Player Roster
Vincenzo “Vincent” Accardo Boss of the Thorned Roses Gyft: Aetheric Mental Manipulation Activity: Active/Alive | Antonia Franchesca Police Commissioner Gyft: Twisted Mirror Activity: Active/Alive | Ezra Blackheart Midnight Man Gyft: Yume Activity: Active/Alive | |||
Asterion Kairo Jumper Gyft: Imprint Activity: Active/Alive | Matthias FitzClarence Lodestar Gyft: Amorpheus Activity: Active/Alive | Isabella “Bella” Delacroix The Iron Rose Gyft: Bloody Surge Activity: Active/Alive | |||
Adel Dawson Silver Canary Gyft: Magic Word Activity: Active/Alive | Webb Cursed Spider Gyft: Touch of the Black Web Activity: Active/Alive | Harriet Talon Winged Blade Gyft: Avian Blessing Activity: Active/Alive | |||
Leon “Leo” MacAoidh Captain Gyft: Leonine Form Activity: Active/Alive | T. Eren Glyde-Savion Sarge Gyft: Magic Bullet Activity: Active/Alive | Emily Newport Blue Blooded Detective Gyft: Enchanting Voice Activity: Active/Alive | |||
Poppy “Pops” Leroux Mother Goose Gyft: Metabolica Diabolica Activity: Active/Alive |
NPC List
Cyrus Levine
28 | He/him | The Broker/Mafia
Description: Growing up as a street urchin with a bad habit of sticking his nose in business where it didn't belong, it took a couple beatings for his Gyft to manifest. Portals allowed him to eavesdrop more secretly, and he learned all kinds of dirty secrets from the gangsters and mafias on the block. As he grew older, his secrets went from a dollar a hint to $10,000.
He tried selling secrets to the Badges, but found they simply didn't see his worth. As in, they simply were unwilling to pay scum like him top dollar to get info when they would rather sacrifice a cop as a mole to do it.
So, instead, he has specialized in marketing himself to the mafias within the city. If anyone knows anything, he does, and he's the first to know. There's a reason people pay him well for his secrets; it could mean the difference between knowing your enemy is about to strike, and walking into it blind.
He doesn't always demand cash for his information. Sometimes he asks for information in return, or a favour.
Yes, he does offer a ferry service. However, he tries to make it as expensive as possible to discourage people from seeing him as nothing but a ridiculously handsome ferryman.
Gyft: Water-Sourced Portal Creation
By spilling a water bottle's worth on a flat surface, he is able to move anywhere within Nocturnia. He can jump through the reflective surface, ending up on the other side of town in a matter of seconds. The only restriction is the spill has to be big enough for a person to jump through. He merely has to visualize where he wants to go, and he'll jump into that location through a mirroring puddle of water.
Electricity disturbs it. And it just so happens that the wall surrounding Nocturnia is electrically charged on its outermost layers. So, that does mean he is just as much trapped in the city as anyone else.
Hailey Vagabond Weathersteel
23 | She/her | The Detonist/Unknown Alliance
Description: At least, that was the story she would tell people. She had to fit the lie. Nobody could know the truth, none except for close confidants within the organization. That fact that she wasn't just a devout of the organization. She was the Little Sister of its leader. She was the Little Sister of Flint Weathersteel. If word got out… they could use her against Flint.
Leaflets litter the streets of Nocturnia. ‘Meet the future,’ ‘Breathe the silver air,’ ‘M.PHEAT’, and other such nonsense sprawling all in nice little rows on the letter-like leaflet. Flipping the leaflet to the other side and taking four unique ones, the scribbles on the back would form a map, and mark the spot for an auspicious occasion!
Hailey was at such a meeting. And the next one. And the one after that. She sang with the rest, and raised her fist in the air. She could see it, the vision, the future! No longer would the pigs control them, and those snobby bureaucrats, and those criminal selfish gobbers.
One day, at these auspicious, oh-so-secret gatherings, crates upon crates arrived, all filled with little bottles. She was given bottle after bottle, as long as she promised one thing. One small, tiny thing.
Of course, she promised earnestly, nodding her head vigorously. And, sipping her bottles, she set her eyes on the other districts within Nocturnia, ready to enact ‘M.PHEAT's will.
Gyft: Bombs.
She is able to create, summon, light and throw bombs. These appear in size and shape similar to Bom-ombs in Mario, but without the life-like features. Each bomb can be made near-instantly. It has a blast radius of about 5-7 feet, and sends a wave of shrapnel out. These bombs are very deadly, with impact craters being formed and people dying if they are in the blast radius. Those outside of the blast radius can still get crushed bones and burns.
Jack Kingsley
27 | He/him | Detective of the 1st Division/Detective
Description: Jack has fought with the mafias in Nocturnia for most of his life. Even when he was too young to enter the police academy, he acted like somewhat of a vigilante, stalking known mafia members and interfering in their criminal activities.
The only reason he evaded jail time for trying to take the law into his own hands was that the previous Commissioner at that time saw potential in him. So when he did eventually graduate from the police academy, he passed with flying colors.
From that moment on, he became a menace to mafias on the street, now an embodiment of the law. His ability to put down even the strangest and most powerful Gyfts had him highly coveted. Whenever street fights broke out, he'd drop mafia members like flies. When it was his shift, the entire division would know as the holding cells would always be full.
His promotion to detective was swift and well-deserved. Now he reports directly to Commissioner Franchesca, and commands the First Division in Jeweled Bank. He knows there's still lots of work to do, but he won't rest until each criminal in this dirty city is behind bars.
Gyft: Electrical Manipulation and Creation
He is able to absorb, dish out, and generate electricity by attracting electrons in the air or from sources like car batteries. He can provide powerful electrical shocks and shoot lightning up to thirty feet away. His shock range is as low as a hum, to as strong as a shock that leaves electrical burns.
Insulating material, like rubber, can effectively block and negate any and all of his abilities. If he loses concentration, or uses his abilities in a strong magnetic field, he risks the chance of running the electricity through his heart, which can cause cardiac arrest and kill him.
Noah Poppy
12 | Ge/him | The Little Fighter/Mafia
Description: Noah is the the son of Poppy Letoux when she had an affair with her adopted brother, a police officer. He is unaware of his lineage, or his real name. Everything that is his is thanks to the Orphanage, including his name. Unbeknownst to him, he has been so close to his real mother, Poppy, his entire life. This unknown closeness has caused an ache in him. He loves Poppy, and wishes she were his real mother, but he knows it's not possible. This ache in his heart has caused him to develop a rebellious, raw attitude where he is quick to anger over any little thing.
It's this lack of cooperation and ‘nice-ness’ that has caused him to remain unadopted at the orphanage while growing up. And now, as he nears his thirteenth birthday, his only desire is to become a real member of Poppy's mafia, so he can be useful to Poppy.
Gyft: Kinetic Energy
Whenever Noah moves quickly, kinetic energy builds, creating small bursts of power. This allows his punches and kicks to have more power behind them, enough to crack ribs and concrete. A small aura of gold appears around his limbs when he's using his Gyft.
He gets tired out in a fight twice as fast as the best, most fit fighter, however. By this, his movements slow quickly, and he runs out of stamina if a fight goes on too long.
Matteo Dinero
27 | He/him | Underboss of the Thorned Roses/Mafia
Description: Whenever Vincent had a problem, Matteo was the one called in. Need a target kidnapped? Call Matteo. Need some evidence planted, and the cops tipped off? Call Matteo. Need Vincent's estranged daughter watched for the night? Call Matteo.
This dependance on Matteo, and Matteo's honest loyalty and ability to understand Vincent's minute needs, caused Matteo to rise through the ranks and be placed as a capo, and then as Underboss. Matteo has never shirked in his duties. Some say he relishes twisting a person's mind as much as Vincent, despite not having any mental-esque Gyfts.
Fun fact, Matteo is actually Vincent's younger cousin. It's due to this family tie that the two are so close. Matteo has mused in front of a fireplace with a glass of scotch that if it came down to it, he'd probably die for Vincent.
Gyft: Blade Summoning
Matteo is able to summon blades from - well, he's not entirely sure where, but he chalks it up to an alternate dimension - and he moves them telekinetically. The smaller the blade, the more he can summon. The larger the blade, the fewer. For example, he could summon up to nine small knives, or one greatsword. He, however, isn't restricted in the blades’ movements, able to move each individually and freely. It's like lifting weights, and the blades can grow heavy after prolonged use.
Reid Ledger
25 | He/him | 3D Walker/Unknown Alliance
Description: His entire life, Reid knew he was meant for something more. He had all this pent up rage at the Wall, lack of parental supervision, and fell into a bad crowd growing up.
One thing led to another, and he found an organization that thought, talked, and even breathed the same as him. This organization gave him meaning, gave him knowledge that made him feel special and singled out, and tasks that actually brought his own vision of a free Nocturnia closer to fruition.
He's certainly not in the upper echelon of this organization, but he feels he has enough power and value where he's very satisfied with his position. He sees the end goal, and although he may not necessarily want to die for it, he'll certainly break the law to further that goal.
Gyft: 3D Walker
He is able to move in three dimensions, as in, he can climb walls and ceilings. It comes to him without hesitation, and although he is sure there is some kind of science or power going on at the molecular level, the only thing he has confirmed is that he can run at a wall and scale it with his feet, hand, or general body. Blood rushes to his head when his feet are stuck to the ceiling, but besides that, he doesn't have may drawbacks except tiredness after a certain period of time of using his gyft.
Flint Weathersteel
30 | He/him | The Corrosor /???
Description: The angry, enigmatic leader of an unknown organization. Flint often uses code words in his lectures to his members and to-be
inaudible
. Some upper echelon members claim the ‘Book of the New Order’ has over five hundred instances of code words, ensuring that no one outside can even remotely understand what the in-the-know members are talking about.There's a reason Flint is so conflicted in his emotions and quick to blow a fuse. Not many years ago, he was, in fact, a mafia boss with a healthy number of districts under his command. That was, at least, until an unknown opposing mafias leader kidnapped his daughter, and demanded he kill his wife or witness his daughter die. It was an impossible decision, but at the behest of his wife, she sacrificed herself. He was given back his daughter after the deed was done, and his enemies took him as a broken man.
Little did they know, as Flint escaped his districts with his daughter, and his mafia crumbled, a new man would be born of the ashes. A man whose Gyft was born out of extreme suffering, and a man who would do anything to ensure that mafias are wiped off the face of the earth.
Gyft: Unknown.
Daisy Weathersteel
6 | Shd/her | Flint's Heart/Unknown Alliance
Description: Yes, Daisy. The little girl that her father, Flint, saved at the sacrifice of her mother. Those years were tough. She was often left with Hailey Weather steel, Daisy's aunt, while her father Flint went out to make money however he could.
There was one time Daisy was woken to screaming in the house. She ran downstairs to find bodies of men strewn across the floor and puddles of blood. Her father's face was dark an unrecognizable, looming over the bodies.
”D-daddy?” She had called out softly.
Flint had turn to her, staring for a moment, before his anger and darkness melted away. He slowly approached his daughter, scooping her up from the floor. She had remembered how his dress shirt was spotless, and he smelled nice.
”I got rid of the bad men, daughter of mine. You can sleep easy now. Let daddy take care of the rest of this.” He said, tucking her back into bed.
And that morning, she got to have breakfast with her aunt Hailey and her father, realizing the truth of the world: Daddy kept the world safe, and he could do no wrong.
Gyft: Not yet.
Vale Hart
26 | She/her | The Visionary/Unknown Alliance
Description: There are no papers for Vale Hart. Instead, what would appear on her passport and license would be a ‘Dole Gray’, and alias with her photo. All her history is fabricated. Apparently she graduated from Nocturnia College with a degree in Licensed Practical Nursing. And then attended the police academy for a few years, and graduated from that. But instead of going into the field, she took time off to ‘find herself’, and never went back into the professional field. At least, not for anything on record.
In reality, she emerged from thin air, and put her time, services, and undying loyalty into Flint and his
inaudible
. She immediately started working as his second-in-command, and even helped draft some of the many code words the inaudible
use.Indeed, she wears a blindfold. However, it doesn't appear to dampen her ability to see.
Gyft: ???
Anna D'Rochelle
25 | Female | Phade | Mercenary
Description: Born and raised on the Nocturnian streets, Anna was originally from one of the more middle-class districts. However, early troubles with the Mafias displaced her and her family, leaving them to survive in a pooerer part kf the city. Growing into her own, Anna turned to petty crimes of theft and con-artistry to make ends meet. Eventually, her Gyft manifested; this only escalated her criminal activity. Soon thereafter she would add murder to her rapp sheet, and the thirst for action set deep roots. With her Gyft gaining her a degree of fame within the city, she turned attention to hiring herself out to police and mafias alike for short term contracts.
Gyft:
- Phasing. Can alter her body and anything in contact with it (clothing, weapons, etc.) such that she can pass through physical matter. With this she can move through walls, and evade physical harm from conventional weapons. She can extend this effect to others so long as she maintains comtact with them. Can be disrupted by electricity, causing Anna to return to her more corporeal state.
- Teleportation. Can instantaneously move through space. Limited to short ranges within her line of sight; the exception is for places that she is familiar enough with to properly visualize, such as her home and frequent places of visitation. Long-distance teleportation causes physical strain and fatigue if overdone.
Special Operative Sylvia Madore
28 | Female | Sneak/Del Guarde
Description: Formerly employed by the US Navy, and later an operative for the CIA. Her CIA tenure revealed her aptitude for stealth, wherein she excelled in espionage and reconsisance. Sylvia has a prior working relation with Sergeant T. Eren Glyde-Savion, having briefed him regarding multiple missions and operations, and cooperated in joint operations throughout their careers. She was thoroughly involved in the investigation into the Incident that killed Glyde's former team; Glyde remains unaware of this fact, and that Sylvia is privvy to the truth of what transpired. The higher ups selected Sylvia to join Del Guarde in part to monitor the Staff Sergeant's actions; stated reasoning credits the pair's history of proven results when cooperating.
Gyft: Cloaking Field.
Sylvia can create a small area of effect around herself that renders her invisible and muffles routine sounds such as footsteps.
Private Darian "Dar" Slayton
29 | Male | Title/Alliance
Description: An ex-military man, formerly of the Marine Corps. He was honorably discharged following an incident that resulted in the loss of his right hand. He was later utilized as a test subject for experimental robotic prosthetics, through which his hand was replaced with a fully-function polymer appendage. Following the success of the surgery, he was offered a return to duty to better test the efficiency of the new technology in practical situations. It was hardly a fair offer, as he would be stripped of the new hand if he refused. He was assigned to the initial infiltration by Del Guarde alongside Staff Sergeant Glyde-Savion and Agent Sylvia Madore, among at least two others. As with his two partners, Dar has since manifested a Gyft, and has gained quick competence with it.
Gyft: Barrier
Darian can generate protective energy shields. These can range from simple walls to full spheres typically measuring up to ten feet in diameter. They are robustly solid, enough so to block bullets an small artillery fire, though repeated bombardment can compromise this integrity; energy projection can also be used to break through them. They are difficult to maintain for extend time frames. Dar can expand his area of effect, though this comes at higher costs and can't be sustained as long.
Samuel Sauten
16 | Male | Errand-boy/assistant
Description: Samuel is the nephew of an already established worker at Kairo Skyscraper. The young man got in by his uncle practically begging Asterion to give him a job or good recommendation because family drama was going down. Samuel's mother isn't well off but she is trying, he has a younger brother, and there is no father in the household.
He is a scrawny teenager who stands about 5'10 and weighs less than he should (or at least Asterion thinks so).
Samuel is a semi-awkward teenager that has a hard time reading the room which isn't the worst thing. It tends to get on Asterion's nerves or tests his patience because it's usually at the most inconveniencing times.
Gyft: He has not been granted a gyft at the moment --- he will hopefully get one, one day.
Krish Zarina
30 | Male | Asterion's Plus One
Description: Krish met Asterion when they were in their older teenager and young twenties. It was mainly casual interactions such as going to the same bar, chatting, and running into each other. However, the more they talked, the more they liked each other, even if they bickered like siblings. Krish was an orphange from the streets of Nocturnia and a nomad to the life of living.
Then he ended up finding a place with Asterion and two other guys. Slowly, Asterion led Krish and others into businesses. With Asterion's abilities, he was able to keep Krish and him afloat or better. Krish is extremely loyal to Asterion and doesn't care to get into details why. People might find it very hard to break that loyalty.
Gyft: Rope Dart
Krish can summon a rope dart that might not do damage that appears right away though if the dart penetrates an individual, it sucks the energy out of them. Every time it hits, the individual will feel more worn, tired, or exhausted depending on how many hits they have endured. A varliable amount depending on person-to-person, most people end up having to sit down or take a nap to recover from this energy sucking power.
A 1d6 determines hit or miss.
Evens hit and a #6 outcome on a 1d6 roll means the dart attaches to them.
Every uneven number is a miss outcome.
If someone is regularly hit by his ability, they will take damage in the sense of an energy drain. This might cause an individual to feel weak, tired, etc... If his ability hits and attaches to an individual, that individual needs to roll a 1d6 (any even roll allows them to detach from the attack and not be drained anymore).
An individual upon getting struck with a outcome of 6 on the 1d6 roll can roll a 1d10 to grab the energy/spiritual string attached to Krish. A roll of 1, 5, or 10 allows that individual to yank the string in a special way that actually shocks Krish's nervous system and hurts him.
Zarek Volteran
29 | Male | Kairo Alliance | Thunderborn
Description: Zarek was once a lost soul who was consumed by poverty and drugs. His new addiction is tattoos and chewing gum shamelessly loud. His favorite thing to do is blow bubbles and hear them pop. He has a dry sense of humor and makes himself laugh the most.
Gyft: Electric field
This ability is able to come out as a sphere or a grid that is 15 ft by 15 ft. This ability when activated into a sphere surrounds the individual and has to have an odd outcome on a 1d12 to active. If an 11 rolls out, the individual inside of the sphere will become unconscious. If he activates a grid this requires an even roll on a 1d10. Landing on a 4 or 8 causes the individual to trip in the grid while being electrocuted.
Limitations:
- Can only use once every 5 posts.
- If he's standing in water or another conductive substance, it affects him as well.
- People can roll a 1d12 on either type of activation. Rolling a 10 or higher on a sphere activation makes it feel like they were just in a bathroom when a breaker broke. Roll a 1 or 12 on a field allows the field not to grab them and might cause their body to tingle at most.
Varek Thorne
32 | Male | Kairo Alliance | The Iron Vanguard
Description: A disciplined warrior bound by honor, Varek seeks to protect the weak and uphold justice. The reason he is on Asterion's side is because he believes Asterion wants the same thing even if they do stuff a little bit differently. He can be found at the Kairo Skyscraper more than anywhere else.
Gyft: Iron Skin - Varek's body hardens to resist damage.
Mechanics Roll 1d10. On odd rolls, all incoming damage for three turns is halved for Varek. Example of this would be Varek getting shot. A bullet would only penetrate and inch into his flesh.
Elara Vynn
24 | Female | Kairo Alliance | Keeper of the Eternal Grove
Description: Elara was once a stripper that played pretend for the most part in the Kairo adult club Echo Chambers. She was trying to stay under the radar and be nothing more important than any other individual yet she used her abilities to help Asterion and he's seen her more useful since. Now she is one of the higher ranked individuals that guards the Kairo Skyscrapper.
Gyft: Verdant Surge - Summon vines to ensnare foes.
Mechanics
She can choose to either restrain an enemy for one turn or unrestrained an ally.
Every two turns she can have her vines grow with spikes and use them as an attack versus defensive move.
Cons
- Limited Range: Must be within 25 feet of enemy or ally.
Kaela Draymor
26 | Female | Kairo/Independent | Lone Wanderer
Description: A mysterious tracker who roams the undergrounds of districts, Kaela is known for her resourcefulness. She tends to favor Kairo's district though she isn't hard-tuned into being loyal to anyone. As she puts it "I'm not owned, am I?" She usually hangs out in Asterion's office and watches his lifeless body or stays in as an ear to listen to meetings or conversations so Asterion has someone to bounce off from when thinking back on stuff.
Gyft: Shadow Meld - Kaela can blend into shadows, becoming nearly invisible.
Mechanics Roll 1d6 - odd rolls allow Kaele to successfully become invisible for 2 turns.
Pros
- Avoid detection
- Gain advantage on stealthy situations
Cons
- Cannot attack or ability wears off instantly
- Cannot interact with objects she does not already have on her person or ability wears off instantly
Mitzie Mathers
18 | Female | Civilian Receptionist at Kairo Skyscraper
Description: Mitzie has recently graduated high school and she is attempting go further her education in the university that is found in Nickel. She wants to become a specialized accountant and help boost the economy. She is the daughter of a guard at Kairo Skyscraper and she has been working as the main receptionist for roughly six months.
Gyft: She has no gyft or not one that is acknowledged.
Juniper "June" Shadweld
23 | Female | Healer at Kairo Skyscraper
Description: June would consider herself more neutral than anything but her loyalty does land on Kairo, his dreams for Nocturnia or at least his districts, and the possibly future. She believes that everyone needs medical care. Proper or improper methods, if it is safe, and will improve their lives.
She runs a local clinic in Nickel where she is the head doctor not only by her intelligence and experience but her gyft as well.
Gyft: Human Cure
Her gyft cannot heal anything or everything and has side effects that can harm her. Incurable diseases such as cancers cannot be healed by her touch and if she would try, she could have those transfer from the person she is healing to herself. June can heal anything from light wounds (cuts, scraps, bruises, and such things as the common cold) without and issue to life threatening wounds (gushing wounds, gun shots, complex sicknesses etc...) though she might become gravely sick depending on what she is doing or how much she is doing.
1d12 is rolled every time she heals a common wound (simple).
2d12 is rolled for every time she heals a medium wound (complex).
4d12 is rolled every time she heals a severe wound (life threatening).
She has a bar of 50, once her ability bar reaches 0 or goes past 0 when healing, she starts taking on the symptoms of what she heals. She can kill herself if she is not careful.
John Leroux
33 | Male | Detective in Ragged Gavel
Description:
John very much takes after his father -- stubbornly set on his ideals -- even if this was a city of crimes, and even if his father met a gruesome end. His mother had been devasted by the death of her husband and hoped only for a safe mundane life for her two children. Look at how that turned out. One ran back to her street urchin friends after stealing from his family, and the other had disobeyed her only wish, entering the police force the moment she had passed.
John feels very conflicted towards Poppy. He hated her for violating his family -- his mother -- with her crimes, but he also loved her for being a good sister and daughter before that. He also felt something like a relief or gratefulness that his mother was no longer there to suffocate him. How he feels about Poppy doesn't matter anymore, since they haven't seen each other since the day she ran away and they are half a city apart. (Yes, he has heard some chatters about a red-haired mafia boss who has taken a particular liking to orphaned children) However, some of the days, the brilliant girl would visit his dreams, leaving him to wonder what made him feel so empty when he woke up.
It has been over a decade since he joined the precinct, but there is a reason he remained only a detective. His hotheaded unbending personality didn't do him any favours with both the good and the bad cops.
John feels very conflicted towards Poppy. He hated her for violating his family -- his mother -- with her crimes, but he also loved her for being a good sister and daughter before that. He also felt something like a relief or gratefulness that his mother was no longer there to suffocate him. How he feels about Poppy doesn't matter anymore, since they haven't seen each other since the day she ran away and they are half a city apart. (Yes, he has heard some chatters about a red-haired mafia boss who has taken a particular liking to orphaned children) However, some of the days, the brilliant girl would visit his dreams, leaving him to wonder what made him feel so empty when he woke up.
It has been over a decade since he joined the precinct, but there is a reason he remained only a detective. His hotheaded unbending personality didn't do him any favours with both the good and the bad cops.
Gyft: Veracious Aim
His shots are as steady as his will to shoot. In other words, if he wants to deal a lethal blow, he needs to believe that person is bad and needs to be dead; if he wants to disable someone, he needs to wholeheartedly agree that that person needs to be disabled at that moment. Otherwise, he would miss his intended target.
The shot itself still follows the laws of physics -- the target must remain within line of sight, the bullet cannot deal more damage or reach a greater distance than its effective distance, etc.
The shot itself still follows the laws of physics -- the target must remain within line of sight, the bullet cannot deal more damage or reach a greater distance than its effective distance, etc.
Talia King
18 | Female | The Rat Whisperer/Omakase
Description:
Talia's father was a scientist who had worked for a big mafia. He often kept rats around for animal testing, and so Talia made quick friends with these incredible rodents when she couldn't with her fellow humans. Talia was too young to understand what her father was working on, but she knew it had gotten him (and her mother) killed. Poppy took her in after that. Despite her initial hesitancies, Omakase turned out to be different from the mafia her dad worked for, so she willingly joined their ranks now that she was old enough.
Gyft: Rat Telepathy
Can communicate basic meanings with any rats in sight. She can also remote control her "special little rat" at the moment, meaning, she can tap into the rat's sensory systems (vision, hearing, smell) as well as to control the rat's movement. While remote-controlling the rat, her own senses will be shut off, but she can still speak and move (at her own risk). The rat cannot do anything outside what it normally can, and its own instincts may triumph over Talia's under great temptation or distress.
Damien Hurst
28 | Male | The Handy Man/Omakase
Description:
Damien is one of the original members of Omakase from its petty crime days. Like most of the children in the pack, he had to earn a living for himself early in his life. He was lucky to have found a mentor in an old mechanic. He was a quick learner and was good with his hands, so he didn't have it as hard as some of the other kids, but his abusive alcoholic dad meant he was always in need of more money. That was when he joined Poppy's little crew and was well-rewarded for his handy talents. His dad is no longer around, but his desire for money remained.
Gyft: Handy Man
His hands can become any common tool (e.g. screwdriver, drill, wrench, etc.) at will. The tip/size of the tool can be as small as a needle or as big as his hand. The tool cannot detach from his hand and works the same way as if he was holding it (except maybe with a bit different maneuverability). The tools will have the physical endurance of good quality metal, but can break if used incorrectly, which would result in Damien breaking a number of fingers depending on the tool.
Celina
22 y/o | Female | Order of Enlightenment
Description: A zealot of the Order who often supervises and partakes in their more charitable activities. Has suffered greatly in the past, but perhaps such suffering is just normal for anyone with the misfortune of being born in Nocturnia. She is the passionate, emotional sort, earnest in everything she does, and believes that it is the duty of those who have benefited from the benevolence of the Order to share their blessings with others.
Gyft: Human Infestation
Celina is able to fuse herself with inanimate objects, and then cause that 'infested' object to manifest human body parts. The larger the object, the more bio-matter can manifest from it. During this infestation, the object is treated as her body, insofar that all her senses are simultaneously mapped upon it, causing a bit of an identity crisis. The largest object she has fused with to date is a small building; often for the less savory work that the Order asks of her, Celina would limit herself to fusing only with individual rooms.
Lenore
32 y/0 | Female | Order of Enlightenment
Description: An individual of questionable faith who partakes in the Order's more violent activities. Her laid-back and informal attitude towards the Lodestar has made her somewhat unpopular with other members of the cult, but her reputation as a violent barbarian, one who could barely be considered 'human', has kept such comments and remarks behind her back rather than in her face. Lenore doesn't mind all too much though. She's along for the ride, because the Order of Enlightenment provides something that's a bit of a rarity in Nocturnia.
Gyft: ???
Unknown
Unknown (Presumably over 40 years old) | Male | The Doctor - Head of Cult of the Black Web
Description: No one really knows The Doctors true identity. He is mysterious, conniving, and cruel. Always watching, always plotting.
He wants nothing other than to control all of Nocturnia from his underground operations. He wants nothing but the Cult of the Black Web to be well known across the land. He knows of the one who will bring it all being in Nocturnia, but he has yet to find them.
He has eyes everywhere.
Watching.
Listening.
Gyft: Shadow Manipulation
The Doctor can control the shadows around him into solid objects; most often he uses it for Blades and Daggers, but if and when he needs to, he’s able to manifest them into a set of shadow tendrils from his back.
He can’t do too much with his shadows, striking them drains his energy and control. But he can block most standard attacks to give himself time to get away.
(If Fired at by a lot of bullets, his blockage will be limited and he’ll likely be knocked back or lose control of the shadows)
I hate I had to go to AI for this
’Bard’ | 23 | Male | 6’2 | 209
Glade Brey
’Bard’ | 23 | Male | 6’2 | 209
Description:
He grew up in Nocturnia, his family was fairly wealthy and he was doing good in his life.
One day at a school-related band display, his parents got jumped and killed (Something Glade Blames himself for); leaving him along with his sister to fend for themselves as the government basically took most of their families Wealth until they were old enough.
Glade took to music to keep himself as sane as possible, and now nightly travels the districts to do shows for Detectives, Mafias and citizens alike.
His younger sister, one of the only things keeping him tied to his own sanity, happened to be in the wrong place at the wrong time with a drug raid and got taken into the prison; which caused Glade to turn towards a more ‘darker’ tune.
He now goes around, especially if he has any secrets on anyone in power, and lets the population know through song; often sought after by Mafia Bosses for whatever knowledge he has in his ‘case’.
But secrets aren’t cheap, and Glade has a goal to complete.
He has another ‘side’, Known only as ‘Bard’; who came to light after a massive mental break early in their life. ‘Bard’ is the one who is feared, while Glade is actually a kind man.
Deep down, Glade just wants to get his sister back from the Nocturnia Military Prison.
Gyft: Lights! Camera!
Glade has the ability to look through any Camera’s in a camera network.
Limitations and Weaknesses:
The Cameras have to have power and be on, camera’s have to be in the same ‘circuit’ as he’s touching. His senses while looking through a camera are dampened, he can’t see the outside world and if the camera has sound, his hearing is affected too.
Von Ansco
35 | Male | Bodyguard for Blue Feather Reverers
Description:
Von (lovingly called ‘Vonny’ by Harriet in secret) is a calm headed, tall male. He and his brother Dale are the Body Guards specifically tasked with looking after Harriet when she’s out and about; not that she needs it, but it’s moreso to look after little Calem.
Von has a soft spot for children, and is often the one Harriet hands Calem to, as he is the carer while his brother is the fighter.
He is loyal to Harriet as she saved him and his brother from their abusive mother years ago; even if they were adults at that point.
Gyft: N/A
Dale Ansco
35 | Male | Bodyguard for Blue Feather Reverers
Description:
Dale, unlike his brother, is not the calm headed one; he’s quick to anger and often has to be calmed down by either Harriet or his brother. Much like his brother Von, he is a body guard specifically for Harriet.
While he’s not as big on kids as his brother is, Dale will still fight tooth and nail for the kids and Harriet.
He is loyal to Harriet as she saved him and his brother from their abusive mother years ago; even if they were adults at that point.
Gyft: N/A
Maribel Coltello
30 | Female | "Griffon" | Silver Canary
Description: One of many people who have developed a gyft while living in the city and decided to make it everyone else's problem. Maribel came from a large and boisterous family, and she grew up as someone that actually thrived within Nocturnia. When her power manifested in early adulthood, she changed career paths and became a guard for hire. Technically. She's worked legitimate jobs and as extra mafia muscle. Though she may tell you she likes the excitement of the latter, the former is much preferable. Especially after a few bad jobs screwed up her personal and love lives.
Her latest position with the Silver Canary is the best she's had since... ever. She gets paid well and normally doesn't have to worry about much in her day to day. Although the money is a large part of who she chooses to work with, Maribel does have an honorable streak in her. Maybe ironic given her occupation and the nature of the city, but she gets attached easily. Her 'code name' is actually just her maiden name; she prefers it to her legal one but hasn't cared enough to go through another name change since her divorce.
Gyft: Air Force
With her gyft Maribel can form powerful currents of wind. The winds are cold and fierce, capable of cutting if condensed enough, but Maribel does not have the control needed to form anything the size of a sword or smaller. Her power is more geared toward large movements of air: billowing wind tunnels, whirling walls of wind, and cutting guillotines of air pressure. With some creativity it has a variety of uses, though she mainly uses it for both offense and defense.
Maya Orech
27 | Female | "Swift" | Silver Canary
Description: The daughter of a former detective. Or, rather, the former daughter of a former detective. Maya was emancipated in her teenage years after one too many close calls due to her father's occupation. Among other reasons. Even after leaving her old life behind, she was never safe. Muggers, kidnappers, and killers were a very real problem in the city. All just as bad as the corrupt men her old family had chosen to throw their lot in with. She lived in constant vigilance, aloof and alone in a dead end job within the walled city.
Until she got caught up in yet another hostage situation (some small time gang with ambitions way above their ability), and met Adel by chance as he was poking around the area. After being set free (technically, as all the Canary had done was open their cuffs and the door and left them to save themselves), Maya sought him out. The fact that she, a civilian, had actually managed to find him got her hired. Well, that and her useful gyft. If she was going to find herself in sticky situations no matter what she did, then she figured she might as well give up and lean into it.
Gyft: Bio-Sonar
Maya possesses an enhanced form of echolocation. Her ears are fine tuned to pick up sound vibrations like ripples in water, and she can accurately tell the positions of people and objects within her radius even in total darkness so long as nothing obscures her ability to hear. She is also capable of producing a high pitched noise so that she can listen for its echo. She effectively has both a passive and active sonar via her gyft. Though not as powerful as the submarines that may come to mind at the word sonar, her gyft can indeed be harmful at close range if used underwater.
Walter Shaw
Age: 35 | Male | Independent Contractor for Nocturnia PD
Description: While Walter is now known as a bit of a private eye in the district of Grey Square, he was once the proud owner of an antiques store. Unfortunately, as the rise of Gyfts gave powers to people who really shouldn't be trusted with a water gun his store became the target of local thugs when he refused to pay protection money. When Walter's own gyft allowed him to elude the thugs planned ambush, the thugs burned his store to the ground in an act of revenge shortly before the police arrived.
Without his store to fund his life, he was briefly put to work as a private contractor for Leon's division by helping identify the origins of any objects that may have been of historical value or reference during the police officer's various busts. However, after being able to detect a cache of drugs that was sealed inside of each 'lucky cat' statue that had been uncovered during a drug bust, Leon has kept him on as a more permanent contractor for special cases in which the police need assistance.
Gyft: Vibrational Echolocation
When Walter's skin comes into contact with a solid surface, he can send out a pulse that echoes out a distance of approximately sixty feet from the point of contact which travels along all objects in physical contact with the surface he has touched. Effectively, this gives him a brief 3d image of his surroundings. The more solid an object is, the better it shows in the image he retrieves from his gyft. So while wood, metal, and stone would give him a crisp image, loose dirt, water, and gel-like substances give him a poor image. While he does use this gyft to reveal secrets about his surroundings and can even sense where people are by the contact of their bodies with a solid surface, this power would do nothing reveal a subject or details that are floating or otherwise suspended in the air through non-physical methods.
Barbara Smoak
Age: 23 | Female | Work Study(Crime Scene Investigations) for Nocturnia Police
Description: A brilliant student at the College of Gyfted Studies, Barbara excels at the technological aspect of higher education, with a particular talent for Biophysics. Secretly, she dreams of being the person to unlock the origins of the Gyfts and why some people seem to have them and others don't. She has published two papers in the local science magazines, which has earned her the attention of Nocturnia PD. In exchange for participating in what Leon refers to as an 'extended work study', she is given a healthy(funding wise) scholarship and is often collaborated with when Gyfted persons are brought in on criminal charges.
Gyft: None
Emilia Castiglione
Age: 32 | Gender: Female | Title/Alliance: Lieutenant of the Red Rose Syndicate
Description:
Emilia Castiglione serves as the trusted second-in-command to Isabella Delacroix. Towering at 5 feet 9 inches, her lithe, athletic physique is complemented by striking hazel eyes. Additionally, the interplay of her sharp facial features and fastidious appearance conveys an undeniable air of quiet authority, a quality honed over years of navigating the treacherous waters of the criminal underworld.
Emilia’s responsibilities within the Red Rose Syndicate are as diverse as they are critical. She acts as Isabella’s confidante and most trusted advisor, meticulously overseeing intelligence operations, fostering loyalty among the ranks, and ensuring the seamless execution of the Syndicate's myriad undertakings. Her steadfast dedication and strategic acumen have rendered her an invaluable asset, particularly during the pivotal moments that marked Isabella's ascendancy to power within the formidable landscape of Nocturnia.
Gyft:
Bloodhound Sense: Emilia possesses a heightened sensory ability that allows her to track people and objects with unparalleled precision. By focusing her Gyft, she can pick up on faint traces of movement, scent, or energy signatures, enabling her to locate targets even in complex or crowded environments.
Applications:
- Tracking Expertise: Emilia can follow a target’s trail long after they’ve left an area, provided there is some residual trace to work with.
- Threat Detection: Her heightened senses make her exceptionally adept at identifying hidden dangers, such as ambushes or concealed weapons.
- Interrogation Aid: Emilia’s ability to detect microchanges in voice or movement gives her an edge in spotting lies or uncovering hidden motives during conversations.
Limitations and Weaknesses:
- Environmental Interference: Strong competing stimuli, such as heavy rain or overwhelming scents, can hinder her tracking capabilities.
- Range Restriction: While effective within a reasonable distance, her Gyft requires her to be within proximity of a trace or lead.
- Mental Fatigue: Prolonged use of her Gyft can lead to exhaustion and migraines, forcing her to rely on traditional methods in extended operations.
Description:
The original owner of the Jolly Jalopy, still serving the same bar he founded more than 70 years ago. His nickname a testament to his longevity, he appears as if he’s only aged 3 years since gaining his Gyft. Resembling a hardened yet well-groomed and presentable 60-year-old, his personality is curt towards newcomers while jubilant in the company of regulars.
His bar is both his home and prison, the building barely surviving hardships of the times. With the rise of Gyfts and the chaos that followed, Antonio wished nothing more than to protect his life’s work. One morning he awoke to find himself apart of it. Rooted to the building Antonio’s body swelled with power, commanding the vegetation whose roots threatened to overtake his establishment. His bar became a living part of the community and within his doors he holds absolute power.
That power however extends no further than his door. Unable to leave he is now dependent on the same community that depended on him to shelter them from the worst of Nocturnia’s history, post and pre Gyft. Antonio drowns in wisdom, and though Gyfts might create a little more chaos, he sees things are the same as always. The powerful trying to take control while the ordinary just want to be able to call tomorrow their own.
Gyft:
Synaptic Monument
Antonio is physically and spiritually entwined with his bar, the Jolly Jalopy and the land it resides on. Within the premises he commands the nature, walls, and air itself effortlessly. This can protect or harm its occupants. He can also search the earth below to reclaim and share the memories that have occurred in this place with others as he sees it. Though he can cast his vision back centuries, only the time his bar has existed is vivid to him.
This comes at the cost of his immobility. Unable to exit the bar, his reach only extends as far as he might be able to throw something out the door. He depends on the Brewery community to ensure his continued service to the district.
Description:
An up and comer in the underground racing circuit and recognised champion of the High-Rise Raceways. A diehard racing fanatic whose driving style can only be described as suicidal to those unfamiliar with her. She initially struggled in the racing scene. Though brave enough to push to the absolute limit of sanity, where metal groaned under G-force and engines whined threatening to explode, she found herself constantly outclassed by those able to afford better and bigger machines.
She studied the courses, did the math, found the most optimal lines. She was making time as perfect as her vehicle would allow but it still wasn’t enough to take home a notable victory or be celebrated as a true pilot. Another disappointing race later and a night of restless sleep she dreamt of that perfect apex. The line was encompassed by a grid she raced through, then it leapt from building to building and she followed fearlessly.
That next morning, she awoke for another race. As she fell back in tune with her vehicle that same path appeared before her, and she did not hesitate when it led her off a 13-story high bridge to land further ahead in the race. Making a name for herself by willingly diving inbetween bridges as a shortcut led to her rapidly growing notoriety. Her name found its way to those requiring high risk couriers, turning her passion into a career.
Gyft:
Predictive trajectory
Rada developed the Gyft of foresight, albeit in a limited manner. By attuning herself with an object she found she could visualise its path. Naturally her career as a pilot was accelerated rapidly by this. This would conversely work in predicting other objects. If she could visually track it, the path it would take at the current time was clear. This allows her to pre-empt an opponent’s actions and adjust accordingly.
In focussing in on an object, tunnel vision sets in. Ontop of the focus required to maintain an objects line of movement the rest of the world seems to fall away as the path becomes more visible. In tandem with this is that only one path can be determined at a time. Focussing on another object highlights its path to Rada causing the other to fade away, leaving her Gyft highly selective in use.
Description:
Otto kept his nose out of trouble, studied hard and focussed on a legally legitimate and comfortable life within Nocturnia. It became abundantly clear very quickly however that such an ambition was almost impossible here. If he couldn’t make a such a life for himself in the city, then the next logical step was to leave it behind. The great wall containing all Nocturnia also proved this would also likely be a venture doomed to fail.
Otto then faced the dilemma of either giving up on either his morality and serving the criminal underworld or committing themselves to a life focussed on sustaining themself rather than thriving. So, he did what he did best and crunched the numbers. He attempted to quantify the uncountable; to create a formula based on his emotions and which path would lead to happiness.
This obsession found another path. Theories flying through his mind turned to numbers, solutions. Waking startled prepared to test said solutions Otto found a different world. A world of pure values, where everything had a connection to something. The world suddenly made sense. Everything he was seeking was just an equation away. The path would have to be calculated but the final value was known. He just had to find the right strings to pull. He found his comfort wrapped in a new morality where only the ends matter.
Gyft:
Integral harmony
Otto possesses the ability to break the world around him down into raw data and formulate a method to reach a goal. Such a Gyft has led to his ability to rapidly learn and adapt to academic challenges presented to him. This also allows him to bring cohesion and stabilise situations most would consider long lost. Be it mechanical or social, if allowed by others his insights at the very least seem to minimise loss.
In using his gift Otto becomes disconnected from reality, occasionally to the point where a person is nothing more than a value to him. This has led to occasion where he needs to be grounded by others. There is the danger of losing himself to his Gyft. Should he drift too far and let his view dissolve everything he might find his mind following suit. Not even Otto is sure what would result from that, but he knows he wouldn’t be the same.
Description:
Nep has always been the life of the party. From the moment they snuck into their first rave, they never wanted it to stop. The neon of Nocturnia turned as high as it could go, focussed into one point of energy. The parties always ended but that just meant it was time to find the better high. Drugs elevated the moment, but it was always the crowd that gave that feeling of immortality, that they’d never die so long as the music roared.
Nep eventually found the ceiling to their rush. No matter how much harder the party went, his body just couldn’t feel anything more. Not satisfied with their biological limits Nep obsessed over how to crash through the ceiling. Looking to the crowd Nep became envious. If only he could condense their emotion and feel it all at once. That moment of ecstasy was unimaginable, but it had to be better than anything anyone felt.
The opportunity came one evening waking up in time for yet another rave. Tonight felt different, walking the streets felt strange, a melting pot of emotion. As Nep approached their venue that familiar rush began. Before he was even through the doors, the feeling was like nothing he’d experienced before, and the crowd shared the feeling. When the show started, the crowd became one, the night a religious experience of ecstasy.
Gyft:
Emotional Amplifier
Nep can tune into the emotional state of others and allow it to reflect upon themself. While Nep uses this for hedonistic purposes, it has found use for those who have been able to convince Nep to assist them using his Gyft. Nep can also use his Gyft as a sort of feedback loop, capturing an emotion and replaying it in his own and the minds of others. Never letting a high die or wallowing until they exhaust themselves.
This sensitivity to emotion however is always running. Walking down a busy street can be overwhelming on the best of days. Such has forced Nep into a nightlife routine but given his lifestyle he finds such manageable. Another risk is that if unchecked Nep’s feedback loop can overwhelm those exposed to psychosis. There have been myths of raves turned to bloodbaths and Nep never seems to have anything to add to such conversations.
Description: Akir grew up witnessing the darker side of Gyft’s. The Gyft’s that coalesced as curses or disease rather than powers. She witnessed a parent succumb to an overload of energy as they attempted to control their power. She dedicated herself to her family after the event. Beyond that she dedicated herself to her community and studied medicine. Her medical expertise helped many and even saved lives among the Brewery District.
There were cases beyond her abilities though. She accepted that she couldn’t save everyone but couldn’t accept the helplessness she felt when trying to treat the Gyfted who couldn’t control their powers. Watching them roil in energy she couldn’t even comprehend she wished she could just do something to help them. One day she woke to find her wish granted. All her Gyfted patients seemed to stabilise in her presence.
It wasn’t immediately apparent, but the fact hit eventually hit Akir. It was her. She was now Gyfted herself. She found herself conflicted. Akir welcomed the ability to help but had become what she dreaded. Despite her conflict, she became a specialist in Gyfted medicine. She now seeks answers behind the magic and maybe an answer, a cure, behind the affliction that some people called a boon.
Gyft:
Inhibitor Field
Akir’s presence naturally suppresses the Gyft’s of others. The radius and power of this field can be expanded if focussed into application but requires mental and physical exertion on Akir’s part to maintain beyond natural use. This inhibition effect can also be imparted upon objects so that they may also emit the same field. This requires an item to be charged, larger items creating larger fields, the more energy expended increasing its intensity.
The inhibitor field can however be fatal for those who depend on their Gyft’s to stay alive. Akir must take care regarding those she stays in proximity with as not to cause an accidental fatality. Her ability also inherently attracts distrust and discrimination from Gyfted who are unfamiliar with Akir. Viewing her as a threat to their way of life Akir has endured threats and even outright violence as a result from such.
Adam & Eve Delacroix
29 | Male & Female | Blue Bloods - Patrol Supervisors
Description: Adam and Eve's original image had been lost after so many years with the force, having taken on different faces, voices and more they have lost what they originally looked like. Usually skulking in different forms the brother and sister duo fell in line with the Blue Bloods early on under Queen Clash. They have an amazing track record for under cover busts, as well as other activites the pair are hungry to expand with Clash even more than the head honcho herself. Dangerous, unadultered and in their prime.
Gyft: Shapeshifting
Adam & Eve can take the apperance, voice and likeness of any person they come in contact with. They have to be within a 20 metre radius of the person to take their persona and they can look like the person for as long as they want unless they take severe damage where their body will revert to protect the cells being destroyed.