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Speaking generally, I think we can just treat this in the standards of modern shounen anime?

Violence is A-Ok, and characters are allowed to explore their sexuality, but no on-screen sex, no portrayals of drug use by characters, and I feel like we can all agree that sexual harrassment and assault is super fucking awkward to just flatout write out in public? Generally I don't make a distinction in terms of the age of the characters myself; I just default to that sorta ruleset no matter how old the kiddos are.

I personally say 'one hit = loss' for the Duel setup though. Like, considering the presence of poisons and curses and all, just a scratch upon your Noble's pretty face could have massive consequences. Don't want the Knights to start approaching their actual bodyguarding careers with the reflex of "Nah, I can let two hits pass".

For TTRPGs, it largely just depends on whether or not you want to have stats to begin with. I'd say that flat modifiers and extra dice could exist together though. One indicates that a skill is more consistent, while the other one indicates that a skill is more risky. Could have people's natural dice pool exist in tiers too, so say, a beginner Knight naturally rolls with a 2d6, while a more experienced Knight naturally rolls with a 3d6.

The plot itself will definitely have to be figured out though. Right now, the state of the world itself seems kinda nebulous, so it's personally hard for me to imagine what would happen to the school. Like, what do Nobles do? Why are there Knights, rather than professional bodyguards with guns and shades? If there are Nobles, does that mean monarchies are still in place for powerful nations? What's America doing? etc.
Everyone jokes, and then Grandpa removes his eyepatch.

I feel Law and Order are inextricably tied, so there will probably be some overlap; Law is the means by which Order is established in civilization. Would a blessing along the lines of like, "All followers share HP and MP" be acceptable?


Right now, no. Feels like the sorta thing where you just end up turning individuals into walking magical nuclear bombs, and HP is too nebulous a concept to be used as part of one's Divine Protection. Would it be like, if you get stabbed, the knife only goes 1/10th the way because everyone else gets 1/10th stabbed?

Later, maybe, but will have to seeeeeee.

@Izurich
Fun idea.

Leave the actual physical transformation for the future though. Right now, everyone is still largely unchanged by their shifted status, so Almagest will still physically be human. Ofc, he won't be dead and, outside of having lost one eye and part of his brain replaced by a space rock, would be relatively healthy for his age, but dude'll be an old man for a good while still.

Divine Protection sounds good to me. And here's the template for the Paladin.


The sheet mentions races. Is it just human? What races live in this land?


Any kind of anime humanoid race, basically. I generally don’t mind whatever you go for, so long as you don’t go for something like “Red Adult Dragon” just for the purposes of gaming.

Ok cool. By party magic, I mean magic that boosts like an adventuring party, magical synergy, etc., since a big part of what makes the Law work is organization and the assignment of specific roles and responsibilities. So real RPG mechanic stuff, but in magic form.


Party-wide buffs work fine for magic. Something that benefits people if they stay in a delegated role seems like a meaningful Divine Protection down the road. Also feels less Law and more Order though, the way you’re talking about it.
I can work with that, ye. Will just mean less OOC planning between other players and you, which may not be too big of a problem depending on how things shake out.
Bro’s just gonna go goblin mode with Relink.
I'm thinking aspect of Law. Would you allow "soft magic" or "geas"-type magic like magically binding contracts or "party magic"?


Dunno what you mean by party magic, but yeah, I'm fine with contract magic being a thing. It'll probably be less a spell that you cast and more of an item that you create though.

@OwO@Click This@Shovel@Theyra@Sanity43217@Izurich
That's enough people for me to get up the CS template for. So thar.


I’m thinking Hunger as a domain. Not sure if I want that as physically eating things, tearing the energy from things to feed a metaphysical hole within him or like the drive to do better and want more. Got a bit to work out.


Ah, one letter away from being a little girl. That's fine with me. A cruel god for a cruel age huhuhu.

Hello, I'm interested in this and would like to reserve ancestral reverence if that is good with you.


Seems both a bit specific and a bit vague. If you revere your ancestors, wouldn't it just be like...the Domain of Praying to X? What kind of passive bonus would one receive for being a follower of Ancestral Reverence?

Hello, hello.

I am, predictably, here for the Domain of Wealth. Then again, there are other potentials. Domain of Servants. Domain of Ichor-- well, the other kind.


Domain of Simps.
Sounds good. I'll probably get the basic template up after a few more interested folks poke their head in while debating the pros and cons of learning some Google Sheets wizardry.

Which reminds me.

@Zeroth@Estylwen
If this interests you and y'all got the time for it, it'll be nice to have more opportunities to RP with y'all.
1. I get the feeling of anime battle school genre from this, so I'd lean towards the PCs being teenagers. By the time they're adults, it feels like they'd be out in the world doing noble shenanigans rather than just doing more schooling, really.

2. I have a whole buncha systems that I've tried out in the past. A D20 is pretty high variance from my perspective; the 2d6 systems that are more common in Japanese TTRPGs are generally more stable. If you want to push a bit further, you could introduce a stats system too.

3. In an RP I'm currently, I basically had every PC create three or so NPCs that had some tangential relationship with their character. If you apply it here, it'd be easier to generate the NPC pairs and also make the school actually feel like a school where we at least kinda know everything. Allows for more simulated drama as well.

4. Slice of Life school hijinks don't make much sense for Nobles and their Knights. I'd say that we can have low-stakes competitions and shenanigans to start, but there should be a gradual ramp-up of drama and conflicts. Shadow governments, revolutions, etc.

5. From a purely RP perspective, I feel like it'd make more sense for Nobles and Knights to fight together in Duels. Like, Nobles provide support magic and offensive ranged attacks, while Knights serve as frontline combatants that protect their Nobles. The concept of the Duels isn't to prove that you're a stronger Knight, but rather that you're a Knight who's more capable of protecting your Noble from danger. So the win-con would be inflicting an injury on the enemy Noble, rather than just beating the enemy Knight. Nobles probably have something like a magical barrier cast upon them by the overseeing professor, so they don't risk actual injury.

6. Off the top of my head, Hoshimi Junna and Tendo Maya from Revue Starlight are easy favs of mine. Recent favorite would be Takamatsu Tomori from Bang Dream Its MyGo!!!!! too.
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