Hidden 17 days ago 17 days ago Post by Xaltwind
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Gwah, so many new CS'es to look at. Damnit people, why can't you take your time and fiddle around with them some more or something...

Anyway, time to move onto opinions:

@Cyrania
I'm sorry I missed your sheet from earlier.
But the elven adventuress seems charming and fun to me. There're no problems with her sheet either. :)

@Rune_alchemist
Frightened Farmer Female seems fine and all. Just be aware that, as she doesn't have any Magic Element-training (in her skills), her "spell" won't actually... Y'know... Do anything. Other than that, she seems perfectly fine.

@Crowvette
The only issue I have with Varisse are her spells and their properties. This isn't any fault of yours though, but rather an issue of me not explaiing to everyone (yet) how magic works.

Generally sopeking, whether it is a spell learned from a tome or a spell from a staff/wand, a spell can only do ONE thing. There are no "manipulation" or "amorphous" spells that can be used for both offensive, defensive and utilitarian purposes. If you have a spell that creates a small area of darkness, then it will just create a small area of darkness - it cannot turn things invisible or effect the surroundings. Likewise, if you use a spell that creates a firebolt, you cannot turn it inot mutliple projectieles or use it as a torch. Well, I guess you could hurl it down a hallway and follow the light with your eyes, but it'd go out as soon as it hit a solid object.

Other than this, she herself is fine in terms of everything else.

@Remram
Chef McDwarf is fine. However, please do list what material his weapon is made from - as most everyone else has.
Other than that, he seems... Quirky...

@Sho Minazuki
Mr. Breaking-the-Law is alright in terms of his persona, history and skills. but, as with our dwarf up there, do list what material the Throwing Knives are made out of, as they're a weapon.

Also, as he doesn't have the "Fire Magic" skill, I'm afraid your outlaw isn't capable of casting that spell of his. Unless you're willing to sacrifice one of his other skills and replace it.

@Expendable
Minstel looks alright, except for the same issue as our fugitive above. His weapons need to be specified what material they're made from (for the dagger) or what quality it is (for the sling).
And again, without any skill in a Magic Eelement, I'm afraid his Darkvision-spell isn't going to work. Also, Adept level and Journeyman level are the same level of expertise.
- Novice
- Apprentice
- Adept
- Expert
- Master


Phew, I think that's all of you. @Mistress Dizzy hasn't finished her Island Dwrf yet, so I'll hold off on commenting on them for now.

I should go on to explain some things about how spells should be listed.

A spell start with it's name, then it's element and then it's level.

So, for example:
Wind Cutter, Air (Adept)

The first part is the name. The second is what element it uses, and lastly is the level of knowledge in spellcraft needed to actually cast it. I made it this way so that I could easily look at peoples' spell-lists and see what element their spells are, without having to read the description every time. I'd really like everyone to try and follow this uniform pattern if they intend to use magic.

Likewise, weapons and armor should always be specified what material they're made out of, or what quality they are (ifthey're a ranged projectile weapon like a bow or sling or crossbow). For example:

- Copper Breastplate
- Iron Longsword
- Simple Shortbow

Or

- Hide Gauntlets
- Mithril Spear
- Fine Heavy Crossbow

Obviouslt, you lot don't get tos tart with fancy mithril or high-quality items, becuase part of this RP is gathering or finding stuff and making yourself STRONKER. But it also serves to show at what "titem tier" you're at, and if something you find or want to buy will actually be an improvement or not when you find it.

If you just specify that you've got a "battle axe", then how can you tell if the "iron battle axe" you found in a dungeon's treasure chest is better or worse than what you already got? After all, you don't even know what your old one is made out of! Wood? Clay? PLASTIC!?

And now for the issue brought up by @ERode. We got a bunch more of you here than I'm capable of taking on and along for this journey. However, since not everyone has finished their CS'es yet, and the OOC isn't up, I'm not going to start trimming down the cast just yet. Because there's no need for me to do so when things aren't ready and properly set up yet.

So, to those of you who've yet to make a CS or are worrking on one. Don't worry, you still have time. Once the OOC goes up and you all inevitably post your CS'es there for a proper review and analysis, then I'll start the process of cherry-picking.

But, until then, enoy each other's cmpany. Form pacts. Gossip. Make bets on who'll get in or who won't. Iunno. I still got an OOC to write up.
Hidden 17 days ago Post by Sho Minazuki
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@Xaltwind Ah I see. I've sorted those two bits out now, should be fine barring lack of image.

I usually take my time with that since RPs don't usually get rolling that quickly, but maybe I'll at least finish a sketch tonight.
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Hidden 17 days ago Post by Zeroth
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The blacksmith is going to need lots of ore. So what's everyone's preferred mining strategy? I build ladders and go straight down!
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Hidden 17 days ago Post by Rune_Alchemist
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@Xaltwind

Yep

I didn't really want her to have magic, at least to start with. Any fighting/magic she does will will definitely need to be learned.
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Hidden 17 days ago Post by Mistress Dizzy
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@Xaltwind thank you! I was missing this information and didn't know what to put on my sheet. I will try and tie it up today.
Hidden 17 days ago Post by Remram
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@Xaltwind
Fixed it and yeah he’s quirky alright. Gotta have some weirdos to spice things up.
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Hidden 17 days ago Post by Dragonydas
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Fixed Myrr's spells. (Just had to add in the element.)
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Hidden 17 days ago Post by Xaltwind
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Thanks for being good little noodles. :)

On the topic of the OOC:
It should be ready tomorrow, sometime during the evening (my time, which is CET or GMT+1), if I keep up the pace I've been going at thus far.
Hidden 17 days ago Post by ERode
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@ZerothSpin a bottle and dig diagonally downwards in that direction. Never fails.
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Hidden 17 days ago Post by Mistress Dizzy
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Since we have 2 kitchen people already, may I switch Chal to be a fisher?
Hidden 17 days ago Post by ERode
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RIP restaurant buddies dream?
Hidden 17 days ago Post by Mistress Dizzy
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I would love that, but considering only 8 people are getting in I wanted to make sure we had at least 1 fish person.
Hidden 17 days ago Post by ERode
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We can live without fish. Personally, I'm not even certain if we have like a proper carpenter? Or a logger?

Housing situation gonna be dire kekek.
Hidden 17 days ago Post by LupusIntus
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I would love that, but considering only 8 people are getting in I wanted to make sure we had at least 1 fish person.


Yeah, I may rework Rinn as a different type of smarmy noble if we have another spoony bard. I'll wait for the OOC to go up and for everyone to start putting submissions in.
Hidden 17 days ago Post by Remram
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Remember, we can learn these skills down the line too.
Hidden 16 days ago 16 days ago Post by Expendable
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Okay, I've tried fixing my sheet. Please let me know if this is acceptable. For quality, I've added Worn and Improvised, and padded out the equipment.

EDIT: Still making some small adjustments to text.

I'm curious as to what you consider as the dimensions of a tome?

For me, tomes were these really big books, maybe a meter high and .75 meters wide when monks in scriptoriums would work on one vellum page at a time, one scribe coping the text while an illustrator would add the decoration, then all the pages would be gathered together and bound into a huge volume.

The modern ones would be like a college textbook or a large encyclopedia volume - 8.5 inches by 11 inches (21.6 cm x 28 cm) for all the illustrations and pictures. Or a smaller volume would be 6 inches by 9 inches (15.24 cm x 22.86 cm).

That's still a large book for just one spell.
Hidden 16 days ago Post by Xaltwind
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@Mistress Dizzy
Like I told Zeroth, you're free to make whatever changes you want to your CS at this point, since nobody's getting "officially" accepted until the OOC goes up. If you want to swap careers, you can do that freely at this point. After your sheet gets accepte though? Then you'll have to go the Remram-way and actually learn and train new skills.

@Expendable
There's no set standard for tomes, and they're really only called that because fancy wizards and sorceres with big egos are the ones who wrote them. They're just 'books' really. And as for an entire book being needed for, and to learn, a single spell? Suspension of disbelief is my answer there.
Hidden 16 days ago 16 days ago Post by Expendable
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@Expendable
There's no set standard for tomes, and they're really only called that because fancy wizards and sorceres with big egos are the ones who wrote them. They're just 'books' really. And as for an entire book being needed for, and to learn, a single spell? Suspension of disbelief is my answer there.


I rather like the line idea, where you have a master and a student, and the first spell the student learns is "copy" and they spend the next several days copying everything in their master's spell book. The master gets them started, teaching them the basics, then leaves. The student then has to study hard to unlock the spells they wrote in their own book, needing to learn how to do the small stuff first before trying to tackle the larger spells.

Sort of like learning as a novice how to summon flame, lighting a candle with your magic, and eventually with a lot of study and practice, you can cast a fireball.

Or starting levitation by making a feather move about the room - then as it passes over an open book, it suddenly snaps shut, trapping the feather. Eventually you can levitate a broom or a carpet as you ride it.

The drawback is if you know what line they belong to, you know what spells they can cast.

And eventually, they take a student and it starts all over again.

Are you happy with the sheet?
Hidden 16 days ago Post by Xaltwind
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The sheet is fine now, except for your spell books/doexes not having descriptions of what the spells actually do.

And I'm not going to re-work or change the entire magic system that I've already finished writing up at this point. You can totally have a Master or Senior Wizard help you learn a spell, but all that'll do is cut down the time at which you learn and can use it.
Hidden 16 days ago 16 days ago Post by Expendable
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The sheet is fine now, except for your spell books/doexes not having descriptions of what the spells actually do.

And I'm not going to re-work or change the entire magic system that I've already finished writing up at this point. You can totally have a Master or Senior Wizard help you learn a spell, but all that'll do is cut down the time at which you learn and can use it.


The copy spell turns the caster into a living copy machine.
The Dark Vision spell allows the caster (and only them) to see in total darkness.
The Hidden pocket creates a secret place for them to keep their things.

The basics, as it were.

A darkness spell where only the caster can see would be more of an apprentice spell.
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