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Recent Statuses

2 days ago
Current Got a new interest check up--thinking about running a Scum and Villainy game.
9 days ago
you must embrace the cringe. let it flow through you and strenghten you.
7 likes
18 days ago
got the itch to write, but holding back from joining/creating any more threads at the moment because two of the ones I'm already in haven't even started yet :^Y
19 days ago
thank you behindthename randomizer for blessing me with the name "Yoda Hopkins"
5 likes
20 days ago
i don't have a dog in this race, but toads seem inherently more lickable than spiders
3 likes

Bio

he/him
30s
us pacific time



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Eidolon: Conspiracy Theory as The GM
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Most Recent Posts

Hey, this looks great =) I've got a character idea I've been sitting on for a minute that might work well here; she would be a human vassal of a (the?) fae queen, now almost a hundred years old and only still living/spry because of fae magic and making up for her advanced age with magic and her own experience.

Curious whether that sounds like a fitting enough concept for me to start fleshing it out, and whether there's a particular formatting you'd like us to use for characters.
1. Professor Rudolph is like a father to me.
2. I wish Mr. Whitlock would just leave me alone.
3. Emily and I know where the lines are drawn.


I'm guessing that Prof Rudolph is a lecturer at whatever university Emily and Ashley both attend; out of curiosity, who is Mr. Whitlock to Ashley?

Also, if no one objects I'd like to do a minor retcon and move the start of the campaign from Buffalo to NYC; it shouldn't impact the overall story much but after thinking abt it I just like the vibes better =V
@Guardian Angel Haruki, let's go ahead and keep ties to one sentence. I like the backstory you've developed, but the tie itself should be just a snapshot of how your character feels about the target of the tie. It's supposed to change fairly often too.

That said, you could probably do yours as "The Crow is a better friend than any human I know" and "Mallory taught me not to trust anyone".

@rush99999, I like what you have for The Crow and your NPC, but I don't think having a tie with yourself is rules as intended.
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Accepted but change it To 6 families in the Strengths thing


👀 done
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I agree that 4 seems like plenty to get started with. ^_^

I was thinking if there was any other business to take care of, it might be seeing if any player characters have any connections with each other. Would they be friends, or do they simply work/study at the same location? (I'm guessing this is the Ties section?)

For example, I imagine Emily Sanderson may have tried to befriend @XxFellsingxX's The Crow in the past, through giving The Crow food. Whether she was successful or not is up to @XxFellsingxX. ^^"
If her attempt was successful, I imagine she would call the Crow "Nevermore,"


Yes, if y'all want to establish that any/all of the PCs know each other prior to the story please feel free to create ties. By the rules you should start with at least one tie to a PC and one tie to an NPC (who could be someone you come up with/someone from your char's backstory), but if you want to say that your character doesn't know the other PCs at the start you can wait to create a PC tie after some interaction.

Just so everyone's on the same page, tie statements should reflect how your character views the character mentioned in the tie, rather than an objective description of their relationship. Ties also don't have to be reciprocal; you can have a tie with someone without them having a tie to you.

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Right now, considering the holiday season, I'm not sure if setting a requirement for timing when it comes to posting is a good idea. ^^"

I'm also of the general mindset that setting a requirement for posting in a certain amount of time adds more pressure than what's needed. The important aspect is communication, considering how RL can get chaotic. If I'm not able to post due to life, I'll do my best to let everyone know.


That sounds good to me!
@XxFellsingxX that damn crow looks great, consider them approved. i do have to ask what this bird's pronouns are tho =O

so I'm open to a fifth player but 4 seems like plenty to get started with. if everyone agrees, what other business do we need to take care of? does anyone have a recommendation for how often everyone should try to post? i'm thinking roughly every three days but i'll defer to anyone who has a preference.
Name: Titus Tafani
Age: 29
Gender: Male
Date of Birth: 29 February 1916
Job: Soldier of the Bonnano crime family

Appearance:



Titus is on the short and slight side; his hair and eyes are both dark, and his high cheekbones give him a gaunt, hungry look. Despite his less than impressive stature, he usually carries himself with a confident swagger. His typical outfit is a cheaply made but well-tailed brown plaid suit, which hides his Colt Cobra .38 and a large knife.

Personality:

Outwardly, Titus is an extremely outgoing type, glad-handing everyone he meets. He's often found in the middle of a crowd of people, spreading gossip and asking questions and exchanging favors, always with an eye towards opportunity. Despite often making out like a bandit, he has a reputation for generosity.

Inwardly, Titus is a fairly lonely soul. He has no living family, and though he knows many people by name, he lives alone and rarely drinks with the same person two nights in a row. He sees other people mostly as tools for his own advantage, while at the same time constantly seeking out their company.

Strengths:

- Well-connected in NYC; is a made man of one of the Six Families and has many contacts throughout the city
- Fast talker; good at selling people a bad deal
- Experienced pickpocket/minor thief

Abilities:

- Surprisingly good in a knife fight
- Fast and spry

Backstory:

Titus was born in the Bronx, in 1916; his parents had immigrated only a year before from Sicily, fleeing the oncoming war. His father was a dock worker; his mother took care of him, while also doing other small jobs for their neighbors in order to help put food on the table. As young as five, Titus was enlisted to help, and began working a series of odd jobs--newspaper boy, messenger, waiter, and so on. He learned early on that he had a knack for people, and inevitably started putting that to use fleecing them for their money.

At the age of 14, he had his first encounter with what was still known then as the Marazano crime family when he tried to take the wallet of one of their soldiers. Luckily for him, the man was more impressed than angry, and promised to forgive Titus if he did some work for him. Titus took to being a mob runner like a duck to water, but his parents didn't approve.

Forced to choose between the approval of his parents and his newfound line of work, Titus left home and took up residence in a boarding house.

He spent the next fifteen years working his way up the ranks--selling numbers, convincing local shopkeepers to pay protection fees, running shakedowns, and so on. At some point he became a made man of what had since become to Bonnano family, and has spent his time since thriving in the cracks of New York City.
@rush99999 thanks for catching that! (honestly Guardian Angel Haruki's was close enough that I wasn't gonna say anything lol)

@Digmata looks good! only thing i see is that you get one advanced move at character creation, so go ahead and pick one from the list to mark off.
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