Hidden 5 days ago Post by Rune_Alchemist
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<Snipped quote by Rune_Alchemist>
This would also work! They could've been poisoned either by any number of possible enemies who would want to either harm House Kaides itself, or your character in particular---It's not unusual for the in-fighting among the Patriarch's children to get underhanded, and it's also not unusual for all three of the Great Clans to constantly screw with one another.

Also, you asked me about the setting's religion on Discord! Thus we have another hider for MORE WORLDBUILDING! ;D

To those who might be intimidated by some of these info drops, don't worry. Anything that's a NEED to know I will make sure to be plain about when it comes to the character sheet and all that.


Whew, alright thats a bit of information and some quite neat concepts to digest and think over.

Alright, I don't think I have any more questions for now. Might come up with some more during actual character creation when I put words to paper, but I have a some ideas for fleshing out this concept more.
Hidden 5 days ago Post by Zeroth
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@MooiEen@King Cosmos@Kazemitsu@Silver Carrot@Sanity43217@Rune_Alchemist@ERode@Crowvette@SilverPaw@Olive Fontaine@Redacted

I'd like to get everyone's opinions on the presence of "real" magic in addition to Aura, based on my current idea. Also, the Character Sheet is currently being developed, and OOC will follow after that. Both will likely take a bit of time, so once CS is up feel free to put character drafts here in the IC.

This idea for magic could be tweaked if enough people feel it's necessary, but I'm perfectly fine with leaving it out entirely. In addition to Alchemy and the other races, there are a rare few other aspects of this world I don't want to spoil just yet that I think make it feel "wondrous and fantastical" enough without wizards causing too much powercreep, lol.




So, Magic? Yes/No/ "I have input" ???
Hidden 5 days ago 5 days ago Post by SilverPaw
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<Snipped quote by SilverPaw>ANOTHER FAITHFUL MINION! >:D Good to see you again! XD
Answering your question includes some more worldbuilding, so hopefully it's not too much:


Heh, of course, I checked in. Also, it's relieveing to know they're not idiots of the 'nuh-uh no backstabbing' kind, they just want you to be polite about it lmao. I can work with this, prolly my character will be someone who for some reason or another didn't make it Skyaros, whether differing ambitions or whatever else.

RE magic: I am ok either way tbh. Having it seems like extra flavour, so I don't see why not, really.

Could we also get some basic lore on the other two houses? If Kaides was blamed for even the downfall of the kingdom, what about them?
Hidden 5 days ago Post by Rune_Alchemist
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@Zeroth

Oh no, math my weakness!

I have no input other than 'NEEEEERD'

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Hidden 5 days ago Post by Olive Fontaine
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@Zeroth I think that works pretty well as an outline for magic. With the comparison to math, knowing a lot of different very powerful spells shouldn't be possible. It should take some specialization to understand a higher tier spell.

Are there any magic relics or ruins? I'm not asking you to spoil the story, of course. But one of my ideas was about a researcher who was assigned by the academy to study a magical relic (perhaps a rod or puzzle box), but who failed to comprehend its secrets in time to make any difference.

It's definitely possible to do a similar sort of thing with formulae and knowledge instead, but I thought I'd see what you think.
Hidden 5 days ago Post by OwO
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I should probably drop my interest in here too if it's not too late.
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Hidden 5 days ago Post by Zeroth
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Could we also get some basic lore on the other two houses? If Kaides was blamed for even the downfall of the kingdom, what about them?

Kaides isn't literally responsible for the whole kingdom being defeated, of course, it's just one of those things that tie into the RP's theme of the Players being the "worst generation." "If it weren't for you, we could've won!" "You're all worthless, ever since you were born!" Etc.

The other two are House Arkivum and House Noxicana; Kaides is to Knights what Arkivum is to Scholars/Priests/Merchants (or possibly Mages) and what Noxicana is to Legislators/Magistrates. Each Great Clan still raises its own fighting force, of course, either from its own members or from allied Vassal Families, and what one might lack in military power they might make up for in economic strength, territory control, number of levied soldiers, so on and so forth. The actual balance between the three fluctuates, and sometimes the Crown itself tries to subtly push-and-pull on them. Because the Three Great Clans all together would basically make up a third of the entire Kingdom's fighting force, not to mention the other aspects of their influence, the Crown wants them to stay "rivals," but they also don't want any of the three to actually go bankrupt or anything either.

In the Unifying War roughly a thousand years ago, the Yllustrian King relied on Kaides to be his vanguard, Arkivum to make strategies and do logistical stuff, and Noxicana to do "shady business." While the former two are pretty much in the same roles in the present day, many of Noxicana's members are now involved in keeping up the law through the judicial branch of the Kingdom. The Courts are still subservient to the King in a lot of ways, it's not a constitutional monarchy just yet, but for the common people it sometimes feels as if they're ruled by that House instead.

And nobody outside the Three Great Families ever dares to mention it, and it's certainly not something brought up in social circles, but the King supposedly, maybe, possibly, still uses Noxicana's elite forces to do shady business.

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Hidden 5 days ago Post by Zeroth
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OMG DUBBLE POAST

Are there any magic relics or ruins? I'm not asking you to spoil the story, of course. But one of my ideas was about a researcher who was assigned by the academy to study a magical relic (perhaps a rod or puzzle box), but who failed to comprehend its secrets in time to make any difference.

It's definitely possible to do a similar sort of thing with formulae and knowledge instead, but I thought I'd see what you think.


A rod and puzzle you say? *draws a card*

Even if the Magic gets voted down, there will still be relics and ruins in the setting; even though it's been a thousand years, the "brutal and primitive tribes" that were united when the Kingdom of Luzia had its founding weren't all as brutal and primitive as the stories say. Some of the ancient structures built by them, as well as the lairs of all sorts of baddies, are what the Adventurer Guilds in various towns call "dungeons." Every so often they get uncovered somewhere, and lots of treasure hunters risk life and limb on the chance that they'll find an ancient trunk full of gold and gems or something.

Relics could range from literal archaeology artifacts to ancient Elven-or-Dwarven made items, or holy objects of the church. The ancient peoples, or the Demons if they were sophisticated enough, could've built various kinds of puzzles and traps either to stop grave robbers or just to lock away their treasures in the days before tumbler locks.

In other words, a character using that as motivation would be A-Ok!
Hidden 5 days ago Post by King Cosmos
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I'd be down for adding magic to the RP. I think the system you've made makes it suitably complex enough that it would have to be a characters focus to really be a problem and it gives people a route to take that isn't becoming a martial class.
Hidden 5 days ago Post by Silver Carrot
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I like this magic system. I probably won't use it but I like it
Hidden 5 days ago Post by ERode
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Comparatively speaking, how rare are Aura Knights compared to proper Wizards, in this hypothetical “magic can be learned” setting?

My only real reason for wanting magic was because I want magic items to exist, but if they’re already part of the setting, it’s fine to go without. That being said, the inclusion of magic in the setting as a discipline would kinda make it easier to handle Elves and Dwarves. Elves become innate magical geniuses while dwarves can craft magical items.
Hidden 5 days ago Post by Zeroth
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Comparatively speaking, how rare are Aura Knights compared to proper Wizards, in this hypothetical “magic can be learned” setting?

My only real reason for wanting magic was because I want magic items to exist, but if they’re already part of the setting, it’s fine to go without. That being said, the inclusion of magic in the setting as a discipline would kinda make it easier to handle Elves and Dwarves. Elves become innate magical geniuses while dwarves can craft magical items.

To Awaken Aura, and to develop an Aura Type are considered two different stages even among those who are capable of it. As someone who's practiced martial arts IRL, I've always been told that 1 out of every 100 students will achieve a black belt, but also that getting a black belt basically means you're an "expert in the fundamentals" and getting higher degrees past that becomes more and more rare.

So with that in mind, I imagined it like this:
1 out of every 10 normal people probably has the capacity (mental fortitude, physical strength, etc) to become a warrior.
1 out of 100 Warriors (basic soldiers, adventurers, mercenaries, etc) will be able to become a Knight, as in, you get a title and work for a noble.
1 out of 100 Knights will be able to become masters of their chosen craft---they will be to Swordsmen, Spearmen, etc what Bruce Lee was to martial artists. This is the point at which they MIGHT be able to Awaken aura.
1 out of 100 Awakened will be able to develop their personal Type of aura (and again, BEFORE the War happened, it was thought that you couldn't have more than one type)

So I'm not good enough at math myself to crunch those numbers for a percentage, but that should give you an idea of how "rare" the quality of Knights House Kaides expects its members to become. Basically, their family has been at this for so long, they kind of already expect their Collegem-age cadets to be somewhere between the Warrior and Knight ranks, and to rise to the Awakened rank by the time they're 21.

Also as an aside, the "Ranks" of abilities that will be used on the character sheet will go like this:
Worst - 3rd Rate > 2nd Rate > 1st Rate > Expert > Master > Grandmaster > Saint > Divine - Best

1st Rate is the level at which Awakening happens, but Type development depends on something specific after that that's independent of how strong/skilled you are.

For Magic, you'd replace those with "Circles," from 1st to 8th. Note that an 8th Circled magician would be considered so rare, even some highly educated people consider that level "merely theoretical."

I'd be down for adding magic to the RP. I think the system you've made makes it suitably complex enough that it would have to be a characters focus to really be a problem and it gives people a route to take that isn't becoming a martial class.

If we went this route, House Kaides would have mages in its ranks, just not as many as Arkivum or Noxicana and they wouldn't be as powerful as mages found outside the family on the whole. The Collegem is a legitimate center of higher education, not just a boot camp for jar heads, so characters would be able to study magic alongside combat if they wanted, it's just that you have to spend [Experience] to upgrade your abilities regardless. Also, "Spell Books" would be added to the loot tables, so to speak.

I'm just personally not fond of settings where Linear Warriors and Quadratic Wizards are a thing, but I wouldn't be opposed to a big beefy knight having a surprise Pocket Sand spell or a Wizard knowing how to shank bitches.
Hidden 5 days ago Post by ERode
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Speaking mathematically, 1 out of 100,000 people have the potential to awaken their Aura then. Considering population size and whether or not society grants equal opportunities to all (unlikely), the actual ratio is probably even more dire. How many of those Potential Aura-Farmers were actual farmers who simply daydreamed of cutting swallows, after all?

Guess also meaningful to ask about general population size of the kingdom n all. And how much of it was wiped out by the demons before our characters died.
Hidden 5 days ago Post by Zeroth
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Speaking mathematically, 1 out of 100,000 people have the potential to awaken their Aura then. Considering population size and whether or not society grants equal opportunities to all (unlikely), the actual ratio is probably even more dire. How many of those Potential Aura-Farmers were actual farmers who simply daydreamed of cutting swallows, after all?

Guess also meaningful to ask about general population size of the kingdom n all. And how much of it was wiped out by the demons before our characters died.


Yep, not everyone can become a REGEND. However, if only 1 out 100,000 are Awakening, then I might need to adjust it a bit since I want there to be more than just a dozen or so Aura users throughout the kingdom.

For the Kingdom of Luzia in particular, we're probably looking at somewhere between 3 to 5 million, since this is a medieval period. The neighboring countries of Geveil and Briterra would be somewhat larger and smaller, respectively. As for how much of the kingdom was wiped out in the war---basically all of it. They literally drove the kingdom's remnants to the coastal cities and then burned their escape ships.

Hidden 5 days ago Post by Sanity43217
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Could you use Aura shortcut magic? Like if Aura can replicate other forms of energy like fire, could it replicate Mana and be used to substitute parts of magic equations?
Hidden 5 days ago Post by Crowvette
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So if there was a practiced mage who was sent back, due to the knowledge-based nature of magic as described, they would basically still have their failed timeline magic ability completely intact? As compared to an Aura which would likely need at least some training since it's more of a muscle than pure technique?

I'm not necessarily calling it out as an imbalance and maybe you answered that question already but I just wanna be sure. I think having a magic system would be fine, though I might have a slight preference to just a wider array of Aura options over Aura and Magic coexisting.
Hidden 5 days ago Post by Zeroth
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Could you use Aura shortcut magic? Like if Aura can replicate other forms of energy like fire, could it replicate Mana and be used to substitute parts of magic equations?


This is a question I had not even considered! Excellent work! I'm going to say "Yes, BUT," with the but being that using Aura to substitute for Mana is extremely dangerous because you're basically burning HP to replace MP. If you were to do it for a high level spell, or a spell that requires a "constant" Mana drain over time, you would very likely kill yourself unless you had trained to heavily expand your Aura reserves.

I will also say that, in the reverse situation, if you came up with a Magic spell that mimicked one of the Aura types, it would not usually work in pitched battle the way Aura does. Aura becomes an extension of the warrior using it, whereas casting a spell would require you to stop swinging your weapon so that you can focus. The more variables a situation has---and a one-on-one fight has a lot of them---the more difficult it is to adjust the variables of your Magic Formula. Now, if you had a spell that could do the same thing as Aura Augmentation, you could potentially cast it BEFORE going into battle to buff your weapon or that of an ally, but other than that the uses of mimicking Aura with Mana are less intuitive.

So if there was a practiced mage who was sent back, due to the knowledge-based nature of magic as described, they would basically still have their failed timeline magic ability completely intact? As compared to an Aura which would likely need at least some training since it's more of a muscle than pure technique?

I'm not necessarily calling it out as an imbalance and maybe you answered that question already but I just wanna be sure. I think having a magic system would be fine, though I might have a slight preference to just a wider array of Aura options over Aura and Magic coexisting.

You're correct in that the knowledge of magic would come back with the Regressor. You are also correct that, even if you managed to eventually Awaken in your First Life, your past-body won't be quite as developed yet and thus your Aura would be temporarily locked again.

However, remember that Aura depends on having a certain level of physical/mental/spiritual balance AND a certain level of skill mastery. Your past body might not yet be developed enough, but your mind and spirit have remained the same and you still remember the skills you gained. Maybe your physical strength is lacking---but you remember techniques that the past you hadn't yet learned, you have tactics and strategies and familiarity that you didn't before. Not only will you regain your Aura much faster in the Second Life, but you'll also be able to pull off a lot more impressive stunts than you could originally.

Let's say a character had their first "sparring test" at the Collegem, and in the first timeline they just ran in, swinging wildly, and immediately got parried and riposted before getting bashed over the head. But, this second time around, you actually know how to take your stance; you feint, bait your opponent's techniques out and counter them, interrupt his footwork, etc. To the instructor who's been watching you, it suddenly appears as if this talentless nobody has suddenly become an experienced fighter! "NANI!? M-MASAKA!?!"

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Hidden 4 days ago Post by Teyao
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If this is still open I would like to add my interest
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Hidden 4 days ago Post by Iten
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You mentioned half devils earlier being a viable race provided they can hide what they are, what would that kind of character entail? And on a similar note, demons themselves, these the sort of demons that are basically just humans but look monstrous, are they actually evil creatures? I'm guessing evil creatures given the summary, but you never know. If evil, what sort of evil? Are they like frieren demons, predators that evolved to imitate humans to better prey upon them, that feel entirely different emotions than humans do, or a more traditional fantasy demon?

If a half devil was born with/ended up growing large horns, would it be viable to cut them down to a point where they could be hidden in hair? If that was done, would that have any sort of long term effects and consequences on that half devil? Like if it turns out that devil horns are key factors for devils to use like magic or something, or something like constant headaches from having to cut off their horns often due to them trying to regrow, if thats something the horns could do?

What is the awareness of the kingdom of the demon king and his army, wha t do they know of them and what do they think of them? What happens to any demons or half demons found inside the kingdom? How do demons interact with that miasma that a lack of mana results with? How would half devils compare physically with humans? Do demons have their own religion and if so do we know anything about it? How many kinds of demons is the kingdom aware of? Any of particular note besides the demon king?

Also a little unrelated, what's the royal family of luzia like? How many princes and princesses, and are any of them of particular note? What're the reigning king and queen like? Are any of those mentioned vassal families worth knowing about?
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Hidden 4 days ago Post by OwO
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I'm sort of thinking of a wunderkind/prodigy archer who was sort of the hope of the generation--a little bit older than the rest of the Kaidelings. Sort of a free-spirited big sister who built up a massive ego and maybe bullied her way through her time at the academy (which might be part of the reason why all of the others got bullied!). Only moments before her graduation (or maybe she graduated, depending on the timing), she was either victim of an assassination attempt or otherwise failed resulting in her vision being absolutely destroyed.

This broke her and she basically ran from home to waste away, only to return at the very end in a moment of love for her family.

The main kicker is that she'd come back a bit after the assassination attempt--her ability to shoot her bow and arrow would still be ruined and she has to work around that.
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