You have too many powers in your ability-list. You'd need to decide between Celestial Affinity, Celestial Resonance or Moonbeam Barrage. They're all fine, but at the very start of the RP you may only pick one custom skill/power/passive, so you'd need to choose one of them, you can't get 'em all.
Other than those points, there are no issues with your character. Let me know if you edit your current post so I can look it over again, or re-post your character sheet once you've updated it.
EDIT:
Oh, I forgot! This isn't actually a point you need to edit so much as I need to clarify it.
The Imagery-part is meant to merely tell the reader what your character's costume focuses on thematically. In your case, it'd be something like "stars & space" or "astrology" or "magic girl & the moon/stars".
@Xaltwind Fixed. Sorry, I misunderstood a few things while working on it. Originally I had the name above the sheet as well but I've moved it since it was hard to see anyway.
Oh, I forgot! This isn't actually a point you need to edit so much as I need to clarify it.
The Imagery-part is meant to merely tell the reader what your character's costume focuses on thematically. In your case, it'd be something like "stars & space" or "astrology" or "magic girl & the moon/stars".
Basically, your Imagery is meant to just be your general theme. That way, I know what extra/additional skills or abilities to give your costume as your character grows, keeping them in line with your overall idea/concept. :)
Once you've done that, I'll be happy to approve of Aria.
I uh... Uhm... What? I'm sorry, I'm having a little trouble understanding what you said there.
If you're asking if that picture is acceptable as a costume, I suppose it is? I'm honestly having a hard time telling exactly what it's supposed to be, though I'm assunming it's some kind of minotaur or otherwise similar person? It's very... Chibi... So it's hard to get a proper feel for the design. Some kind of cyber-cow?
If that wasn't what you wwre asking, I'm terribly sorry for misunderstanding. :(
I uh... Uhm... What? I'm sorry, I'm having a little trouble understanding what you said there.
If you're asking if that picture is acceptable as a costume, I suppose it is? I'm honestly having a hard time telling exactly what it's supposed to be, though I'm assunming it's some kind of minotaur or otherwise similar person? It's very... Chibi... So it's hard to get a proper feel for the design. Some kind of cyber-cow?
If that wasn't what you wwre asking, I'm terribly sorry for misunderstanding. :(
Is okay that my character has typical MMORPG Character growth: Character Level, Character JOB and it's job advancement and Character Skill Tree.
He was an adult who grew up grinding the game called DRAGON LAIR. He took an IT degree and graduated. He died naturaly at worked on some IT department due to the his abusive gaming life.
He was isekai'd as a young man, sixteen to seventeen years old human warrior.
Height: Five six Eye Color: Purple Hair Color: Pink
Name: Da'Niyah Age: Twenty four Nationality: African American Occupation: High School Swim and Cheer coach Gender: Female
Personality: Da'Niyah was a observant individual, preferring to first try to analyze a situation before reacting on a first glance. However, this does not mean her emotions cannot affect her usually calm personality as under the right circumstances she can be stubborn, easily angered and down right narcinicitic. Yet, such a thing happens only once in three blue moons, so nothing to worry about. She is very collected and has a rather cozy presence, if she's not adjusted to you yet, she might not speak much at all, leading people to think she is quite stoic.
Her costume makes her feel like a people are always staring at her even when she's alone, this by itself makes her paranoid and easily anxious leading to ill temper.
Background: Da'Niyah was born and raised in Detroit, MI, she went out of state for college cheered, swam and ran track there then came back to be a coach at her old high school. She majored in Biochemistry, and worked part time at a Research Facility before becoming a coach, now it's more of a side hustle.
Costume Overview:
Type: Hybrid, Rogue main class Warrior secondary class Source: a overtop, coquette medieval/victorian circus or carnaval(?) Imagery: Coquette, Acrobat, frills, jewels, flowers, lace, burgundy/cream/pink/beige, gold, pearls
Powers/Abilities/Spells: Auto-Cleaning: Costume washes itself daily, you never need to worry about stains or smells Auto-Repair: Costume restores and repairs itself Pajama Party:
Stat Boost: Depending on which type of costume you picked, you gain a small passive boost to the correlating primary attributes. Do not touch this section though, the GM will fill it in once your sheet is accepted and posted in the characters tab. Your First Skill/Spell: Pink Roses & Burgundy Thorns This skill allows Da'Niyah to obscure the opponent's vision with a shower of pink roses obtained from her bouquet. Thorns from the stems could then be used to do minor physical damage to opponents.
Height: 5'9" Eye Color: Lavender Hair Color: White, with pink and purple highlights
Name: Charlotte Victoria Roberts
Age: 17
Nationality: The United States of America
Occupation: High School Student; Part Time Barista
Gender: Female
Personality:
Charlotte is a person who is both rather hard working and able to be rather patient with things she is working with or tasks she believes are worth doing, at least, and is the kind of person who might be found plugging away at a project all-night or putting her all into some other task if she felt it was important enough or had enough value without another word until you find her passed out at her workbench. The sort who seeks to get straight to the problem as best as she can, planning and thinking on it and even trying out different approaches until she can find a solution if she has to. Another thing that can describe her well would be ‘down to earth’, though, as she is usually focused firstly on functionality and practicality when making something or accomplishing a task. This isn’t to say she doesn’t have an imagination, but that she tends to try to look at things first and foremostly in a practical sense from her perspective. When frustrated she tends to bottle things up inside herself for the most part, including at times until they make her ‘explode’, though in a general sense she tries to be at least polite and courteous with those around her when in public and so forth.
She dislikes her costume and is irritated by it in that it is far more ‘eye-catching and flashy’ than anything she’d ever care to wear normally at all. More like something her older sister would wear, actually, as she herself had always preferred to wear baggy and long and comfortable clothing over anything else. Not that she wasn’t accustomed to safety gear for working otherwise, but this….really? She looked like she belonged in a casino serving drinks or rolling dice for pity’s sake! But even though wearing this thing would continue to irritate her to no end in a general sense….well, if wearing this thing meant she could make interesting new things and cast cool spells that had to at least be a silver lining about having to wear it to be able do any of the cool things as well as survive, right? …Right?!
Background:
Despite her parents getting ‘fancy’ with her name, Charlotte was born in what many might see as a ‘run of the mill’ middle class lifestyle. Mostly. The second oldest of four to two happily married parents, she would also end up becoming the ‘daddy’s girl’ of the bunch as she took an interest in many of the tools and work her electrician of a father made use of in his line of work. This would eventually turn into fiddling and tinkering with things using her hands, ranging from participating in the local ‘battle robot’ league to just fixing things in the general sense or helping fix things as she learned more about it. Despite this, she would also come to help around the house in general as well as in handling her younger siblings and wrangling them or the like.
Unlike her generally more spoiled older sister, she never really complained about it over the years and mostly kept quiet and just got things done. Yet this also came at the price of having to help more around the house as her father was injured on the job and her mother picked up part time work to help supplement the family income. It certainly was a life of sorts to live, but it was a life she came to be patient with all the same. In that vein she was often called ‘more mature’ for her age by some of her teachers, though whale that was true enough about her ‘reserved’ was probably the better word to use at other times. Often Charlotte wasn’t the most outgoing social figure, though she did manage to find a few friends either at school or within the realm of her personal pursuits and tinkering. Likewise, where her older sister would end up seeking a business degree in college one day for a future she instead felt like taking up a trade like her father did or maybe working with computers and IT-type things.
When she turned sixteen, she would eventually find work as a barista at a local coffee shop. The owners of the location knew her father like friends, since he’d done some work for them in the past at their home a few times over, and they were a welcoming presence (at least) as Charlotte would be hired and eventually get the idea of how to do her first job over time. By a year later, as she began her senior year of high school, she was accustomed to the orders of regulars and the occasional ‘curveballs’ that would come her way for the most part. Etc.
Yet one late night, this being early on in her senior year of high school still, she was working at her and her father’s shared workbench in the garage basement of the house and was getting rather tired after having worked earlier that day. As she was beginning to turn off things and put her work on the latest little battle robot she was making, though, suddenly she thought she heard a voice speaking to her. Looking around herself she couldn’t see anyone, family or otherwise, but the voice kept getting more and more clear and distinct. As it did so, her eyes felt more and more heavy as well. Then it all went black.
Costume Overview:
Type: Hybrid (Caster/Artificer)
Source: Casinos/Anime
Imagery: Gambling
Powers/Abilities/Spells:
- Auto-Cleaning: Your costume somehow washes itself daily, meaning you never need to worry about stains or bad smell!
- Auto-Repair: Should your costume ever become torn or damaged, don't worry! It somehow restores and repairs itself daily, meaning maintenance is a non-issue! ... Unless you're in a still on-going fight.
- Pajama Party: A sleeveless, spaghetti strap, gold-colored, and comfortable knee-length nightgown, which has lacy black borders along the bottom of it with gambling-type imagery in detail sewn into it with gold threads. It is also, and most importantly, rather comfortable to sleep in and automatically grows longer in colder weather or colder climes (and shorter in hot weather or hotter climates respectively) to keep the wearer more comfortable at night no matter where they are!
- Stat Boost (minor): Depending on which type of costume you picked, you gain a small passive boost to the correlating primary attributes. Do not touch this section though, the GM will fill it in once your sheet is accepted and posted in the characters tab.
- Crapshoot: Two conjured magical dice are conjured and fired off at the target like projectiles. Can only target a singular target. The spell is performed by simply pointing a finger at the target, whether it be via a cool ‘finger gun’ or just pointing any finger of hers at the target, and activating the spell. Spell is only launched from a single finger, however, even if multiple ones are pointed at the target (in such a case she has to choose which finger it is cast from if more than one is pointing at the intended target).
The dice will have a singular random ‘element’ imbued into them upon being conjured and fired off at the target, which is chosen only at the discretion of the GM alone once the spell has been cast (unless alternatively I can choose randomly what element is imbued on my end instead, in which case please change this if that is the GM’s wish; whatever works best).
- Next Power/Ability/Spell: (Space reserved for later.)
- Next Power/Ability/Spell: (Space reserved for later.)
- Next Power/Ability/Spell: (Space reserved for later.)
- Next Power/Ability/Spell: (Space reserved for later.)
Hah, so we finally got an actual adult for the group. Good, good, the high schoolers could use a teacher-like person to keep 'em in line. ;P
There're no issues with Da'Niyah's CS, but I will have to ask you to go read the Rules before I can accept her. Oh, and don't forget to describe your pajamas. :)
Charlotte looks perfectly fine and acceptable! ............. If not for th fact that you forgot to include her height, eye and hair color... But once those are added, she'll be a welcome addition to the cast. ^^
Important Notice to All:
At this point, with so few vacant slots still available, I'm afraid there will need to be a queue added from here on. I want to give the people who posted and participated in the original interest Check a chance to finish their sheets and have a spot in the cast. Due to this, I may need to add one or two extra cast-slots to accomodate this, but beyond that there will be no new people added to the active group.
For this reason, if you're a player who didn't post or interact in the Interest Check, you may still apply, but if you're accepted you'll be placed on a Waiting List, and I'll contact you if any of the active players leave or drop out.
I'm doing this becuase, as you can see in the tags, this is supposd to be a Small Group-RP, and we've already hit the limit of available player slots.