Avatar of Carlyle

Status

Recent Statuses

15 days ago
Current I'm so tired of this cold weather. I can't wait for the warmer months to come by.
2 likes
16 days ago
4 more hours until I'm out of work. Closing shifts are suffering.
3 likes
20 days ago
The new Captain America movie is definitely flawed, but it wasn't trash cinema IMO.
3 likes
28 days ago
Oh, yeah. I forgot it's Wednesday. Time to go watch the trailer.
1 like
1 mo ago
Cleaning out PMs and other test threads. It's amazing how much junk you can easily accumulate over time.
2 likes

Bio

twenty-five x central standard time x open for roleplays
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[ ] C U R R E N T R O L E P L A Y P R O J E C T S
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Most Recent Posts

My mistake. With the profile change, I'm still getting use to that being you.


I change my aesthetic frequently, so don't get used to things.
Adventure
I may have lost the game, but I still win the last post.
Natural
557
@Cyrania I've already posted the second CS in the CS tab. It's under the original post I made for my characters.

As for the various other questions I've been asked:

This roleplay has modern technology. We've got electricity, we've got busses, we've got anything modern day imaginable. And yes, this does include guns (not like, AR rifles, but guns nonetheless).

HOWEVER.

The concept of firearms is antithetical to the nature of the roleplay I intend to run. It is supposed to be Stardew-lite or the like; a peaceful rural village simulator with slight magic. While those games do contain mention of guns (see: Stardew's Kent having war PTSD about no-man's land), it is not a topic I would like to focus on in this roleplay. It's like if someone were to make a Victorian child for a scifi mech game. The likelihood of it flowing well with the theme is slim, hence my desire to avoid it.

Magic is possible. It *will* be useable as the story progresses, but, like the inspiration before, don't expect much out of it now. You gotta work your way to unlock it, be it helping out the magic spirits, finding an ancient artifact or having slight magic heritage (like Mimi, though I don't want the entire cast to end up as mages lol). Again, this is inspired by everyone's favorite village/farming sims.

Monsters, while primarily existing in dark caves or abandoned ruins, do exist on the surface. You'd see them mostly in the wilderness/at night, not in the civilized portion of Starlight.

The rest mentioned were covered by @Lemons.
I'm home. Give me a few minutes to unwind and I'll answer some questions.
@Cyrania I did, and @Yankee didn't yell at me on Discord (or here) about it.

Consider them both accepted, Yankster.
Just different enough to mess with the eye. Like 2 notes out of tune.

Would it mess anything up if I turned the baker into just a whole chef / restaurant owner? I'm trying to get around a block.


Well, we don't have a restaurant as far as I'm aware, so I don't think it would step on anyone's toes.
Working on updating the CS tab with the proper information. Sometime in the future I would like to go in depth with the locale list as well.

also this is going to bug me tbh, one is pink and the other is light pink

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