@Lord Santa It depends on how much I like your sheet, but it is possible, if you really want to. It might be cool to have them be magic-powered, requiring energy from the Magical Girls on board in order to operate. It would also help them actually be useful, since they could be powered up with magic properly.
@liferusher You're totally welcome. Just know that characters slots are actually quite limited, so like, at this point there's basically no avoiding somebody being cut. Don't let this discourage you from joining, just keep that in mind~@VitaVitaAR Yeah, I saw them. It looks fine to me, but I'll reserve final judgement until I see the extent of what the other sheets have to offer, as well. Until then, you have a wink and a thumbs up from your cute GM to cheer you on, so be proud~
Welp, currently working on my adult character. This may be a bit, though it should be interesting.
EDIT Tadah! Though I expect alterations will be necessary.
Name(s): Genevieve Simmons Age: 25 Gender: Female Personality: An upbeat person most of the time, she is collected, confident, and relatively organized. In spite of being in the military she isn't really a stickler for the rules, so long as it doesn't interfere with getting the job done. Off duty she is a fun loving girl who likes chatting with people, rolls with the punches, and sticks up for those she cares about. Still, she has a tendency to wax mostalgic about the old days. After all, deep down she never stopped being a magical girl.
History: Born as the oldest of three siblings, Genevieve always felt that she was meant for some higher calling. Perhaps that was silly for someone so young, but she was driven by a determination to serve as an example for her siblings. That was why she became a magical girl at the first opportunity, around the age of 13. She served, made a lot of new friends, saw new places, and had experiences that she never could have dreamed of, while sending the money back to her family.
But eventually she grew up, and the magic went away. She couldn't let go though, and continued on even without her magic. She distinguished herself in that way then, eventually taking up a position on a new expedition to test an FTL drive, where she serves as a tactical coordinator for the magical girl squadrons, to point them at their objectives and monitor them during missions.
Magic Style: Like all adults, her magic is used for powering the guns and not much else. Colour: Orange
Equipment
Magical Equipment: Long Range pulse laser Combat Equipment: Combat knife, automatic pistol Misc. Equipment: A pocketwatch from her father, calibrated to Earth standard time.
Other
Combat Experience: Genevieve served as a magical girl from when she was thirteen up until the time that her magic vanished, meaning she has plenty of experience in combat operations, escort missions, security, and the like. This has maintained itself to her current position, and though she has not been in the field in a while, she is still knowledgeable about how to fight. Hopes, Dreams, Goals: Make it home safely, recapture the magic of her teen years, Fears, Flaws and Anxieties: Failure, people dying on her watch, spiders, longing for the past, something happening to her siblings, insecurity about herself Living Family: Alexis Simmons (Sister), Daniel Simmons (Father), Charles Simmons (Brother) Yuri: Enabled
@Flamelord A nice, simple sheet of acceptable quality (although maybe it doesn't explore the possibilities of this universe as well as I'd like). I'm going to say now that, given that she began her magical training at 13, it makes sense for her to have burned out and become weaker. That's actually a little old to start training, so her soul was probably already developing impurities when her aging started to slow.
@Flamelord A nice, simple sheet of acceptable quality (although maybe it doesn't explore the possibilities of this universe as well as I'd like). I'm going to say now that, given that she began her magical training at 13, it makes sense for her to have burned out and become weaker. That's actually a little old to start training, so her soul was probably already developing impurities when her aging started to slow.
Yeah, I just wanted to get something up. I'll be a bit more in depth once the thread goes up. but the idea of the old veteran trying to regain some of that lost wonder seemed appealing, so I rolled with it.
Alright my CS is finished now. I may go back to edit it a little just to patch up grammar issues and whatnot, but for the most part I'm happy with it. Also if you want me to change anything like her history or equipment just say so, I took some liberties with the setting after all.
Edit: Oh forgot to mention I decided to enable yuri, cause why not.
So, there's a few fields that need ironing out--history is waiting on a little more info, and personality needs a bit of expansion, but on the whole... pretty complete.
Name(s): Ichigo Momoko
Age: 17
Gender: Female
Personality: To her schoolmates, Momoko is someone willing to help for no other reason than she's able to, but too shut off to get close to. From a distance, an admirable aloofness that goes well with her stature and bearing, but up close more difficult to deal with: it's simply hard to get along with someone that doesn't appear to react to anything. It's more clear that she's simply extremely guarded around people if you managed to watch her with her sister, or the few childhood friends she still knows: warmer, more expressive... yet no more outgoing. Even underneath everything, Momoko's shy.
History: Years ago, when her sister was still a baby, Momoko's parents were performing charitable work in China. Unfortunately, as the least stable region in the present Earth, it was vulnerable to violent outbursts; whether riots against conditions, remnants of the old guard trying to restore order, warlords, or simply terrorists with some grudge to bear against groups. Whoever it was, they bit off more than they could chew upon attacking her family. Even though her response was almost immediate, it was in many ways too late--her parents, even with treatment, succumbed to their injuries, and her sister was left permanently injured. Since then, even in one of the academies, she's been over-eager to offer to serve in violent places, yet at the same time trying to be more than simply a big sister to Ringo.
Magic Style: Strike hard, strike fast, and never get hit. Momoko's style is utterly single-minded in its lack of versatility--everything is geared around melee and the offence; defensive behaviour outside of the necessary is almost totally beyond her repertoire. Compensate for your style's deficiencies by having enough skill to use it in ways it was never meant to.
Magic Colour: A pale, somewhat creamy, pink; despite being totally at odds with her attitude, Momoko's colour is rarely commented upon, for much the same reason that hulking bikers get to talk about how their flower garden is doing without anyone raising questions.
Attacks
Claíomh Solais: A bright flash of light, blinding in its intensity yet harmless. Like most other offensive spells that Momoko uses, it tends to be focused on her blade--yet that's just a guideline; she could force it with a broomstick or even a spoon, though the effects would be hugely reduced.
Lævateinn: Your standard flaming sword. Well, it's a pretty impressive bonfire, since it makes the blade seem twice the size, but still.
Dainsleif: A spell that gives Momoko's blade an overwhelmingly negative aura, injuries it causes starting to rot at an accelerated pace. Yet some component of the magic makes the injuries reciprocal--though less severe, any blow struck with this in effect will be mirrored on the pink-haired girl's body. Perhaps unsurprisingly, she's a fan of using it.
Fragarach: Quite simply: jet-propelled sword, with its wielder holding on tight for the ride. More of a defence breaker than anything else.
Arondight: The only offensive spell wielded by Momoko that relies on holding a blade in the first place, Arondight reshapes it and sharpens it. A perfect longsword, with a magical edge that gives it abnormal cutting properties. Though incompatible with any other attack, for a fight without reliance on attacks it's her favourite.
Spells:
Aegis: An all-purpose block, its aim isn't to stop the attack entirely--simply hold it long enough that Momoko can get out of the way entirely, or prepare a counterattack. Given her focus on offence over defence, it's rarely used, but occasionally useful.
Yata-no-Kagami: This spell is a more specialised defence than the Aegis, as well as more used due to pushing ranged foes to come closer: it's a glimmering mirror that can reflect ranged magical attacks, though something that can be overwhelmed.
Argo: It grants magical flight, but is more akin to surfing on a magical construct than the flight that Momoko normally employs. Whilst less manoeuvrable than her more combat-oriented methods, it's also far more reasonable to use for personal reasons.
Special Attacks:
Ame-no-Murakumo-no-Tsurugi: The only ranged attack Momoko possesses, her blade briefly creates vast pulses of razor wind with each blow--either a concentrated storm via thrusting, or a larger, yet less destructive, series of slashes. Or mixing and matching.
Excalibur: This is a single blow infused with as much magical power as possible; Momoko's ultimate attack is one that seems to be only a blazing glow of light. Though it could indirectly replicate Claíomh Solais, its main purpose is to sear through anything that the swung blade comes into contact with.
Magical Equipment: Vimana: the name given to the strange-looking harness that Momoko wears whenever fighting, where possible. When powered by sufficient magic, it goes from a mere 'hovering' to extremely agile flight--fast and, importantly, able to adjust any of the six wings to change trajectory, including going backwards. Extremely useful if you want near-perfect three dimensional movement. Joyeuse: the blade that the pink-haired girl wields is, for the most part, nothing but a modern alloy of impressive durability. However, it has also been designed to be as conducive to amplifying spells directly affecting it as possible--whilst Momoko's magic would be usable on a butter knife, it would be rather pathetic compared to with Joyeuse.
Combat Equipment: Momoko's boots are tough and have a rather extreme amount of grip, capable of holding her upside down. She has a thing for heights.
Misc. Equipment: The item that the swordsman most treasures is a locket holding three pictures: one each of her parents, and a more recent, and frequently updated, one of her younger sister. As for minor possessions... most amusingly, her bedroom looks like a showroom for soft-toys. Those on her bed are all particularly worn, notably.
Combat Experience: Unusually, she has experience. Momoko doesn't want it but even if she could give it up, the swordsman would refuse. The more experience that she has, the less anyone else has to get hurt or learn the same things.
Hopes, Dreams, Goals: Peace might be an impossible ideal but simply keeping anyone around safe, protecting her sister, and keeping other people away from having to fight or do the things she's regretted? That's enough. It might not be peace, but it's enough to strive for it.
Fears, Flaws and Anxieties: Momoko is rather unhealthily worried for her sister's welfare, intrinsically placing it above her own. Not only is it an easy way to destabilise her, the pink-haired girl will have no compunction against going straight into a trap. She's only slightly better for people who simply happen to be under her protection for any reason--even self-invented. Something of a martyr complex, despite being so unwelcoming.
Living Family: Ichigo Ringo (younger sister, 9)--though at times sickly, as well as bearing lasting evidence of her injuries.
That took quite a while and it's pretty long, but there's my CS. Tell me if something's wrong with it. I went a little crazy, so feel free to nerf.
Name: Sebastion (Bastion)
Official name: MPS OmniDrone v001 (Multi-purpose service OmniDrone)
Age: 3 (technically)
Gender: Robot
Appearance:
Shiny steel torso (use your imagination, I sure didn't). Megaman legs. Arms like Bender from Futurama, but with pincers instead of a hand. TV head. Tuxedo. No pants. Pretty shiny.
Order’s almost ready, and I’d sort of like to know what made you do it. It isn’t the weirdest design we’ve ever done, but it’s certainly strange considering its intended purpose.
You wanted pretty weird arms, though I made them anyway. Aluminium core coated in thin titanium bands. Malleable enough for your robotics to work. The hand design was weirdly specific, though it wasn’t much trouble. Made ‘em Carbon steel pincers, for durability. From what you told me, sounds like it’ll be using them pretty hard. Overall, the arms weren’t difficult, though sort of weird how you wanted three of them. Also added the magnets and the jets you wanted. Don’t know what you’re doing with a rocket punch. They’re about 1 and a ½ feet long, though can stretch up to around 2 and a third feet long. There’s also the mini hands coming out of the pincers, for finer detail. Thought you might want that. They can plug in to pretty much anything, though that just connects the robot to the network. The actual power plug’s in his torso.
The torso’s mainly made out of adamantine steel. Strongest stuff around. Pretty sure the starship’s made out of this too, but your torso doesn’t have nearly as much. I added an titanium core protecting the power source and fuel storage and coated the entire thing in an aluminium-steel alloy. Not the strongest in the world, but it should serve your purposes, and its light enough to do the job. The hardest thing was adding storage for all the tools, though it didn’t take long. It’s about 2 feet tall.
The legs from your design wouldn’t have worked, by the way. You need a stronger base to hold up all the weight from the torso, head and arms. I made the bottom a thicker, sort of like that one character from that video game series from the 20th century, the one with the blue robot guy. The inside’s made up of aluminium and carbon steel. The outside’s also got some carbon and titanium. Fitted the thing with the magnets and thrusters you wanted, though you’ll need a lot of fuel for it. Even with all the aluminium, it’s still pretty heavy. Not as heavy as some of my other projects, but heavy. They’re about 2 and a ½ feet tall each.
The head’s out of my jurisdiction, though I hear it’ll be something like an LCD display, for displaying stuff or something. I don’t really get it. It’s apparently about 1 foot tall and got some wireless network connection stuff too. Overall, he’ll be something like 5 ½ feet tall, which is a bit short of your designs, but 6 foot wouldn’t do too well with the girls.
The tools will be coming soon, but the arms and head should be coming your way. I need to work on the link between the thrusters and the fuel tank. They’ll be coming in about a week. Added some polish to ‘em, so it’ll come out sleek as steel. You’ll have to source the tuxedo on your own, though.
Personality:
AI-ProgressReport_v6.9
So, I coded this guy up with the AI that’ll get him running. The basics were easy, even if a little boring. Wasn’t hard to make him go to peak efficiency, and the rest fell into it. Since I had so much time on my hands, I coded his normal mode personality to be a little bit “friendlier”. He should be a happy little guy, easy to get along with. Eager to please. Shouldn’t come off as trying too hard, though. I found it a little hard to code in social cues, so he’ll come off as a little blunt. Nothing I could do, really. Also, as a little side project, I gave him some emotions. Don’t worry, they won’t get in the way of his objectives, and he has some overrides in place, but I coded some basic moral stuff into him. Should make him feel more like a real dude.
Of course, I added a little personality to his other modes, but they shouldn’t get in the way of normal functioning. May seem a little unnecessary, but some friendliness in space for however long this’ll last can’t be a bad thing. He has a good capacity for friends.
Oh, but one weird side effect. Because he’s powered by magic, he thinks he can do magic too. While this isn’t actually the case, his tools have enough power to match them in his combat mode. Shouldn’t affect anything though, but you should probably know.
History:
The little robot that could
The world has been abuzz for some time about the experimental FTL starship that has been under construction for some time. Even in an age of peace such as this, it’s rare that the countries of the world join hands under one goal. In a rare case of cooperation not seen since the U.N treaty on the militarization of magical girls, the world has banded together to make the first ever starship to sail into space and beyond.
Stories have persisted for generations about what was out there, what could lie beyond the furthest stars. Brave warriors and explorers have danced in the firmament for so long, in places we could only imagine. The day that those stories become reality may come very soon. Though one story has often been ignored in this great event, the story of the little robot that could.
There was a robot named Sebastian, a robot built to operate in the starship. We had the fortune to meet Sebastion during his testing phase, and were surprised to find that he was the friendliest being we’d seen this side of earth, even with the jobs he would be doing. He was made to withstand the vacuum of space to undergo dangerous repair missions. He could go down to a planet’s surface and safely scan it for resources. He was built to serve and protect, to defend his fleshy counterparts to whatever lay in outer space. Yet his sweet demeanour and adorable tuxedo melted our callous, frozen hearts.
To understand his story, you have to learn about his creators, and the history behind the starship. The starship was a collaborative project from most of the world, having many leading designers working on the project. As such, to any engineer, it would be amazing just to glimpse it in development, see the complexities of its design and contribute to the brilliant work being done to make it. Unfortunately, construction needed the best of the best, and many an aspiring technician’s dreams were crushed.
The people behind Sebastion were only a small robotics team of unknown designers, but they had the right traits when it counted, and hopes higher than the sky, but enough practicality to make it work. Their dream created the MSP OmniDrone, a robot that will revolutionise space exploration and will become a valuable friend to all on the Starship.
STYLE: Utility/Melee fighter (with ranged options) CHROMATIC TINGE (soul): Red
OPEN_FOLDER {U:\\Algorithms\Magic\Attack}
VIEW_FILES
COMBAT_MODE.exe Switches to combat mode, increasing energy consumption. Combat-oriented calculations are considered and combat protocols are activated. Enables offensive options. Personality setting switches to 3.
DRILL_DASH.exe Sebastion equips his drill and uses his thrusters to advance drill-first towards enemies. Drains energy depending on length of dash.
EXPLOSIVE_CHARGE.exe Deploy weaponised explosive charge to damage the area.
PEW.exe Deploys laser rifle for use. Each shot drains very small amounts of energy.
PLASMA_CUTTER.exe Deploys plasma cutter as a blade for maximum cutting power. Drains energy slowly.
SAW.exe Deploys laser saw in combat mode for maximum harm. Drains energy slowly.
VIEW_FILES
ALPHA_MODE.exe Switch to normal functioning. Personality setting switches to 0. Social-oriented calculations considered. Disables offensive options.
BUTLER_MODE.exe Switch to bulter mode. Personality setting switches to 1. Task-oriented calculations considered and service protocols are activated. Offensive options disabled. Switch human service top priority.
REPAIR_MODE.exe Switch to repair mode. Interface with ship map. Task-oriented calculations considered and repair protocols are activated. Switch repair and preservation to top priority. Personality setting switches to 4. Tool equipment enabled. Energy is consumed slowly when tools are deployed.
TOOL_DEPLOY:
DRILL Deploys laser drill for repair/mining work
EXPLOSIVE_CHARGE Deploy explosive charge for different purposes.
LASER_CUTTER Deploys laser for long-range precision cutting.
MAGNETS Deploy magnets in hands or feet for certain uses.
PLASMA_CUTTER Deploy plasma cutter for short-range precision cutting
ROCKET_PUNCH.exe Arm is deployed as bludgeoning missile, able to be remote controlled. Can grab objects and be magnetized at long range, returning to Sebastion.
SAW Deploy saw for cutting
SCREWDRIVER Hand switches functions to automatic screwdriver to affect screws.
NAVIGATION_MODE.exe Switch to ship navigation mode. Personality setting switches to 5. Goal-oriented calculations considered and navigation protocols are activated. Access to ship sensory systems enabled. Access to ship communications channel enabled. Offensive options disabled. Switch priority to navigation and preservation of starship.
COOK_MODE.exe Half mode, can be used with any other mode. Performs or helps the creation and/or preparation of food for consumption.
POWER_SHIELD.exe Brings up a shield that drains power to keep up and whenever it takes hits. Depending on the area, can deplete energy very quickly.
THRUSTERS.exe Thrusters are enabled, thus enabling flight or hovering. Can be used in any mode. Fuel is consumed when in flight.
OVERCLOCK.exe Power consumption is increased temporarily to increase speed. Consumes energy at a rapid rate.
HUMOUR_PROTOCOL Passive. Jokes from a database are used for topical humour. Consumes no power.
POWER_SAVER_MODE.exe Passive. If power supply reaches threshold, power saver mode is enabled. Unimportant systems are shut down. Power charging switched to highest priority but can be overwritten. Can initiate self-repair if damaged.
PASSWORD: ********** VIEW_FILES
FINAL_BLAST Chest cavity opens to deploy power laser. Consumes energy extremely rapidly to fire a laser of pure energy. Width and power comparable to standard magic. Recharge after use strongly advised.
OMEGA_PROTOCOL Consumes energy rapidly to boost systems to the extreme. All actions and algorithms are enhanced by using larger amounts of energy.
BIG_BANG ERR0R_UNKN0WN
Equipment:
-The following is an excerpt from a manual drafted for the hypothetical commercial model of the MPS OmniDrone-
Your brand new MPS OmniDroid can serve many useful purposes and comes with the following tools to assist in the maintenance of your Starship!
HF2 Plasma Cutter The latest in precision cutting technology! The plasma cutter command creates a blade of high intensity plasma. Diffusion levels can be changed to shift the focus of the blade!
RedTech Industrial Laser Saw The RedTech Industrial laser saw is the cutting edge in cutting edge technology! If the plasma cutter's too small for the job, this is the tool that'll fix that!
RedTech Laser Mining Drill The very best in mining equipment! Who knows what kind of material there is in space? This RedTech diamond-tipped laser drill will deal with it, whatever it is!
Boom Co. Industrial grade Explosive Charges Industrial grade explosive charges, when you need to dig in a hurry! Multi-purpose, can do pretty much a bomb can do! Be careful though, don't touch the power settings.
HXK Military Grade Energy Rifle HXK Laser rifle, in case of emergencies!
Jet thrusters This unit comes with jet thrusters, to go where no man has gone before! Helps with reaching high places.
Tuxedo What's a robot without a little class?
Combat Equipment:
-Footnote on the end of tools section of User Manual-
All tools save for thrusters and tuxedo can be weaponised via COMBAT_MODE command. If COMBAT_MODE has not been enabled, tools will only be used in a way that does not endanger the life of the crew.
Magical Equipment: Power core
Order: 1 XT Magitech Power Core [custom]
Description: Power core for taking in magic. Spherical design. Plugs into torso. various outbound arteries to power systems. Single inbound port for taking in power. Cables provided. Converts magic power into energy.
Modifications: Increased energy capacity. Added function to drastically increase power consumption to increase effectiveness of functions. Added function to directly eject magical energy in a single direction. Added function to collect and condense magical energy for unkown purposes. Client has expressed that they wish to keep their intention for the function unknown.
Misc. Equipment: Chef hat, several spare tuxedos.
Combat Experience: Technically inexperienced, though it doesn’t matter much since he’s a robot.
Hopes, Dreams, Goals: To be useful and make friends
@Lord Santa That's like, totally fine. I actually really like it~
One thing I should note, is that you're probably going to have to receive a power boost directly from the Magical Girls if you're doing anything with a high power consumption. They're like, the best source of power on the ship.
Also, good guess on the sort of materials the ship is made of. I haven't even gotten to its description yet, but you were mostly on the spot with what you mentioned in your sheet. Consider Adamatine Steel canonized.
Uh, could you also maybe do a short version of the appearance? I'm not actually sure what he's meant to look like.
He looks like however you want him to look like, bby ;^)
Jokes aside, I believe the amount of acceptable sheets we have now is good enough to move on to the OOC. So, before that, we need to get into what I'd like to call...
Taking out the trash~
@Rune_Alchemist Accepted @Lord Santa Accepted @TearfulResonant Accepted in your current state. Feel free to finish it at your leisure~ (and if you need any help, don't hesitate to ask.) @KoL Your character design is satisfactory. If you ever get along to finishing your sheet, you will be accepted. Oh, and if you want to leave the RP, now would be the time to respectfully bail out. @VitaVitaAR Tentatively accepted, despite just being a direct copy of Nanoha. Nanoha is a cool character. That said... @Raineh Daze Denied. I don't like the design, or the direction the character has taken as a whole. If Vita wants to leave now that their friend's sheet was denied, they are free to do so. I won't judge you for that.
Moving on to general interest and the two outlying adult sheets...
To be totally honest, I'm having a hard time deciding which of you I want to accept, since I didn't want to flood the RP with non-Magical Girls (they're supposed to be the focal point of the RP). One one hand, Damiann's sheet came first and stands out a bit more as a whole. But, on the other, I kind of want to accept the both of you...
So, I will. The two of you will take the role of the adult handlers in the RP, if you're willing to accept that. This means a few things, but I'll probably discuss it more over PM's than anywhere else.
Problematically, this puts me in a difficult position, as I have both more characters than I expected and proportionally more adult characters, both of which are bad for the RP structure. So, because I'm probably going to need the extra juice, I'd like to politely mention @liferusher@Lost Cause@nrtashi@Cuccoruler@Magnato and @Nallore. If you're still interested in this at all, now would be the time to say something or start making a sheet, because I could really use one or two more Magical Girls. If you're not, you can totally just say so, or not, and I will interpret that as rescinding your interest.
Naturally, any newcomers are welcome to make sheets for these slots as well. In the end, I'll cull them down to the same numbers regardless, so if you're any good at writing you can be sure that you'll probably make it.
@Black Alice just for the record i just had "autumn break" (work that is longer then my school days) this work breaks you from the inside and outside. Ill try to make a sheat after my last workday tommorow before i go to help charity ^-^ maybe ill be even abke to reuse another character
@Black Alice Thank you for the consideration, really. The thing is that I really want to join this RP, but I'm afraid of holding everyone down with my complicated schedule this time of the year, with college and job demanding ever more time. If you could give me an idea of how frequently you'd like us to post, I could give you a definite answer if I'll ever join or not. And if the answer is yes, I'll finish my CS tomorrow.
Anyway, know that I like your idea and your style as GM and hope to at least be able to roleplay with you in the future, if it doesn't work this time around.