Avatar of Mixtape Ghost N
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Status

Recent Statuses

11 hrs ago
Current "Never could trust you, I still got your location on, fell out of love, I delete all the nudes out your phone. Can't get a reaction out of me, that's what you want."
11 days ago
You have to live every day as if you've dropped your pants and told the whole world to suck your dick.
3 likes
11 days ago
so are these nuts
3 likes
1 mo ago
"We have got to try and find DOOM!" "Good luck!"
1 like
1 mo ago
just buy another cord? 🤷🏿‍♂️
4 likes

Bio

"You're a fine warrior. Call me sentimental..."







Currently updating...




"I'm a dominant..."
THE DISAPPOINTMENT CLUB
_______________________________
@Spoopy Scary
@Junkmail
@Maxx
@Luminous Beings
@Dragonbud
OTHER SCRUBS
_______________________________
@Zombiedude101
@Lord Wraith
@FernStone
@Atrophy
[@Moth]
@Skai
@silvermist1116
SETTINGS
_______________________________
The Tyrant Shell Universe - Mechapunk (Mecha and Cyberpunk mixed together).
The Black Fall Universe - Modern-Superhuman tale.
LINKS
_______________________________
The Collective - My Discord Server.
The Ghost Lounge - My 1x1 Thread.
The Ghost Archives - Character storage.

Most Recent Posts

KAJI.NO.KOKORO

| The Mirroring Flame |

"Drawn by emotion, fueled by passion—Kaji no Kokoro burns with the fire of a warrior's soul."


ORIGINS & CREATIONS:
| Kaji no Kokoro was forged by the legendary blacksmith Masamune, who sought to create a blade that embodied the spirit of the samurai. It is said that Masamune infused the katana with the flames of Mount Fuji itself, invoking ancient spirits of fire to bind the blade to the heart of its wielder. Crafted in secrecy, it was originally a gift for a noble warlord. Still, it disappeared shortly after the warlord’s fall, only to resurface in the hands of warriors driven by strong emotions. |

TYPE:
| Flaming Katana. |

LOCATION:
| It's present location remains a mystery. Rumors suggest that the sword was taken into the Pit by a samurai named Yūrei no Kiyomi. |

NOTABLE OWNERS:
| Lord Taira no Shigenobu, a fierce samurai whose anger turned tides of battle into infernos, and Tsukiko the Crimson Flower, a warrior-poet known for her uncontrollable sorrow, which set entire battlefields ablaze. | |

ABSTRACTION-GRANTING:
| No. |
.............................................................................
Kaji no Kokoro, “The Heart of the Forge,” is a legendary katana renowned throughout ancient Japan. Its true power lies hidden within the sheath; when unsheathed, the sword erupts into flames, reflecting its wielder's emotional intensity. Crafted from the sacred fire of the gods, the flames can range from a gentle, warm glow when the wielder is calm to a roaring inferno capable of cutting through steel when rage or sorrow takes hold.

Legends say the sword's fire can burn through physical and spiritual barriers, searing the souls of those it touches. The blade is as much a spiritual weapon as a physical one, resonating deeply with the user’s essence. Only those with a strong heart, filled with passion or pain, can unlock its true potential. However, the sword’s flames are as dangerous to the wielder as they are to their enemies; it draws from their very spirit, threatening to consume those who cannot master their emotions.
WILMINGTON.MARKET

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"Where the world comes together, one stall at a time."
Wilmington Market, often called "The Market," is a vibrant, open-air marketplace nestled in the heart of St. Portwell’s west district. Spread across several blocks, the Market is a lively maze of colorful stalls, tents, and street vendors offering everything from fresh produce and seafood to handmade crafts and rare curiosities.

The Market is always alive with the hum of chatter, the haggling of prices, and the occasional laughter. Each section has its unique flavor: one area might be lined with bread and local cheeses, while another features textiles, handcrafted jewelry, and exotic spices. In the central square, musicians often perform live.

As a place where people from all walks of life converge, Wilmington Market serves as a social hub, where friends meet for a casual lunch, travelers trade stories with locals, and deals are struck in the quiet corners between stalls. It’s common for the Market to host impromptu gatherings or serve as the backdrop for unexpected reunions.
FANTASYLAND

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"."
On the northern outskirts of St. Portwell lies the decaying remains of Fantasyland, an eerie, abandoned amusement park that once buzzed with life and excitement. Built decades ago with grand ambitions, Fantasyland was known for its towering Ferris wheel, haunted funhouse, and seaside roller coasters. Now, the park is a shell of its former glory, with rusted rides creaking in the wind and faded neon signs flickering. Weeds have overtaken the cracked asphalt, and the once-vibrant games and concession stands are now hollow, echoing only the distant calls of seagulls.

Fantasyland went bankrupt when Oceanview Gardens opened closer to the city center. Unable to keep up with the competition, the amusement park fell into disrepair, slowly becoming a local legend for ghost stories and urban exploration. For the Paranormal-inclined, the park holds a strange allure, with whispers of unusual energies and forgotten magic lingering among its forgotten attractions.

The Greenwood Coven.
The Eleventh Path.
Interactions: Lynn/Lia (@NoriWasHere), & The Entire Coven.



“For future reference any plans that rely on our shared strength alone are probably bad plans. No offense to whoever came up with it,”
Lila


Ruby narrowed her eyes at Lila; her mouth opened as she spat out.

"Stop acting like we don't-"

"Hey, now!" Jess said with a broad, toothy smile as she put both hands on her hips. Her aura alone was enough to make Ruby stop. "If we don't know what we're doing, how will they?!" She started laughing, before she put her hands on her hips and kept that smile on her face.

"We didn't devise much of a plan because we wanted to make something with ya'll," Jess answered. "Like, see who comes, what they can do, so we can make a special little plan that uses everyone's strengths. And covers everyone's weaknesses."

Pearl then nodded as she said, "We're not here to bulldoze through all of this with brute force. This is why this meeting is important, so we can voice our concerns and work with everything that works for everyone. Making sure every angle is covered, and everyone is playing to their strengths."

Then Pearl turned towards Lila, "You are correct. Strength and faith in our magic will not win this fight, but combining our talents strategically will."

"But, I don't think we should overcommit to one plan, though," Ruby said with a shrug. "Usually how these things go is we come up with a plan, and then a wrench gets thrown into it and then it all goes titties up and we just end up winging it." She glanced in Layla's direction but did not elaborate further.

"Contingencies are necessary, yes," Pearl said with a nod.

"Or we could just bum rush them like a horde of crackheads," Jess snorted. "Nobody will see that coming."

“A lot of zombies with guns. An endless horde. I think the entire Elite will be there. Jordan, you’ll say something like ‘at least the ghost ship isn’t here’. No Scott Reese, at least as far as I can tell. But there’s a lot of zombies. There’s not much room for advanced tactics in this fight. It’ll be hell. If I were to suggest an alteration to the plan it would be for the Veil team. They should finish up quickly and then move to support the artifact team. That’s about as much as I could see. A word of caution is the best I can offer. They have a lot of guns, we don’t have a lot of healers, be smart. I won’t be joining you on the island. Is there a way for us to setup anything to support from afar? I don’t want to not help but I will be a liability on the island.”
Lynn


The four Maidens looked at Lynn as she spoke. They let her finish, before Jess said,

"... Why hello there!" Jess laughed. "Don't think we had a chance to introduce yourself last time!"

"I mean, we didn't get a chance to before all hell broke loose."

Ruby muttered underneath her breath, before she spoke out loud. "So, lemme guess, you have some type of information gathering ability." She noted, "We are already aware of most of this... but, maybe if we knew the details of how your... ability works, we can arrange something."

"Long as the Eustis Veil remains down," Pearl said, "We can just use one of our walkie-talkies so you can relay information to us from the mainland."

While Ruby and Pearl were talking, Amelia sat down a backpack on the table, and she dug out a hastily taped together map of Elysium Island from above, one that was obviously downloaded from Google Maps and printed square by square, then taped together. She sprawled it out over the table, before she reached back into the bag and pulled out another map... this time a complex map of the underground sections of Elysium Island.

"We should get a projector."

Jess whispered.

"Do we got projector money?"

Ruby asked, keeping her voice a similar volume to Jess, before loudly clearing her throat.

"So, aside from that, this ain't Greenwood's first time on the island," Ruby announced with a nod. "Before, um, things heated up with the White Supremacists, we raided Elysium Island for their artifacts. Our dearly departed Lyric Brown made a map of the island's underground sections."

Ruby tapped the underground map with her finger, tracing a path as she spoke. "The artifact vault is here," she said, pointing to a heavily marked area near the center of the map. "It’s beneath the main estate, past this entrance here." Her finger slid to an unassuming side door on the map. "It’s the most discreet way in, but it’s also likely guarded."

She glanced around the table to make sure everyone was following. "Once ya'll get past that, you'll hit the first security checkpoint. That’s where it gets lit. Cameras, motion sensors, the whole nine yards... In addition to the Eye of Ankhara. If all the attention is kept above ground, getting past the mundane shit should be easy, but don't get cocky."

Ruby then pointed to another section of the map, further along the path. "After that, there’s a set of sealed gates here. Last time, we bypassed them with some good old magic, but they’ve probably tightened up security since then. Expect traps, wards, and maybe some monsters."

Then Ruby's finger pointed together another section of the map, where there were less rooms and more halls, "Oh, yeah, I forgot to mention, they got monsters guarding all the halls leading into the vault. This area is going to be crawling with some shit, Lyric figured out that the members of the Elite used this artifact that basically rendered us them invisible to them. We took a few of them from the mansion, and Lyric made a few replicas of them herself, but they got jacked from us. So the options are either either ransack the mansion for them, or brute force it."

Ruby's finger reached the main vault. "And here is the treasure room.... Your only hurdle there will be the Starving Dog. It appears as a statue, but the second it senses intruders, it will activate. That was the curve ball that ruined our last plan to raid their artifacts. We hit it with everything we had and barely slowed it down. One of our strongest members at the time hit it with all she had and that wasn't enough so we had to cut and run and come back later."

"However, we noted that it doesn't attack members of the Schmidt Family," Pearl said with a nod.

"So, in other words, maybe fighting it is unnecessary if you catch our drift," Jess said with a toothy grin. "Wink wink, nudge nudge." She winked at Lila.

"So, questions, comments, concerns, fuck-yous?" Ruby asked.
Another supplementary faction.

Blame my renewed Castlevania fixation for this one.

THE.BROTHERHOOD


"In Tenebris Fortitudo."
.
.
.
.
The Brotherhood is a secretive order of knights founded during the medieval era of Europe, a time marked by superstition, fear of the supernatural, and rampant violence wrought by malevolent Apparitions and Aberrations. A coalition of brave warriors, scholars, and clerics gathered to ally to safeguard humanity from these dark forces. They established their first sanctuaries in the crumbling ruins of ancient monasteries and hidden cathedrals, drawing upon knowledge and ancient texts to develop their combat techniques and magical practices. This early formation emphasized martial prowess and the understanding of magic as a force to be respected and wielded responsibly. Over the centuries, as Europe transformed through the Renaissance into the modern age, the Brotherhood adapted, remaining vigilant against evolving supernatural threats and maintaining its mission in an increasingly skeptical world.

Recruitment into the Brotherhood is a selective and often tricky process. Candidates are typically individuals who have encountered the supernatural firsthand, whether through personal tragedy, the loss of loved ones to Aberrations, or as witnesses to horrific events. Prospective members often come from diverse backgrounds and initiates undergo rigorous trials that assess their resolve, intellect, morality, and ability to wield magical artifacts. Those who pass are bestowed the rank of Acolyte, tasked with learning the Brotherhood’s ancient rites, combat techniques, and magic secrets.

The Brotherhood’s hierarchical structure consists of several ranks, each representing different levels of mastery and responsibility. At the pinnacle is the Grandmaster, a figure shrouded in mystery, believed to possess extensive knowledge of the Paranormal and unparalleled combat skills. Beneath the Grandmaster are the Councilors, seasoned knights who advise on strategy, recruitment, and training. The next rank, Paladins, represents the elite warriors of the Brotherhood, skilled in martial combat and the use of magical artifacts, including legendary weapons such as the Vampire Hunter and the Undead Hunter. These artifacts are steeped in the order’s history and designed to combat the undead and other dark forces. Paladins lead missions and are responsible for confronting powerful Apparitions, while the Acolytes, still in training, gradually take on field assignments under their guidance. The lowest rank, Novices, are the newest recruits who have yet to prove their worth.

The Brotherhood's operations are often shrouded in secrecy, with members conducting missions that range from small-scale reconnaissance to full-scale assaults on strongholds of evil forces. They combine traditional combat techniques and magic, often relying on artifacts steeped in their order's history. These artifacts are carefully guarded, each possessing unique powers that enhance the wielder’s abilities and safeguard against dark forces. The Brotherhood also gathers intelligence, maps out areas where Paranormal occurrences are reported, and tracks activity to strike before chaos ensues preemptively.

Some members advocate for a more aggressive approach, arguing that striking decisively against Apparitions and Aberrations is the only way to send a clear message and deter future threats. Conversely, others within the Brotherhood urge restraint and deliberation. This philosophical divide creates tension during council meetings, where strategies are debated and missions planned, reflecting the Brotherhood's struggle to balance aggression with caution in an ever-changing world of supernatural threats. The membership primarily consists of Adepts, and there is a stigma against Aberrations, including those who are Adjoined, Abominable, and Afflicted, further complicating the dynamics within the order.

The Brotherhood's arsenal includes a cornerstone weapon known as the Knight's Edge, a mass-produced artifact that serves as both a sword and a versatile tool. Forged from a unique alloy with magical properties, it can adapt to the wielder’s needs, shifting between forms such as a traditional blade or a ranged whip. It is customizable to imbue it with elemental properties or temporary enchantments. Alongside the Knight's Edge, members employ specialized weapons like enchanted crossbows, spears, axes, shields, etc. As time progressed, the Brotherhood transitioned to more modern weaponry, integrating firearms enhanced with enchantments to maintain their effectiveness against supernatural foes.

While the Brotherhood primarily operates within Europe, its influence and reach extend to other continents whenever the threat of Aberrations arises. This expansion is marked by careful planning as they connect with local groups and individuals who share their mission. Through meetings and cooperation with other factions, the Brotherhood ensures that the knowledge and tools required to combat supernatural threats are shared, creating a web that spans borders. This adaptability reflects their understanding that evil knows no bounds and that their vigilance must extend beyond the confines of Europe to protect humanity from the encroaching darkness.
In DeadLiNe 14 days ago Forum: Casual Roleplay
@Shin Ghost Note When do you plan on making a sheet?

No rush tho


i was waiting until my days off. I can probably have it out tonight.
@Skai Welcome back!


Liz is actually Lyss with a mustache on

Source: Trust me bro



The Greenwood Coven.
The Eleventh Path
Interactions: Layla (@Estylwen), Jack (@Blizz), & The Entire Coven.



“Didn't Luna say she was gonna have her mafia send the notes over to us? They're really… gonna decode it without us?”
Layla


Adora sighed from her seat in the Eleventh Path. She turned towards Layla, just deciding to tell her what everyone else likely figured out.

”Well it sounds like-” Adora said, before Britney just answered it.

”... Luna was playing us.” Britney said, and Adora just shrugged. ”Greyson killed her, though."

Now that was surprising. Adora turned towards Britney and was about to ask for more information, but the 317's leadership showed up. She had heard that name before... Maybe Aislin or Ruby brought them up sometime. They seemed courteous, but there was something on Adora's mind: Layla. She remembered the whole thing with Leon the other day and how Sloane acted - though Sloane was not doing so hot, as much of a piece of work as she can sometimes be, Adora would check in on her after. Adora got up from her seat and slid her hands into the pockets of her hoodie. She took a seat next to her and the "Alizee" apparition.

”Layla, how are you doing?” Adora asked, her face completely flat, as she dug into her hoodie and pulled out a red Apple. ”Those people...” Adora glanced in Leon's direction for a hot second before adding, ”... They didn't hurt you or force you to do anything, right?

Then, Adora offered the apple to Layla. It didn't take long for Adora to realize that she was completely ignoring the 317's introductions. However, she noted that one black girl with pronounced features didn't introduce herself at all (The body on her). Since a few Sycamores are with the 317, Adora was willing to give them a chance. However, some time afterward, Greenwood - Ruby, Pearl, Jess, Amelia, and Kashmira - walked in after them.

Ruby first did sneer at Layla, and Adora awkwardly looked off to the side.

”If you're going to apologize to them...” Adora trailed off, letting the implication speak for itself.

"Hey, loves," Ruby said, tapping her tree branch onto the floor several times to get everyone's attention. "You met us at the last meeting, but if any of you need a refresher, I'm Ruby, she's Jess, she's Amelia, she's Jess, and she's Kashmira."

"It is soooooo great to meet all of you!" Kashmira said with a wide smile. "For the second time!"

"The plan, as I understand it, is to divide ourselves into two groups," Jack explained. "One to distract the Elite with brute force, and the other to raid their vault. Decide for yourselves where your skills are more appropriate."
Jackaboy


"Yes, and no," Ruby said with a nod. "I spoke with Britney-" Britney facepalmed. "-about this earlier today, and I'm certain she disseminated it to the rest."

Adora turned towards Brit and said, ”... She did not.”

"So, let me start from the top. Those rich bastards - the Elite in case you all haven't caught on - blew up the 317 building, and there's hell to pay," Ruby began. "We're going to organize an attack on their headquarters, Elysium Island. Where we're going to burn that fucker to the ground, and get at their artifact supply. But, there's three problems."

Then Ruby raised three fingers, "The Eustis Veil, The Eye of Ankhara, and the Starving Dog. The Eustis Veil creates a magical storm that blocks teleportation going in and out of it. If teleporters try it, they'll be stuck in the storm, which won't be fun. The Eye of Ankhara creates a field of soundwaves that, if disrupted, will reveal your aura for the whole ass island to see - and before you get any ideas, it automatically detects any abstraction usage. And the Starving Dog is a magical statue that guards their artifact vault. It's very tough, very fast, and very strong."

Ruby paused momentarily to let everyone process it: "The Eustis Veil is now active, which means we cannot teleport onto the island, nor can we get through the storm through mundane means."

”There are ways through the storm,” Britney began, ”But they require precise timing or a weather-altering artifact. I don't think either option is feasible.” She shrugged.

"There is a group of them not on the island; Naomi, James, and Autumn are tracking them as we speak," Ruby started, "My plan - which will require all of you to be on your shit - is to bully them onto the island so they drop the Veil, and at that moment we teleport onto the island. From there, we will split into four groups comprising a mixture of all three factions."

Then Ruby glanced in Layla's direction again before she continued, raising a finger for each group she presented, "Aggro; the flashy, heavy hitters that will be doing most of the fighting. Artifacts: the group that will sneak into the underground artifact vault and loot their supply. The Veil: the group that will either guard the Eustis Veil or destroy it - make sure it's not turned back on. If it is destroyed, the rest of ya'll will fill the next group: Support, the summoners, long-ranged fighters, and those who can support the other three groups."

Ruby paused again, "We're going to be up against assholes with guns. Assholes with magic. And assholes with magic and guns. So there will be a risk to your lives if you do come. If you don't want to participate, that's fine; we aren't going to force you all to do anything. But, if you decide to help, we will split the artifacts three ways - including the two artifacts Britney wants so badly."

Ruby then sighed.

"I know things didn't go so well last time, but we can put all of that behind us. Remember that we're entering the big leagues here. Ya'll gotta be on your shit."
In DeadLiNe 16 days ago Forum: Casual Roleplay
@Expendable I shoulda put you can’t be a supernatural character since this is about an human group of friends. Sorry for you makin that character for nothing


Can my character be a vampire?
In DeadLiNe 17 days ago Forum: Casual Roleplay
Name: Kiki McKenzie

Age: 18

Occupation: None

Appearance:


Biography: The youngest of three siblings, and the only daughter, Kiki got pushed into gymnastics and cheerleading by her overbearing mother ever since she was about ten years old, and although those activities have helped her come out of her shell and meet new people, she would much rather be at home, head buried in a good mystery book. She feels like the only person in her family who really understands her is her dad, and she gets along much better with him than she does her mother, who has become especially focused on being involved in Kiki's life now that her older brothers have both gone off to college.

Personality: Quiet and reserved most of the time, Kiki is very loyal and protective of her friends, and all that shyness goes out the window when she's sticking up for a friend.


Hey I’m supposed to make the token black girl!

Jokes aside I will have my sheet out by this weekend by the latest.

THE.UNDEAD.HUNTER

| The Cornerstone of the Brotherhood |

"With every swing of its holy edges, the chains of darkness shatter, and the fallen are cast back from whence they came."


ORIGINS & CREATIONS:
| The Brotherhood crafted the Undead Hunter, a weapon forged through an ancient and sacred ritual using divine blessings. Designed to bestow its wielder with unmatched power against the forces of darkness, it was created by the Brotherhood’s most revered scholars and warriors, who blended their knowledge of holy magic and combat to forge the ultimate weapon against the undead and Apparitions. |

TYPE:
| Transformative Sword/Whip. |

LOCATION:
| The Undead Hunter remains a well-guarded relic within the Brotherhood, passed down through generations of their most elite members. It has never left their Headquarters, and only the Grandmasters are entrusted with its use in times of dire need. The weapon has never been outside the Brotherhood's control despite rumors suggesting its loss during a fateful mission against a necromancer. Such tales are likely meant to conceal the true location of this legendary artifact, ensuring that it stays hidden from those who would seek to claim its power. |

NOTABLE OWNERS:
| The most legendary wielder of the Undead Hunter was Sir Thomas, a Paladin of the Brotherhood renowned for his fearless crusade against a legion of undead. After Sir Thomas’ death, the weapon was passed to subsequent Grandmasters of the Brotherhood, each tasked with guarding it and using it only in dire need. |

ABSTRACTION-GRANTING:
| No. |
The Undead Hunter is a legendary artifact designed to wield devastating power against the forces of darkness. This unique weapon can seamlessly transform between a razor-sharp sword and a segmented whip, offering its wielder adaptability in battle against singular and multiple foes. The instant and effortless transformation allows the wielder to switch between close-quarters combat and mid-range strikes fluidly.

As the Undead Hunter strikes, it disrupts the magic that sustains the Undead, initiating a process of gradual dissolution. The flesh begins to wither and rot as the weapon's holy power takes effect, breaking down the bonds that tether the creature to its existence. As the magic fades, the creature’s essence is slowly consumed, eventually disintegrating into nothingness. When the Undead Hunter strikes beings such as Afflicted, Adjoined, Abominable, or Abscised, it inflicts severe burns upon contact. The weapon's consecrated energy sears through their unnatural forms, causing unbearable pain that disrupts their ability to utilize their Abstractions. Unlike undead beings, these beings do not disintegrate, but the holy flames of the Undead Hunter cause severe burns.

When the Undead Hunter strikes an Apparition, it unleashes a wave of consecrated energy that disrupts the very nature of the being. This divine energy amplifies the weapon's ability to unravel the magic sustaining the Apparition, causing a cascading effect that weakens the entity's defenses and diminishes its ability to regenerate. Once the Apparition is destroyed, the weapon's sealing mechanism activates instantly, drawing in the remnants of the defeated entity and automatically sealing it—acting as a prison for these evil beings.

When the weapon is transformed into a whip, it offers enhanced reach and versatility, especially against enemies that keep their distance or travel in groups. With brutal efficiency, the whip can constrict, bind, and tear apart undead and other evil beings. The whip can also entangle and bind its targets, making it nearly impossible for Apparitions or undead to escape once ensnared. Unlike most magical beings who can flee or teleport to safety, the weapon is enchanted to prevent them from teleporting to other dimensions until they are destroyed or released by the whip.

However, outside of this specialized use, the weapon functions as a regular sword and whip. Against, for example, Adepts and human beings, the Undead Hunter performs no differently than any other well-crafted weapon. While it can cut through flesh and bone and potentially damage magical barriers or enchantments through sheer force, it does not disable or disrupt these forms of magic.

When the Undead Hunter has been used extensively, it requires a period of re-empowerment within the sacred halls of the Brotherhood. This ritual involves placing the weapon on the Altar of Purity, which absorbs the ambient energy of protective wards and the prayers of the Brotherhood’s members. While in this uncharged state, the magical properties of the Undead Hunter deactivate, but it retains its physical form as a finely crafted sword and whip but loses its mystical properties, functioning merely as a regular weapon. It can still cut through flesh and bone, but its ability to sever the bonds of undead and Apparitions is diminished, rendering it ineffective against supernatural foes.
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