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@Aeolian
Very cool lore and everything as usual. The whole setup made me think of an Esper from Final Fantasy 12 named "Ultima", a six-winged angel-like being. Perhaps something for Peter's Archon form?

I'm guessing Peter's element of choice will be this "Golden" element that I've mentioned in the Codex, and that you mentioned here yourself. I've named in "Aether" in one of the cards for the combat system, which can be something to keep in mind. It could also be called "light", perhaps. I don't think it should have a set name as some other elements, seeing as it is pure spirit energy or energy of the Etro (God), or something like that.

Anyway, this bubble that Peter can surround himself with and shield others, is that the same thing as the "barrier" technique in the codex? Or is it different? Also, this 'sleep' effect that you mention, how does that work specifically? Like, can it put an active combatant instantly to sleep or is it one of those things where the target is unaware of Peter's presence, to begin with, like a 'stealth' kind of thing?

Don't feel like you are stuck with your character forever. At any point, if you want to replace your character with a new one, then we can do that without problems. I did this narrative thing with the SWARG group for that very reason, and to easily take in new players. So, we're very flexible here in terms of characters/players. Nothing will be 'weird' if a character has to suddenly leave or a new one enters.



DAY 1 《》 STEELWATER [Landing Zone - A] 《》 Late Morning 《》 @Prisk

▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇
Some of the members of the team had already been called away. This was the nature of this war. Everything was always moving in different directions. It was all regrettably unpredictable. Luckily, the Special Warfare and Reconnaissance Group functioned in such a way that other Aeons could always link up at any time. This was how High Command of the UDF wanted it. They had learned this lesson the hard way. The first iteration of the group had been a predetermined and unchanged team. This led to incredible cohesion and effectiveness, but it also came with certain risks. When one of the team ended up with Renegade status, all of them followed suit out of loyalty. This was unacceptable, which is why High Command changed the team composition protocols for the group.

Emilia thought about why they were in Steelwater. They had brought fairly talented Aeons from the Research Division on the team. That could not have been a coincidence, and Aaron probably knew why—she meant to ask him about it the second there was a quiet moment. Then there was Ben. Why was he here? Emilia’s mind hopped back in time to that last message she had received from him. There was something that he had to do, but he could not do it while they were together and his mother was still alive. That could only mean something illegal or extremely bad in the eyes of the UDF. Why was he in Steelwater, though? Or rather, why had he been there? Emilia figured that he was long gone, but they had to find out why he had been there at all and where he was going. What could make such a legendary Aeon with an almost perfect UDF career abandon everything to do whatever it is he was doing? The thought was baffling and way too distracting at this time, in the heat of battle, so she did her best to let it go for now.

The berated and punished monstrosity was provoked beyond what it probably expected. The utter barrage of pain that Aaron and Scylla inflicted in less than a minute was enough to level an entire city block's worth of concrete. The thing let out a terrible screech during a brief moment of respite from its spirit possessed attackers. All the tinier creatures that swarmed in its vicinity began to scurry away in a hurry, as their atrocious Alpha uncannily began to spin around in a Whirlwind. Mud and rock were flung from the shallow waters of the creek and the many vile tentacles of the monster sent any stragglers flying. That such a bulky creature could move that fast, in a spinning motion no less, was a baffling sight to behold. Being caught in such retaliation would surely be felt the next morning.

"Watch out!" Emilia shouted just before the thing reached its violent momentum.

Her shotgun shells were quickly running out. Emilia doubted that any gun or blade would stop that monstrosity from spinning around, and there was no telling when it would stop. She dropped the smoking barrel onto the deck when the firepower had dried up. The tiny tree husks and insects were still an issue, but they would certainly cut their losses if their daddy was dead. Emilia crouched for a split second before forcefully jumping high up into the air—the very thing that had made her iconic in this business. At the zenith of her physical feat, slowing down at roughly forty meters above ground, she raised her arm above her head and focused her mind on the spirits within. Swirling air all around her began to gather, smokey gray and white in its heightened appearance, rapidly taking the shape of a conventional missile. Just as Emilia was about to descend due to gravity, she flung the airy armament at the monstrosity.

The rocket of air left an impressive trail in the sky. The explosion from the impact was less than two seconds after Emilia had launched the attack. A potent shock wave escaped in all directions, water in the creek was forcefully moved and nearly drained around the foe, and a grayish mist was aggressively ejected into the air in the shape of a dome. All the tiny minions were knocked off balance and about in the immediate area. The vile creature itself stopped dead in its spinning track, briefly stunned by the airy detonation. Emilia touched ground shortly thereafter. She drew her combat blade from its resting place underneath her backpack, strapped to the chest rig.

“Now! Go, go!” She shouted to the others fighting the thing. There was an opening to do some serious damage.

The plan in Emilia's head was to clear this area out and regroup at the ResDiv Research Station up ahead. From there, they would make their entry into the city. It was anyone’s guess how they would ever pick up any trail belonging to Ben. They would probably have to split up and look for anything that could be related to the UDF—something secret or off limits. It was the only logical conclusion that Emilia could come to. If he had achieved his Archon form and shown hostility with it, then he was doing something that the UDF did not approve of. And what was with these Stigma creatures and overwhelming odds? The orbiting comet was not due near Steelwater for another hour, so there was no reason for this kind of invasion to make itself known. Hopefully, they would find something in the city that could give some modest answers.

》》》 Enemy & Tactical Map 《《《


Summary
Emilia reflects upon why they are in Steelwater and why Ben is doing somethig that seems illegal. The Big Bad does a whirlwind-kind of attack and spins its tentacles around. Emilia attacks the Big Bad from a distance with an air element Projectile in the shape of a missile. The explosion from it creates a brief opening to attack the creature.

Quest Steps
For NEW PLAYERS: You can describe your character as arriving in Steelwater with the same Navigation Division Air Mobile squad as the rest of the characters. Alternatively, you can describe your character as already being in Steelwater, at the scene. If you have problems with inserting your character in a good way, then speak with me right away and we will take care of it. If all else fails, we can insert your character through a collaboration post.

When we fight a 'Big Bad', make sure to check the stuff about Combat in the Codex. I did not use any of that stuff in this post myself, so as not to muddy things up and make things too complicated for any potential new players. Take your time with the Combat stuff, and ask me if something seems unclear!

edit.
I've added information about the current BIG BAD enemy and a 'tactical map' of the area at the end of the Codex: here.

@Krash
Go with the gut feeling option!
@CosmicComet
Don't feel like that. I checked some of your older posts and you are totally fine in that department! Nothing to worry about. Besides, there are no writing requirements here. We're all very chill.


edit.
Summary of the old thread is available in the 0th in-character post, under the timestamps.

@DeadDrop
Don't delete it, damn it. We're just going to continue where we left off.


Image here

N A M E ' C O D E N A M E ' S U R N A M E

AGE 《》 HEIGHT


P R E S E N C E
This section is for appearance description, notes on personality and behavior, or anything else you might think of that is related. A note on character images: I prefer 'realistic' images of people. I know that everyone has their preference and some are uncomfortable with one or the other. I ask that you try, at least, and then we can speak if there is an issue. I can help you with finding an image, if that makes it easier.

C H R O N I C L E
This is any noteworthy event in your character's life so far. You choose how much you want to disclose here. The only requirement is a few words about their time in the United Defense Force, and what kind of reputation they have built for themselves.

T R I V I A
Anything about your character or relation to other characters can go in here.

F O R C E
List your chosen 'abilities', but also add any personal abilities that have been approved. Describe your character's personal weapon. Include which physical feat (if any) that your character excels at above other Aeon. Choose 3 elements that dominate your spirits and list them here. Possible elements: Fire, Water, Air, Earth, Lightning, Ice, Metal, Dark, Aether.

F A M E
UNKNOWN
FAMILIAR
HERO
CELEBRITY


Choose one and add any additional notes here about what your character is known for. FAMILIAR and HERO would probably be the most common, but there are no restrictions here—choose whatever fits your character.


T R A I T S
Remove the traits that you do not spend points on.
VITALITY 0
PRECISION 0
VENERATION 0
PROTECTION 0
RESISTANCE 0
SUPREMACY 0
DOMINATION 0
EXECUTION 0
DESTRUCTION 0


Click 'raw' at the right top corner of this post to see the code.
This is the new thread. I'll start the in-character off, so stand by with any posts until then. But, we can start gathering here, instead. Now is the time to adjust things in characters, make entirely new ones, or make additional ones.

Tagging those from the old thread that I've seen:@Archangel89@Krash@DeadDrop@Salsa Verde@Aeolian@Rockette@RezonanceV

Potential new players based on interest: @Exit@CosmicComet and maybe @SilverPaw@G3njii.

edit.
I've updated some details in the codex, so read it over again. The combat 'system' has gotten a face lift as well, so familiarize yourselves with that too.






The Old Thread: 》》》







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