▸ History:Sakana was born in Amegakure and immediately enrolled in the Shinobi Academy once he came of age to do so -- his father being a teacher at the academy (well loved by children for his strange, but cool appearance) and his mother being part of the border-guard units, it seemed like a logical step to enroll him. The Uragiri clan itself was a clan that was only partially shinobi in nature, and who were largely shunned in 'regular' life due to their uncanny appearances, but when it was time to enter war they were suddenly well liked due to their populous clan that could provide large amounts of shinobi, despite their otherwise high percentage of civilian members.
The Uragiri had no problems integrating into Amegakure at it's creation despite their strange appearances, and were accepted as hard working clansmen who were willing to do any job they were handed - they were always an industrious people specializing in forestry and farming, but seemed to be almost natural craftsmen too, and it wasn't long before the Uragiri had built up a quarter of their own complete with a clan house where they performed all sorts of menial tasks for the benefit of Amegakure as a whole.
The shinobi underwent a similar process, falling in line quickly and becoming a part of the shinobi forces, although their initial numbers meant they made a mediocre addition at best. They were not exactly famous for their skill either, excelling only at averageness it seemed. Luckily or unluckily for Sakana, depending on your viewpoints, he was raised as a shinobi by his parents, both of whom were jonins at some point in time, and who drilled him rather hard for Uragiri standards. No, this isn't the story of a genius coming to birth by his parents forcing him to use kunais at the age of three. They were still loving parents and did their best - they just trained him really hard as well.
Partially that was because Sakana had a natural drive to improve. He was a natural at being a shinobi too and in the academy did rather well for himself, finishing in the top 10%. As a genin he did standard genin jobs for that time and saw some action, and was promoted to chunin after an incident in which he was forced to take over a leadership role after their jonin had been caught in a particularly nasty genjutsu. Although the mission failed and the targets got away with the loot, Sakana was praised for getting the jonin out of there and preventing the genjutsu from taking hold on his team. Not a particularly heroic story all things considered, but all in all a decent reason for promotion.
During the intermission between his promotion to chunin, and his sure-to-follow jonin promotion, he met a wise man who was travelling through Amegakure while visiting shrines. As Amegakure was home to the Children of the Prophesy some 150 or so years earlier, it seemed like a natural place to stop and rest for the journey. While the man was there Sakana learned the true story of the Sage of the Six Paths and began forming his own theory on his life, death and fate was decided. The Sage was looking over everyone but not everyone was given the same degree of skill at birth, and not everyone progressed at the same rate despite hard training and work. That had to mean something.
Two years later, he was finally enrolled for the jonin exams, which were sure to provide him with yet another milestone in life. He didn't worry about it, saying only that fate had been sealed and not even the greatest forces in the world could move it now. If he was destined to be a jonin, it would be so.
If the Sage wills it.Uragiri-ichizoku clan mon The Uragiri clan is relatively unknown, even in Amegakure. They provide mostly standard civilians in Amegakure who work in the industrial plants creating metal and tools. They all stand out, however, due to the black and yellow eyes that run in their family - any Uragiri clan member is recognizable by their eyes. This trait, while genetic, can be recessive and there are very few Uragiri clan members who do not have these eyes - but they do exist. In such a case the clan members can be identified by their clan icon, which is a set of black and white koi circling each other. The image is fitting, given that their eyes give them a somewhat fishy appearance.
The clan is primarily (90%) just pure civilians that mostly work in shops or the industry. The remaining 10% are shinobi, like Sakana. And, while they are good at what they do, they are typically not very well renowned - not because nobody likes them or so, but just because they are pretty average all together. For that, Sakana is pretty much the one exception. In doing so, he has also become the clans' pride, more or less. That in and of itself isn't saying much, because even being above-average would make you a point of pride in the Uragiri clan.
▸ Personality:✓ Brave.Sakana's over-reliance on fate to guide him means that he is brave to the point of stupidity, often jumping in and relying on his innate abilities to see him through. This is not to say he is without tactic or strategy, more so than that once he has made a plan, he will put his 100% into that plan, and see it through no matter what.
✗ Reckless.Easily perceived as a more fitting word for 'stupid bravery,' Sakana can be rather reckless in his pursuit of success and doesn't shy away from injury (or death if need be) to achieve his goals.
✓ Straight forwardSakana isn't one to be subtle in what he means or thinks and will bluntly state what he believes, allowing him to transfer his ideas easily and without much hassle in trying to cushion things or beat around the bush.
✗ RudeThe same straight-forwardness also means that at time he can say things that are perceived as rude, mean or both, which is not really an ideal quality for a sensei that is meant to usher in the next age of shinobi.
✓ Hard-workingFate is not an excuse to cease working, as Sakana understands that being a hard worker is also a part of faith. He has taken this onto himself and has worked endlessly from the day he was enrolled to the current day, to ensure that he could follow his fate.
✗ GreedyAt times, Sakana can be seen as greedy. He has the mentality of 'I take what is mine, and then I take some more' when he is allowed to -- rummaging through dead shinobi's pockets for trinkets and other goods isn't uncommon to him. Not entirely negative (if he killed something, he deserves the spoils.. right?) it does leave a sort of stain on his reputation -- if he were ever to become better known internationally, they would no doubt frown at this habit.
✓ DecisiveNot someone to toil a decision more than a few seconds in a heated moment, he is not one to get hung up on emotions -- fate takes care of that for him -- and thus he can be very decisive when he needs to be. Cutting a man's throat is not something that is hard to him and though he is not a bloodthirsty shinobi gone mad with bloodlust, he is certainly not a very emotional person.
✗ UnempatheticHe would sooner kick a student of his in the ribs when they're down to teach them that combat (and life) isn't fair, than help them back up and tell them 'good job' even if they lost.
▸ Dreams and hopes:x To become a well-known Shinobi on par with the legendary Sannin, or better.
x To continue bringing in revenue for Amegakure (can be perceived as 'to keep being succesful in missions'.
x To elevate the Uragiri clan from a no-name clan who is shunned or unknown to a clan worthy of respect.
x To teach his students the importance of fate and the Sage of the Six Paths.
▸ Desires:x Respect, glory, fame from all shinobi in the world.
x Respect, glory, fame from all Amegakure shinobi.
x Missions that allow him to show his capabilities.
x To develop a jutsu of his own, that only he can perform.
▸ Fears:x The destruction of his village (Amegakure) would most likely seal his fate to be an early death, so he fears this.
x While his own death is a non-issue to him, he fears the emotional response he will have to the death of his family (a fear that is present in most people -- more so for someone who is aware of these responses but doesn't neccesarily feel them at most times).
x To learn that 'fate' is not real, or not as rigid as he believes, would be a serious destruction of everything Sakana knows -- luckily this is a fear he isn't aware of neccesarily, though it is very present in his subconscious.
x The deaths of his students would undoubtedly be part of his and their own fates, though it would put a serious black mark on his track record.
▸ Motivations:Sakana's motives are linked closely to the following 5 things: fate, fame and glory, respect, godhood. Despite his belief in fate (and the uncontrollable nature of it) he believes that he is destined for great things and is worthy of fame, respect and glory, and has worked hard to obtain it. A secret, but very present motive is that Sakana aspires to achieve 'shinobi godhood' and to surpass even those legendary shinobi like the sannin -- to be as great as Uzumaki Nagato, Uzumaki Naruto, Uchiha Sasuke, Uchiha Madara and all their peers.
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Military
————————————————————————————————————————————————————————————— ▸ S-rank Techniques▸ A-rank Techniques▸ B-rank Techniques▸ C-rank Techniques▸ D-rank Techniques▸ Custom Jutsu: Sūpu-jutsu: Bōru
▸ Rank:C.
▸ Range:Up to 20 meters.
▸ Description:This Doton technique forms the basis of a three-nature combination. The Bowl jutsu causes the target to be encased in a dome of earth around them, which then lifts up off of the earth on four earthen pillars. The jutsu is simple. There really isn't much to it - it doesn't kill, damage, or harm you, it just traps you inside the dome. That's bad, right?
▸ Weaknesses:Well you can break free. Use S, A, B, or C-rank lightning based jutsu's to break through, or use sheer force if you're really that strong. Just do it in time before the next part of the combo.
Sūpu-jutsu: Sūpu mizu
▸ Rank:C.
▸ Range:Up to 20 meters.
▸ Description:This Suiton based jutsu is the next step. Thought being trapped in a dome of earth was bad enough? WRONG! Through a hole in the top of the dome that briefly opens at the command of the user, the user then spews water into the 'soup bowl' until it's full of water. Congratulations, you'll now be drowning!
▸ Weaknesses:Since this is a suiton jutsu, you could possibly use wind to create a bubble of air for yourself to breathe, though it's not drowning you need to worry about. At this stage of the combo it becomes more or less impossible to use electricity to free yourself from the dome as you'd electrocute yourself. Unless you're willing to risk that. Sheer force would still be enough to break free, but since water slows down movement, it'd likely have to come from the outside.
Or another solution. Maybe you can think of something. Better hurry before the next step, which is..
Sūpu-jutsu: Sutōbu o tentō
▸ Rank:C.
▸ Range:Up to 20 meters.
▸ Description:The final step in the three jutsu combo. True to it's name, this is the step that probably is the most dangerous for whomever gets trapped. Using the Katon nature, the user lights a fire underneath the earthen soup bowl/dome that they created, beginning to boil it at an alarming and dangerous rate for whomever is inside. Drown in the soup made of your own body! Muahaha! Ahem. There is no real defence for this step, if you are trapped.
▸ Weaknesses:For outsiders it's possible to blow out the fire using wind jutsu, to quench it with a water jutsu, or to simply free those in the bowl with force. Electricity is possible but ill-advised since you'd probably electrocute your friends inside the bowl.
Fūinjutsu: Atsui! atsui! atsui!
▸ Rank:B.
▸ Range:Close-medium.
▸ Description:The user seals or gets sealed 3 seals on their tongue, namely the characters for 'atsui' (熱い) meaning 'hot'. These seals contain fire jutsu up to the B rank
Katon: Gōka Mekkyaku (can contain smaller ones like the regular
Gōkakyū no Jutsu). Due to the small size of the seals, the jutsu are not quite as large as your average great fire annihilation, but the flames burn just as hot.
The technique is easily hidden and it'd require some real good eyesight to see these seals. Similarly, because the jutsu uses a standard jutsu, it is not quite apparent that they're using sealing to be used, and it's easy to mistake these for a jutsu being used without handseals. As such, finding out that seals are used in this technique will be extremely hard for anyone that doesn't have specifically good eyesight. The seals are activated by flowing jutsu to them to 'unfurl' them, and then allows the user to spew out the technique.
The three seals are aligned from front to back saying, hot! hot! hot!
▸ Weaknesses:Adequately dodging the technique is easier the further away from you Sakana is -- the technique is still a simple Great Fireball Technique, so there are no additional things to account for except for the very sudden ability to summon the fireball. This technique will likely catch the opponent off guard -- which is what the difficulty is. Adequate response is still possible. Water also works well.
▸ Equipment and weaponry2x straight edge corded dagger
▸ Type:Dagger
▸ Description:These are just
two simple straight edged daggers, with corded handles. They're black, but do not have any special qualities other than being able to flow chakra with the Hien technique. They have an average length, and they're slung over Sakana's shoulders, going with both of them coming over his right shoulder.
▸ Equipment and weaponryDao
▸ Type:Sword
▸ Description:A simple
dao with no defining techniques or special variables. It’s strong and can withstand combat against other regular strong weapons, but techniques with enhanced weaponry or so will chew through it easily.