Eros Amaris ⋆ 76 ⋆ Male ⋆ Monkey Demihuman
Appearance
Height:
5'11
Build:
Athletic, lean muscle tone
Hair Color:
Blonde
Hair Length
Medium-short
Eye Color:
Amber
Skin Tone:
Slightly tanned
Distinguishing features:
The coloration of his eyes can change with his mood and when he is channeling his mana. His hairs become bristled when frightened, shocked, or angered. Opposable toes.
Psychology
Likes:
⋆ All manner of fruit. He enjoys them so much that it's rare to find one he hasn't tried
⋆ The sound of nature.
⋆ Being crafty even when it comes to simple machinations.
⋆ Climbing things "for a better view"
⋆ To get his hands on things he finds peculiar or interesting. Simply looking is never enough
⋆ Combat
⋆ The sound of nature.
⋆ Being crafty even when it comes to simple machinations.
⋆ Climbing things "for a better view"
⋆ To get his hands on things he finds peculiar or interesting. Simply looking is never enough
⋆ Combat
Dislikes:
⋆ Too much order. He hates having too many rules placed upon him
⋆ King Zanithel's Conquest
⋆ Bustling cities
⋆ Singular methods
⋆ The monks of North Pass
⋆ King Zanithel's Conquest
⋆ Bustling cities
⋆ Singular methods
⋆ The monks of North Pass
Fears:
⋆ Taking on his responsibilities with the North Pass monks.
⋆ Not finding a new purpose in life
⋆ Not finding a new purpose in life
Habits/Quirks
⋆ Talks in his sleep
⋆ Almost always cheers when having success
⋆ Uses rhymes to remember certain details
⋆ Almost always cheers when having success
⋆ Uses rhymes to remember certain details
Sexuality:
Hetero
Personality:
⋆ Eros is more so introverted, preferring the company of himself and at most, a small group. He'd rather be amongst critters and animals than crowds of people. However, people have the propensity to grow on him after some time of him getting used to them.
⋆ Eros is quite selfish when it comes to his belongings but is willing to help others if they are in need. They just can't use or take his things. He would rather give someone something of their own, even if it takes more time and effort.
⋆ Eros treats people based on how he perceives them. If he feels or thinks someone is polite and innocent, then he'll treat them nicely. On the other hand, he finds it quite easy to be mean to someone he thinks deserves his ire. He often has prejudice towards certain races that feed into this such as light elves being regal yet snooty and orcs being simple-minded brutes.
⋆ Eros will touch anything he's never touched before as long as he believes it won't do him serious harm. He often gives firm pokes to people to grab their attention rather than calling their name to address them. At the same time he also doesn't mind others touching him but even he has his limits.
⋆ Eros' trust is usually predetermined by his prejudices. If you dress like a rogue, he likely assumes you'll steal from him. If you're a friendly-looking fairy, he likely believes you're a nice non-combative hippie. One must prove his prejudices and stereotypes wrong as an individual to get him to consider thinking otherwise.
⋆ Eros is difficult to anger but once he pops his lid, it's a sight one won't forget since he will throw a full-on tantrum.
⋆ Eros is frighteningly patient, having the ability to wait a problem out if it takes hours or up to an entire day. His stubborn nature plays very well into this.
⋆ He's far from cowardly and will show courage in the face of adversity. This can make him reckless as it can take a bit of convincing for him to identify that he needs to pack up and run.
⋆ He gets nervous for others more than himself. He's aware of his strengths and weaknesses. With others, he can sometimes doubt their capabilities if he hasn't seen them with his own eyes.
⋆ He's quite fast at reacting to situations. Does he always make the right decisions in those moments is a better question.
⋆ Eros is crafty but is not a genius. He feels before he thinks and can be wrong about people's natures. He also doesn't make very thought out plans, with most having vague steps or instructions.
⋆ He isn't one to scheme but he does have the propensity to make others around him feel safer. He builds trust through deeds rather than words.
⋆ Upon first impression, one might assume Eros doesn't have a funny bone in his body, but he loves hearing jokes from others and finds it hard to hold a laugh in. His own jokes however, are quite poor.
⋆ Eros doesn't often share information concerning his time living amongst the monks in North Pass. He seems to hold ill feelings toward them yet he continues to practice some of their teachings daily.
⋆ Eros is quite selfish when it comes to his belongings but is willing to help others if they are in need. They just can't use or take his things. He would rather give someone something of their own, even if it takes more time and effort.
⋆ Eros treats people based on how he perceives them. If he feels or thinks someone is polite and innocent, then he'll treat them nicely. On the other hand, he finds it quite easy to be mean to someone he thinks deserves his ire. He often has prejudice towards certain races that feed into this such as light elves being regal yet snooty and orcs being simple-minded brutes.
⋆ Eros will touch anything he's never touched before as long as he believes it won't do him serious harm. He often gives firm pokes to people to grab their attention rather than calling their name to address them. At the same time he also doesn't mind others touching him but even he has his limits.
⋆ Eros' trust is usually predetermined by his prejudices. If you dress like a rogue, he likely assumes you'll steal from him. If you're a friendly-looking fairy, he likely believes you're a nice non-combative hippie. One must prove his prejudices and stereotypes wrong as an individual to get him to consider thinking otherwise.
⋆ Eros is difficult to anger but once he pops his lid, it's a sight one won't forget since he will throw a full-on tantrum.
⋆ Eros is frighteningly patient, having the ability to wait a problem out if it takes hours or up to an entire day. His stubborn nature plays very well into this.
⋆ He's far from cowardly and will show courage in the face of adversity. This can make him reckless as it can take a bit of convincing for him to identify that he needs to pack up and run.
⋆ He gets nervous for others more than himself. He's aware of his strengths and weaknesses. With others, he can sometimes doubt their capabilities if he hasn't seen them with his own eyes.
⋆ He's quite fast at reacting to situations. Does he always make the right decisions in those moments is a better question.
⋆ Eros is crafty but is not a genius. He feels before he thinks and can be wrong about people's natures. He also doesn't make very thought out plans, with most having vague steps or instructions.
⋆ He isn't one to scheme but he does have the propensity to make others around him feel safer. He builds trust through deeds rather than words.
⋆ Upon first impression, one might assume Eros doesn't have a funny bone in his body, but he loves hearing jokes from others and finds it hard to hold a laugh in. His own jokes however, are quite poor.
⋆ Eros doesn't often share information concerning his time living amongst the monks in North Pass. He seems to hold ill feelings toward them yet he continues to practice some of their teachings daily.
Background
Occupation
Fisherman, Hermit
Living Immediate Family Members:
Nier Amaris (Father)
Reia Amaris (Mother)
Reia Amaris (Mother)
Dead Immediate Family Members:
Yanmar Amaris (Grandfather)
Current Companions:
Beebee the frogfly
Current Equipment: Backpack, fishing net, fishing pole, 3 medium red potions, 3 small blue potions, 1 green potion, fire starting kit, poncho, rope, frogfly named “Beebee,” cooking pot, hygiene pouch, water purifier, wooden spear, hand crafted bow and arrows, knife.
History: Eros was born in the beautiful cold island of North Pass to two agents of Blizzard. Blizzard was the policing force for the island with close ties to the well-respected monks who reside in the mountains overseeing the goings of the island settlement. Eros' parents and grandparents happened to be affiliated with both, understanding the duty of protecting North Pass and ensuring peace remained for its people.
He grew up knowing that one day he would follow in his family's footsteps and like them, be the bridge between the North Pass monks and Blizzard. The young Eros was proud of his heritage and took on the humble teachings of the monks. He had his shortfalls, being quite wild with his temper but was taught the value of patience.
Eros was in his mid twenties when he was told the tale of his late grandfather. His grandfather whom he had been handpicked to provide support to the Roshmi Kingdom when the Malthemoor army made landfall. It was unfortunate that he did not return from the conflict but was revered hero amongst the settlers of North Pass. The revelation meant to imbue pride in the young Eros only filled the young man's heart with despondence. He had many questions for the monks and Blizzard as they seemed to have simply bent the knee to King Zanithel but he was instructed by his father to pursue peace in the face of mercy. He was warned that vengeance poisoned one's spirit. So for many years, he remained bitterly silent but as he grew into maturity, Eros found that his strong opinions occasionally flung from his tongue toward his superiors. He couldn't ignore the fact that Roshmi and its lesser territories had given up so easily. How his father could seemingly forget what his grandfather was sent forth to fight for.
It was during the Riverbloom rebellion when Eros found himself unable to hold his tongue any longer again. Patience had reached its limit. He thought the monks and Blizzard could be doing something to make a difference. That they could rebel themselves or place their support to a group that would. His words fell on deaf ears. His thoughts and ideas viewed as paths toward unnecessary violence. A call to war that no one else desired. Again, Eros' bitterness grew. No longer did he wish to be like those who settled for inaction. If he was to do nothing, then he couldn't see himself holding a title that was meant to foster wisdom and protection of others. It was about a decade ago when he left North Pass, unwilling to face his father and the monks in his decision.
Purchasing a small fishing boat, Eros traveled as far as it would take him, and that happened to be Roshmi of all places. He had initially planned to reside there but found the city unpleasant. There were far too many people and so much of the city reminded him of how the citizens of what was once a kingdom were the first to surrender in the great war. So he decided to place himself in the wilds north of the massive city, where he could live out the next ten years as a foraging hermit. There were no dark elves, no rules, and no contadictuon to his way of living.
Combat and Magic Stat Creation
Fitness Level:
⋆ Very active since he lives in the wilderness while loosely practicing his martial arts.
⋆ Received formal combat training from the North Pass monks and his parents.
What are your character’s physical strengths?
⋆ Raw strength
⋆ Acrobatics
⋆ Athleticism
What are your character’s physical weaknesses?
⋆ Weak swimmer
⋆ Mana use puts strain to his body
⋆ Requires lots of food.
Years of Experience:
Weapon(s):
⋆ Staff - 50 years (but no formal training in the last decade)
⋆ Sword - 45 years (but no formal training in the last decade)
⋆ Bow 65 years of experience
Hand-to-Hand Combat: 50 years of experience. A decade out of practice.
]Magical Abilities:
Species of Demi-Human
Monkey
Abilities from Beast Side:
Keen senses, quick reflexes, flexibility, enhanced physical condition, masterful dexterity, and Mana Channeling
Besides the abilities granted by his demihuman heritage, Eros possesses the uncanny ability to willfully channel mana and draw it out in a raw tangible form. He can use the mana channeling to multiply his combat prowess twofold, infuse mana into his strikes, and even heal minor wounds. His mana reserves are quite low, requiring him to drink a blue potion to jumpstart this ability. After using this ability, Eros experiences fatigue and needs to get adequate rest before he can use it again. He can push himself into using this ability twice in a row but it will result in him losing consciousness altogether. With more training, he may be able to condition himself to the strain, project his mana at a higher output, increase his own mana reserves, and even disrupt the mana flow of others with well-placed strikes.
Eros is currently out of practice with using this ability, only leaning on it as a last result. When using this ability, Ero's fur shimmers and his eyes become silver in color.