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2 mos ago
Current Stop being passive aggressive. Just be aggressive.
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2 yrs ago
It is certainly not 'optimal', but it *is* doable, depending on what you want to do with it. You could go swords or valor bard and play them more like a warrior with some magical ability
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2 yrs ago
One might say your villain arc has begun. Embrace it.
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2 yrs ago
Man do I love watching the circus
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In SPIRITUM 20 days ago Forum: Casual Roleplay
Gerard Biserus



"Pull off there." Gerard pointed towards a gas station right outside the old residential district. It was the type that had a service area for trucks, and while theirs wouldn't 'blend right in', it would be out of the way- and not at risk of being towed. It was lucky for them that this part of town was considerably less crowded than the main streets of the city. Clear of foot traffic anyway, the roads themselves were still packed and cramped, it took a solid 10 minutes for them to cross a single city block in order to pull in and park. "Not exactly free from prying eyes... but at least we won't get towed."

Gerard climbed out of the back, helping the princess out as he did, pulling a baseball cap low over her head, for as little as it did to help hide her. Luckily perhaps, no one was too interested in a group of university aged kids getting out of a beater. Though Morden's larger size drew a few more pairs of eyes than the rest of them, no one really paid them any mind.

"Almost home free- no offense." Gerard chuckled, elbowing the princess as he glanced around, obviously in a good mood. "Hey Kali, that Ivan guy said your dad was in town right? Maybe we oughta pay him a visit after all this mess. It'd be good to see family- plus, I bet he'd buy us a round of beers."

The address provided by Veld's men was a short walk away- no longer than 20 minutes now that they were out of the car. Through winding alleyways and old cobble streets, it almost felt like they were going back in time as they stepped through. The target house was a small, unassuming looking thing. It was a townhouse overlooking the cliff, small, mostly brick and mortar, one car garage- currently full- and a second floor balcony. A man was casually smoking out on the balcony, dressed in casual clothes, sweater and jacket, though the sharper eyes among them could spot the corners of a concealed ballistic vest, and the tip of a pistol suppressor sticking out the back of the jacket. Guns and civilian clothes had Spooks written all over it. The door opened before they'd even approached the steps. A man with glasses in a plain suit poked his head out, glancing up and down the street, before focusing in on the WARDEN's, and their guest. Stepping back into the home, gesturing for them to enter.

While the men outside the building wore plainclothes, the ones inside were dressed more like regular Rassvettian army: Armored vests and carbine rifles, magazine pouches and helmets. Some half dozen of them, checking gear, a few loading magazines. They were met by a few nods, an impressed whistle, and the like, but no one got up to greet them or anything like that. "Dirk wants to check the girl, make sure she's good- and real. Upstairs. Office." The spook said in a low voice. His head gestured to the stairs.

A Trial by Fire

Persean Sector, Terimon System_
Orbit above Skogsrå_
UEE 5th Fleet, 'The Fighting Fifths'. Local Time: 0730_


In another time, the planet of Skogsrå would've been a haven of growth and abundance- lush, thick forests and mountains teeming with natural resources, even and temperate climates, oxygen based atmosphere and naturally habitable without any need for significant terraforming, Skogsrå was a veritable pearl in a sea of desolate desert wastelands and cold uninhabitable rocks, that made up the system surrounding it. As it stood now, Skogsrå was just another battlefield, a planet trapped in the constant tug of war between Coalition and UEE hands. A decade ago, it belonged to the UEE, seven years ago the Coalition held it. Four years ago the UEE took it back, and three years after that the Coalition seized control once again. Its population had been dropped to a quarter of its prewar size, two decades of warfare decimating cities and population centers, its industries only kept floating by the boatloads of UEE and Coalition technicians and colonists sent to re-establish control over the planet over the years. The Persean Sector made up the narrowest stretch of the Free Economic Trade Zone, with the Terimon system set smack dab in the center, making it the perfect staging ground for either UEE or Coalition forces into the territory of the other- if they could only hold onto it for long enough. To boot, its abundance of heavy metals meant that ships could be easily repaired without need of transporting materials over large distance, and allied forces could be replenished and restocked in short order.

It was for these reasons the UEE had commanded the recapture of the system- starting with its Capital planet of Skogsrå. At the head of this advance was the Empire's 5th Expeditionary Fleet, the Fighting Fifths. Some half million brave souls onboard countless numbers of the Empire's finest warships and strikecraft, ready to take back what was theirs. The fleet had taken the Coalition defenders by surprise- a misinformation campaign leading the Coalition to believe the first attack was to take place in the neighboring Furindal System, and as such had gathered the bulk of their forces there. A small detachment from the 5th Fleet would indeed assault the Furindal System, though their orders were to merely keep the Coalition forces occupied- not extending themselves enough to get stuck into a full on battle, where they would surely lose, but just enough to stop the Coalition from being able to easily leave and reinforce the defense of Terimon.

Among those in the Terimon System proper, were some few hundred-odd men and women of the 101st Special Forces Group, though their objectives were slightly different than that of the 5th Fleet. For the 101st, the value of the planet itself was not its rich resources- quickly being drained in the passing decades, or even its strategic position in the FEZ, but rather what was left behind centuries ago by a unified humanity: One of a handful of working, undamaged, Nanoforges.

Nanoforges were not new technology by human standards, these installations dotted the industry worlds of the UEE and Coalition alike. Given enough natural resources, Nanoforges allowed for rapid, precise manufacture of consumer goods, hardware, military equipment- all of varying complexity. Old Empire forges however, were a rarity. Capable of goods of complexity outshining its contemporaries, and faster as well- presumably capable of manufacturing MAS parts, smart munitions and advanced stealth systems, all in a package capable of collapsing to the size of a trailer truck. It could be argued that the value of the nanoforge was greater than the 5th Fleet itself, and while the 101st were tasked with aiding the 5th Fleet where possible, their true objective was to secure Skogsrå's nanoforge and spirit it away to UEE hands- whatever the costs.

Perhaps it was frustrating then, for the 101st, that the 5th Fleet's supposedly sure assault on Skogsrå itself had bogged down in orbit. The assault was quickly turning into a siege as the Coalition beat back the UEE forces. What was supposed to take some 3 hours had turned into 6, that turned into 12. In a few hours, the UEE detachment in Furindal would have to pull back, allowing the Coalition defenders to jump back to Terimon, behind the 5th fleet- encircling them. A breakthrough needed to happen within the next few hours, or they'd have to recall their assault entirely and pull back to safer space.

The UEE had time for one last assault on enemy lines. One last chance to break through and begin the invasion of the planet.



Persean Sector, Terimon System_
Orbit above Skogsrå_
INS Roanoke, 101st Special Forces Legion. Local Time: 0730_


"General Quarters, General Quarters. All hands to battle stations. I repeat: General Quarters. General Quarters..."

The Roanoke shuddered violently as it turned towards the planet of Skogsrå, a dozen UEE vessels flying out ahead of it. Behind the main battle line was a massive Liberator battle-carrier, the INS Abraham Lincoln. The main cannon of the Lincoln glowed a faint blue, the radiating hum causing the space around it to seemingly flicker before it fired, a trio of twisting, braiding pulses of energy flying through the great void. The space around them remained silent as huge orange flower of fire erupted from the top tower of the Coalition battle-station set between them and the planet- bits of solar panel, steel, and dish parts filling the local area as the force of the explosion ruptured outward. The station and its attached ships shuddered as gas, debris and concussive force rattled the local area. The explosion tore a great chunk out of the station’s superstructure, and the Lincoln must have scored a lucky hit, as a series of secondary explosions began to ripple across the station, slowly tearing the structure apart from the inside out.

UEE and Coalition Battleships alike detached their destroyer escorts, and turned to face each other, the space around them filling with cannon-fire, plasma and laser pulses moments later. Explosions rippled across both fleets as Coalition ships released their MAS squadrons- dozens of tiny specs in the darkness of space. The glint and light from their thrusters made them seem like swarms of angry fireflies in the distance as they flew towards the 5th fleet and its accompanying Naginatas and Sentries.

Onboard the Roanoke, alarm klaxons followed the announcement for general quarters, the entirety of the ship waking up, regardless of shift as the ship changed its vector and prepared to enter combat. The already cramped ship was now a flurry of organized chaos: Men and women ran back and forth, each fully aware of their tasks, sliding past each other as they made their way to turrets, control stations and maintenance decks. Marines armed themselves, preparing for boarding actions, security teams prepared themselves to repel boarding actions. The bridge a beating hub of activity as it sank down to the armor line, making itself a smaller target from any potential hit. The hangar was a veritable hive of moving metal and bodies, MAS crew sprinted for their machines and completed last second maintenance and repairs, while techs rushed to their stations, shouting things at one another and pointing at datapads and screens. Unnecessary or momentarily irrelevant materials were unceremoniously shoved aside as Ultra-light MAS lifters attached munitions and weapons to mechs that still needed servicing.

The pilots were not spared this chaos either- the synthesized voice of the ship VI echoing across whichever room they currently found themselves in.

"All pilots to strike craft. I repeat: All pilots to strike craft. Prepare for imminent combat."

"Fuck! Fuck! Fuck! Outofthewayoutoftheway!" A pink head of hair cursed and spat, half sprinting, half jumping past crewmen, lifters and crates of munitions as she pulled her flight suit on mid-sprint, a bundle of crinkled magazines and mirror clattering unceremoniously onto the deck, a pair of cucumber slices stuck to her forehead indicating what she'd been up to beforehand- likely using the ship's hydroponics bay as an impromptu day spa. This of course made the expected 90 seconds from rack to cockpit Kodos had drilled into them a lot more difficult than it needed to be, but somehow, miraculously, she'd made it.

Half climbing, half throwing herself into the open chest cavity of her MAS, Sabine mashed a key on the side of her cockpit, shutting herself into the darkness. A bit short breath of breath, the glass fogged as she pulled her helmet over her head and sealed herself within her flight suit. The helmet sprang to life as it booted up and connected to her neural implant, painting a heads up display over the helmet’s faceplate. As the MAS slowly woke itself from its slumber, the walls seemed to become transparent, becoming what the ‘head’ of the MAS saw. Sabine turned her head left and right to check the Sparrowhawk’s calibration, making sure its movements mimicked hers- not that she'd have time to make any changes at this point.

Sabine looked up as the massive hangar doors above them began to pull open, leaving a thin oxygen shield as the only thing preventing the entirety of the hangar from venting out. Above them, the inky black void of space, dotted by stars, now occupied with dozens upon dozens of ships. Battleships, cruisers, destroyers, and the exploding remains of the Coalition station loomed above them, as flashes of light from railguns and plasma cannons streaked across the black empty. Tiny flecks of blue lights- the thrusters of MAS and aerospace fighters zig zagged and spiraled around in the far distance, lights flashing as their weapons fired, silent flowers of orange and white taking their place as weapons connected with them.

> Confirming Pilot Assignment: LT SABINE LAURENT_
> ...Pilot Confirmed
> Initializing systems...

> Reactor: Online_
> Life Support: Online_
> Shield Generator: Online_
> Weapon Systems: Online_

> All Calibrations Complete
> All Systems Nominal
> Standby for Launch


"Hah! Fuck you Hex!" Sabine's sing-song and lilted accent crackled over the 7th Squadron's comms. "Told you I'd make it in 90- I mean- This is Rabbit, sounding off! All systems green, and incredibly mean. Ready to mingle with some capitalists."
Galahad Caradoc


"Goug. We're lost, aren't we?"

Galahad barely had time to say anything before they had made one too many wrong turns and were now being faced down by a group of bandits. Twice their number, though perhaps only half of their arms and armor, the Kirins nonetheless found themselves waylaid by this group- demanding their- something. Not that Galahad would've given them anything, but the bandits didn't even wait for a response before they begun their attack- it seemed these bandits were content to just loot their corpses instead of attempting any sort of extortion. A vein on Galahad's forehead pulsed, though unseen due to the helmet that covered his face.

"Is this really what you want to do?" Galahad asked them plainly, with a faint shrug as he unslung his pack and dropped it onto the cart, removing his halberd from its place on his shoulder. Rudolf was already getting stuck into the fight. On another day, Galahad might've been concerned with Rudi's apparent tonal shift, but honestly, Galahad's frustrations from the past few days had finally gotten the better of him- a part of him actually looked forward to the fight. He needed to blow off some steam, and these bandits provided the perfect excuse. "Fine then. Your funeral."

With Rudolf having gotten behind them, that opened up the narrow alleyway at least a little bit for Galahad and Robin- though Galahad still wouldn't be able to make the wide sweeps he was used to with his halberd. To make matters worse, these bandits, while still just highwaymen, were no slouches- their footwork was fast and precise, their blades quick and nimble, an almost familiar feeling. They fought like professionals, they fought like Robin. Had they come across some poor band of travelers, or common guards, they'd likely make quick work of them. But unfortunately for them, the Kirins were no common sellswords. They were surrounded in a narrow pass, and the Dragoon had the only polearm around.

Galahad immediately put the reach of his weapon to good use, holding it at the end, and stabbing forward at the front of the group. Rapid, quick stabs and lunges with his massive halberd's spearpoint, and narrow swipes with the axe blade. Its weight alone was enough that these flimsy blades would've had difficulty guarding against it. The intent was simple- the bandits would either stand there and be stabbed, or be pushed backward into the cutting wheel that was Rudolf. Galahad shifted to the side, to allow Robin the ability to slip in where needed, but instead of doing his usual thing of jumping around the field, like a dragoon, Galahad seemed more than happy to stand where he was and tear into their lines.

Perhaps a bit desperate, one of the ruffians attempted to slink in past Galahad's reach, narrowly deflecting a stab as he tried to close the distance and run Galahad through with his blade. A quick twist and twirl of Galahad's polearm was enough to knock the man off balance, enough for Galahad to step forward and twist, using a pushing kick to send the bandit flying into the wall. A moment later, the heavy axe of the halberd crashed into the wall, crushing and cleaving body and stonework alike.

"Lets wrap this up quickly." Galahad growled, the blade of his axe rasping against stone as he yanked it out of the wall.
@Rhona W Much appreciated! Always happy to see a real-robot fan!

@Psyker Landshark@TaintedMushroom@Abstract Proxy@Whoami@HereComesTheSnow@Eisenhorn I hope everyone's Thanksgiving has been going well- at least for those of you that celebrate it. Sorry for the delay, but here it is- OOC is now live! Those of you that have gotten the good-to-go from me can go ahead and post their characters into the char tab! Those of you who are still working on them, no pressure, or alternatively, as much pressure as you need to get the CS completed.
101st Special Operations Legion
7th MAS Flight Roster




Character Sheets:

The following are the Character Skeletons for the the 7th MAS Squadron. The CS's are a 2 part set. The first part is your character, the pilot. The second part is your mech, which you can make using the builder above or choose one of the UEE MAS' from the Tech Room.

A note on Callsigns: A callsign is a typically a name given to you by the rest of the squadron (whether you want it or not). There are very few people that will be willing to unironically call you "Grim Reaper" or "Kingslayer". Nicknames and Callsigns should be short, sweet, easy to call out. Examples of common callsigns are in reference to habits people observe you doing or quick shortening of your names: eg "Brit" because you have a strong English accent, "Twitch" because you tend to look around a lot/rapidly, "Kanga" because your last name is Roo, etc. If you're a brand new pilot and haven't been around long enough- or haven't been notable enough- to have an established callsign, you either won't have one or will be referred to something along the lines of "Noob", "Rook", "Rookie", "FNG", etc.

As far as roles within the squad goes- I'd like to see a relatively diverse mix of experience and talent. Squad leader, Rookie, Veteran, etc.



Click Picture for Background Listening.
Falling Skies


Plot, Premise, Expectations:

Hello everyone! Welcome to the interest check for Falling Skies! This is a reboot of a particularly old series- the original being written about a decade ago, and the last iteration being about 4 years ago. This Space-Opera-with-mechs RP follows the adventures of a group of men and women from the Empire's 101st Special Operations Group. I will be accepting a relatively small number of players- thinking between 3 and 5 not including myself or any co-gms, so this is not first come first served. This is a Mecha RP, with the idea that the mechs themselves are reminiscent of Gundam (specifically its 'grunt' suits), Macross/Robotech, Front Mission and Armored Core.

While nothing about giant mechs really fit the premise of 'hard sci fi', this RP will be aiming to fit something along the lines of 'hardish' sci fi: grounded in reality where possible, with some rule bending of realism and suspension of disbelief where needed. Something sorta like classic Halo 1-3 in terms of gritty military fiction vs space fantasy.

We the players will play the role of the 7th MAS Squadron, a squad from the United Earth Empire's 101st Special Operations Group, as they embark on their next campaign into the Persean Sector, a stretch of hotly contested space. Par for the course, absolutely everything goes wrong and they'll find themselves struggling for survival in increasingly hostile space. The RP itself will loosely follow a mission -> hub -> mission framework, though things may change and adapt as the RP progresses. Posts will be expected within 7-10 days following the GM post, with extensions to be provided as necessary. This RP aims to blend the melodrama of a space opera with the cold and harsh realities of war, and of course with giant robots.


Terminology and Technology:




Mobile Armor Suit Builder:


Tech Room:

Depending km what kind of mech you're looking for, I cam send you a few suggestions I have stored away @TaintedMushroom
@TaintedMushroom A surprising twist on a rookie, but not at all unwelcome. Elliot is looking pretty good so far! Let me know if you need any help with images or mech ideas!
OOC thread will go up probably sometime soon, but the IC itself will probably be starting some time after the Thanksgiving holiday for us Americans.

Those who have expressed interest but have not written sheets yet can still drop them for me to take a look. In the meanwhile I will be providing some feedback and such for the provided character sheets.

@Psyker Landshark grandpa Kodos and the Ez8 lookin' hound are good to go. Accepted.

@Abstract Proxy funky esoteric black market space merchant looks good so far, just waiting on a mech sheet now!

@Whoami the witch and her spooky scary skeleton are good to go. Accepted.

@Eisenhorn the bull and his friend, another bull, seem ready to wreak havoc on any unwitting China shop in sight. Good to go. Accepted.

@HereComesTheSnow god's sanest pilot and his entirely reasonable puke can are good to go. Accepted.

@Timuir unfortunately the samurai doesn't quite meet expectations. If you'd like I can PM you more specific critique, but as it stands, this one sort of misses the mark.
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